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Revert "front_end defaults to OpenGL again"

This reverts commit f4abf8fde7 so that
webgpu is the default again in nightly builds
This commit is contained in:
Wez Furlong 2023-07-12 07:46:34 -07:00
parent 35df521f76
commit 5d1136d29b
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3 changed files with 6 additions and 1 deletions

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@ -3,8 +3,8 @@ use wezterm_dynamic::{FromDynamic, ToDynamic};
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromDynamic, ToDynamic, Default)]
pub enum FrontEndSelection {
#[default]
OpenGL,
#[default]
WebGpu,
Software,
}

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@ -22,6 +22,8 @@ usually the best available version.
As features stabilize some brief notes about them will accumulate here.
#### Changed
* The default for [front_end](config/lua/config/front_end.md) is now `WebGpu`.
#### New
#### Fixed

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@ -12,6 +12,9 @@ possible values:
* `Software` - use CPU-based rasterization.
* `WebGpu` - use GPU accelerated rasterization {{since('20221119-145034-49b9839f', inline=True)}}
{{since('nightly', outline=true)}}
The default is `"WebGpu"`. In earlier versions it was `"OpenGL"`
You may wish (or need!) to select `Software` if there are issues with your
GPU/OpenGL drivers.