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Revert "front_end defaults to OpenGL again"
This reverts commit f4abf8fde7
so that
webgpu is the default again in nightly builds
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@ -3,8 +3,8 @@ use wezterm_dynamic::{FromDynamic, ToDynamic};
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#[derive(Debug, Clone, Copy, PartialEq, Eq, FromDynamic, ToDynamic, Default)]
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pub enum FrontEndSelection {
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#[default]
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OpenGL,
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#[default]
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WebGpu,
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Software,
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}
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@ -22,6 +22,8 @@ usually the best available version.
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As features stabilize some brief notes about them will accumulate here.
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#### Changed
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* The default for [front_end](config/lua/config/front_end.md) is now `WebGpu`.
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#### New
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#### Fixed
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@ -12,6 +12,9 @@ possible values:
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* `Software` - use CPU-based rasterization.
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* `WebGpu` - use GPU accelerated rasterization {{since('20221119-145034-49b9839f', inline=True)}}
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{{since('nightly', outline=true)}}
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The default is `"WebGpu"`. In earlier versions it was `"OpenGL"`
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You may wish (or need!) to select `Software` if there are issues with your
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GPU/OpenGL drivers.
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