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fix wrong starting row for split paints when tab bar is at bottom
refs: https://github.com/wez/wezterm/issues/797
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@ -19,6 +19,7 @@ As features stabilize some brief notes about them will accumulate here.
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* Fixed: wrong scaling for ligatures in Recursive Mono font [#699](https://github.com/wez/wezterm/issues/699)
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* Fixed: wrong scaling for ligatures in Recursive Mono font [#699](https://github.com/wez/wezterm/issues/699)
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* Fixed: incorrect Sixel HLS hue handling [#775](https://github.com/wez/wezterm/issues/775)
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* Fixed: incorrect Sixel HLS hue handling [#775](https://github.com/wez/wezterm/issues/775)
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* Fixed: we now recognize the `CSI 48:2:0:214:255m` form of specifying true color text attributes [#785](https://github.com/wez/wezterm/issues/785)
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* Fixed: we now recognize the `CSI 48:2:0:214:255m` form of specifying true color text attributes [#785](https://github.com/wez/wezterm/issues/785)
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* Fixed: split separators didn't respect `tab_bar_at_bottom=true` and were rendered in the wrong place [#797](https://github.com/wez/wezterm/issues/797)
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### 20210502-154244-3f7122cb
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### 20210502-154244-3f7122cb
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@ -578,7 +578,11 @@ impl super::TermWindow {
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}
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}
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}
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}
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};
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};
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let first_row_offset = if self.show_tab_bar { 1 } else { 0 };
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let first_row_offset = if self.show_tab_bar && !self.config.tab_bar_at_bottom {
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1
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} else {
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0
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};
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for info in glyph_info.iter() {
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for info in glyph_info.iter() {
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let glyph = &info.glyph;
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let glyph = &info.glyph;
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