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Add focus_change to WindowCallbacks
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@ -114,6 +114,9 @@ pub trait WindowCallbacks: Any {
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/// Called when the window is resized, or when the dpi has changed
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fn resize(&mut self, dimensions: Dimensions) {}
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/// Called when window gains/loses focus
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fn focus_change(&mut self, focused: bool) {}
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/// Called when the window contents need painting.
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/// This is used only when the software renderer is enabled (which
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/// is the default). When the window is set to opengl mode, the
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