mirror of
https://github.com/wez/wezterm.git
synced 2024-11-27 02:25:28 +03:00
colors now override color_scheme
The prior mutually exclusive behavior kept surprising people so let's just flip this around. This is potentially a "breaking" change for folks, but I think it is worth it.
This commit is contained in:
parent
8b2ef50ca7
commit
8b3a52ba9a
@ -171,6 +171,56 @@ pub struct Palette {
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}
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impl_lua_conversion_dynamic!(Palette);
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impl Palette {
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pub fn overlay_with(&self, other: &Self) -> Self {
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macro_rules! overlay {
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($name:ident) => {
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if let Some(c) = &other.$name {
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Some(c.clone())
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} else {
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self.$name.clone()
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}
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};
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}
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Self {
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foreground: overlay!(foreground),
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background: overlay!(background),
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cursor_fg: overlay!(cursor_fg),
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cursor_bg: overlay!(cursor_bg),
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cursor_border: overlay!(cursor_border),
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selection_fg: overlay!(selection_fg),
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selection_bg: overlay!(selection_bg),
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ansi: overlay!(ansi),
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brights: overlay!(brights),
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tab_bar: match (&self.tab_bar, &other.tab_bar) {
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(Some(a), Some(b)) => Some(a.overlay_with(&b)),
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(None, Some(b)) => Some(b.clone()),
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(Some(a), None) => Some(a.clone()),
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(None, None) => None,
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},
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indexed: {
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let mut map = self.indexed.clone();
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for (k, v) in &other.indexed {
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map.insert(k.clone(), v.clone());
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}
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map
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},
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scrollbar_thumb: overlay!(scrollbar_thumb),
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split: overlay!(split),
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visual_bell: overlay!(visual_bell),
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compose_cursor: overlay!(compose_cursor),
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copy_mode_active_highlight_fg: overlay!(copy_mode_active_highlight_fg),
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copy_mode_active_highlight_bg: overlay!(copy_mode_active_highlight_bg),
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copy_mode_inactive_highlight_fg: overlay!(copy_mode_inactive_highlight_fg),
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copy_mode_inactive_highlight_bg: overlay!(copy_mode_inactive_highlight_bg),
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quick_select_label_fg: overlay!(quick_select_label_fg),
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quick_select_label_bg: overlay!(quick_select_label_bg),
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quick_select_match_fg: overlay!(quick_select_match_fg),
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quick_select_match_bg: overlay!(quick_select_match_bg),
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}
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}
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}
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impl From<ColorPalette> for Palette {
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fn from(cp: ColorPalette) -> Palette {
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let mut p = Palette::default();
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@ -291,37 +341,101 @@ impl TabBarColor {
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/// Specifies the colors to use for the tab bar portion of the UI.
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/// These are not part of the terminal model and cannot be updated
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/// in the same way that the dynamic color schemes are.
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#[derive(Debug, Clone, PartialEq, FromDynamic, ToDynamic)]
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#[derive(Default, Debug, Clone, PartialEq, FromDynamic, ToDynamic)]
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pub struct TabBarColors {
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/// The background color for the tab bar
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#[dynamic(default = "default_background")]
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pub background: RgbaColor,
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#[dynamic(default)]
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pub background: Option<RgbaColor>,
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/// Styling for the active tab
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#[dynamic(default = "default_active_tab")]
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pub active_tab: TabBarColor,
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#[dynamic(default)]
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pub active_tab: Option<TabBarColor>,
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/// Styling for other inactive tabs
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#[dynamic(default = "default_inactive_tab")]
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pub inactive_tab: TabBarColor,
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#[dynamic(default)]
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pub inactive_tab: Option<TabBarColor>,
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/// Styling for an inactive tab with a mouse hovering
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#[dynamic(default = "default_inactive_tab_hover")]
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pub inactive_tab_hover: TabBarColor,
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#[dynamic(default)]
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pub inactive_tab_hover: Option<TabBarColor>,
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/// Styling for the new tab button
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#[dynamic(default = "default_inactive_tab")]
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pub new_tab: TabBarColor,
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#[dynamic(default)]
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pub new_tab: Option<TabBarColor>,
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/// Styling for the new tab button with a mouse hovering
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#[dynamic(default = "default_inactive_tab_hover")]
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pub new_tab_hover: TabBarColor,
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#[dynamic(default)]
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pub new_tab_hover: Option<TabBarColor>,
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#[dynamic(default = "default_inactive_tab_edge")]
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pub inactive_tab_edge: RgbaColor,
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#[dynamic(default)]
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pub inactive_tab_edge: Option<RgbaColor>,
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#[dynamic(default = "default_inactive_tab_edge_hover")]
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pub inactive_tab_edge_hover: RgbaColor,
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#[dynamic(default)]
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pub inactive_tab_edge_hover: Option<RgbaColor>,
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}
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impl TabBarColors {
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pub fn background(&self) -> RgbaColor {
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self.background.unwrap_or_else(default_background)
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}
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pub fn active_tab(&self) -> TabBarColor {
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self.active_tab.clone().unwrap_or_else(default_active_tab)
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}
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pub fn inactive_tab(&self) -> TabBarColor {
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self.inactive_tab
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.clone()
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.unwrap_or_else(default_inactive_tab)
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}
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pub fn inactive_tab_hover(&self) -> TabBarColor {
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self.inactive_tab_hover
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.clone()
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.unwrap_or_else(default_inactive_tab_hover)
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}
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pub fn new_tab(&self) -> TabBarColor {
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self.new_tab.clone().unwrap_or_else(default_inactive_tab)
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}
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pub fn new_tab_hover(&self) -> TabBarColor {
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self.new_tab_hover
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.clone()
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.unwrap_or_else(default_inactive_tab_hover)
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}
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pub fn inactive_tab_edge(&self) -> RgbaColor {
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self.inactive_tab_edge
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.unwrap_or_else(default_inactive_tab_edge)
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}
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pub fn inactive_tab_edge_hover(&self) -> RgbaColor {
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self.inactive_tab_edge_hover
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.unwrap_or_else(default_inactive_tab_edge_hover)
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}
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pub fn overlay_with(&self, other: &Self) -> Self {
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macro_rules! overlay {
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($name:ident) => {
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if let Some(c) = &other.$name {
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Some(c.clone())
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} else {
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self.$name.clone()
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}
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};
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}
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Self {
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active_tab: overlay!(active_tab),
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background: overlay!(background),
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inactive_tab: overlay!(inactive_tab),
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inactive_tab_hover: overlay!(inactive_tab_hover),
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inactive_tab_edge: overlay!(inactive_tab_edge),
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inactive_tab_edge_hover: overlay!(inactive_tab_edge_hover),
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new_tab: overlay!(new_tab),
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new_tab_hover: overlay!(new_tab_hover),
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}
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}
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}
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fn default_background() -> RgbaColor {
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@ -359,21 +473,6 @@ fn default_active_tab() -> TabBarColor {
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}
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}
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impl Default for TabBarColors {
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fn default() -> Self {
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Self {
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background: default_background(),
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inactive_tab: default_inactive_tab(),
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inactive_tab_hover: default_inactive_tab_hover(),
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active_tab: default_active_tab(),
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new_tab: default_inactive_tab(),
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new_tab_hover: default_inactive_tab_hover(),
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inactive_tab_edge: default_inactive_tab_edge(),
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inactive_tab_edge_hover: default_inactive_tab_edge_hover(),
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}
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}
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}
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#[derive(Debug, Clone, FromDynamic, ToDynamic)]
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pub struct TabBarStyle {
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#[dynamic(default = "default_new_tab")]
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@ -993,8 +993,6 @@ impl Config {
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cfg.load_color_schemes(&cfg.compute_color_scheme_dirs())
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.ok();
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cfg.resolved_palette = cfg.colors.as_ref().cloned().unwrap_or(Default::default());
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// Color scheme overrides any manually specified palette
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if let Some(scheme) = cfg.color_scheme.as_ref() {
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match cfg.resolve_color_scheme() {
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None => {
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@ -1010,6 +1008,10 @@ impl Config {
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}
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}
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if let Some(colors) = &cfg.colors {
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cfg.resolved_palette = cfg.resolved_palette.overlay_with(colors);
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}
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if let Some(bg) = BackgroundLayer::with_legacy(self) {
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cfg.background.insert(0, bg);
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}
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@ -17,6 +17,7 @@ As features stabilize some brief notes about them will accumulate here.
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#### Changed
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* `colors` now override colors from your selected `color_scheme`. Previously, `color_scheme` was mutually exclusive with `colors` and always took precedence. The new behavior is more in line with what most people expect.
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* [ActivatePaneDirection](config/lua/keyassignment/ActivatePaneDirection.md) now uses recency to resolve ambiguous moves [#2374](https://github.com/wez/wezterm/issues/2374)
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* [update-status](config/lua/window-events/update-status.md) is a more general event for updating left or right status. `update-right-status` is considered to be deprecated in favor of `update-status`.
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* Cache XDG Portal Appearance values. Thanks to [@vimposter](https://github.com/vimpostor)! [#2402](https://github.com/wez/wezterm/pull/2402)
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@ -17,13 +17,21 @@ return {
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You can find a list of available color schemes and screenshots
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in [The Color Schemes Section](../colorschemes/index.md).
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The `color_scheme` option takes precedence over the `colors` section below.
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### Precedence of `colors` vs `color_schemes`
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The `color_scheme` option takes precedence over the `colors` section below,
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and is mutually exclusive with it. If you want to merge/override colors
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you need to use [wezterm.color.get_builtin_color_schemes()](../lua/wezterm.color/get_builtin_color_schemes.md) and explicitly merge them.
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*Since: nightly builds only*
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The behavior has been changed so that the `color_scheme` you have selected, if
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any, is used to define the colors, and then any colors you define in the
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`colors` section will override those colors.
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### Defining your own colors
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Rather than using a color scheme, you can specify the color palette using the
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`colors` configuration section. Note that `color_scheme` takes precedence
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over this section.
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You can specify the color palette using the `colors` configuration section.
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You can configure colors with a section like this. In addition to specifying
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[SVG/CSS3 color names](https://docs.rs/palette/0.4.1/palette/named/index.html#constants),
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@ -194,11 +194,11 @@ impl TabBarState {
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) -> Self {
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let colors = colors.cloned().unwrap_or_else(TabBarColors::default);
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let active_cell_attrs = colors.active_tab.as_cell_attributes();
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let inactive_hover_attrs = colors.inactive_tab_hover.as_cell_attributes();
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let inactive_cell_attrs = colors.inactive_tab.as_cell_attributes();
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let new_tab_hover_attrs = colors.new_tab_hover.as_cell_attributes();
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let new_tab_attrs = colors.new_tab.as_cell_attributes();
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let active_cell_attrs = colors.active_tab().as_cell_attributes();
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let inactive_hover_attrs = colors.inactive_tab_hover().as_cell_attributes();
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let inactive_cell_attrs = colors.inactive_tab().as_cell_attributes();
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let new_tab_hover_attrs = colors.new_tab_hover().as_cell_attributes();
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let new_tab_attrs = colors.new_tab().as_cell_attributes();
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let new_tab = parse_status_text(
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&config.tab_bar_style.new_tab,
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@ -262,7 +262,7 @@ impl TabBarState {
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let black_cell = Cell::blank_with_attrs(
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CellAttributes::default()
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.set_background(ColorSpec::TrueColor(*colors.background))
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.set_background(ColorSpec::TrueColor(*colors.background()))
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.clone(),
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);
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@ -525,6 +525,10 @@ impl super::TermWindow {
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col => Some(palette.resolve_fg(col)),
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});
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let new_tab = colors.new_tab();
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let new_tab_hover = colors.new_tab_hover();
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let active_tab = colors.active_tab();
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match item.item {
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TabBarItem::RightStatus | TabBarItem::LeftStatus | TabBarItem::None => element
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.item_type(UIItemType::TabBar(TabBarItem::None))
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@ -571,13 +575,13 @@ impl super::TermWindow {
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.border(BoxDimension::new(Dimension::Pixels(1.)))
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.colors(ElementColors {
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border: BorderColor::default(),
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bg: colors.new_tab.bg_color.to_linear().into(),
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text: colors.new_tab.fg_color.to_linear().into(),
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bg: new_tab.bg_color.to_linear().into(),
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text: new_tab.fg_color.to_linear().into(),
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})
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.hover_colors(Some(ElementColors {
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border: BorderColor::default(),
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bg: colors.new_tab_hover.bg_color.to_linear().into(),
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text: colors.new_tab_hover.fg_color.to_linear().into(),
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bg: new_tab_hover.bg_color.to_linear().into(),
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text: new_tab_hover.fg_color.to_linear().into(),
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})),
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TabBarItem::Tab { active, .. } if active => element
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.item_type(UIItemType::TabBar(item.item.clone()))
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@ -611,15 +615,15 @@ impl super::TermWindow {
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.colors(ElementColors {
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border: BorderColor::new(
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bg_color
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.unwrap_or_else(|| colors.active_tab.bg_color.into())
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.unwrap_or_else(|| active_tab.bg_color.into())
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.to_linear(),
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),
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bg: bg_color
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.unwrap_or_else(|| colors.active_tab.bg_color.into())
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.unwrap_or_else(|| active_tab.bg_color.into())
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.to_linear()
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.into(),
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text: fg_color
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.unwrap_or_else(|| colors.active_tab.fg_color.into())
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.unwrap_or_else(|| active_tab.fg_color.into())
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.to_linear()
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.into(),
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}),
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@ -661,10 +665,11 @@ impl super::TermWindow {
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},
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}))
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.colors({
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let inactive_tab = colors.inactive_tab();
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let bg = bg_color
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.unwrap_or_else(|| colors.inactive_tab.bg_color.into())
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.unwrap_or_else(|| inactive_tab.bg_color.into())
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.to_linear();
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let edge = colors.inactive_tab_edge.to_linear();
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let edge = colors.inactive_tab_edge().to_linear();
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ElementColors {
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border: BorderColor {
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left: bg,
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@ -674,26 +679,29 @@ impl super::TermWindow {
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},
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bg: bg.into(),
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text: fg_color
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.unwrap_or_else(|| colors.inactive_tab.fg_color.into())
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.unwrap_or_else(|| inactive_tab.fg_color.into())
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.to_linear()
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.into(),
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}
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})
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.hover_colors(Some(ElementColors {
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border: BorderColor::new(
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bg_color
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.unwrap_or_else(|| colors.inactive_tab_hover.bg_color.into())
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.to_linear(),
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),
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bg: bg_color
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.unwrap_or_else(|| colors.inactive_tab_hover.bg_color.into())
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.to_linear()
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.into(),
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text: fg_color
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.unwrap_or_else(|| colors.inactive_tab_hover.fg_color.into())
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.to_linear()
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.into(),
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})),
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.hover_colors({
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let inactive_tab_hover = colors.inactive_tab_hover();
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Some(ElementColors {
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border: BorderColor::new(
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bg_color
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.unwrap_or_else(|| inactive_tab_hover.bg_color.into())
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.to_linear(),
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),
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bg: bg_color
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.unwrap_or_else(|| inactive_tab_hover.bg_color.into())
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.to_linear()
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.into(),
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text: fg_color
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.unwrap_or_else(|| inactive_tab_hover.fg_color.into())
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.to_linear()
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.into(),
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})
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}),
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}
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};
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@ -736,23 +744,28 @@ impl super::TermWindow {
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.vertical_align(VerticalAlign::Middle)
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.float(Float::Right)
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.item_type(UIItemType::CloseTab(tab_idx))
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.hover_colors(Some(ElementColors {
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border: BorderColor::default(),
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bg: (if active {
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colors.inactive_tab_hover.bg_color
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} else {
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colors.active_tab.bg_color
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.hover_colors({
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let inactive_tab_hover = colors.inactive_tab_hover();
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let active_tab = colors.active_tab();
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Some(ElementColors {
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border: BorderColor::default(),
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bg: (if active {
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inactive_tab_hover.bg_color
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} else {
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active_tab.bg_color
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})
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.to_linear()
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.into(),
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text: (if active {
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inactive_tab_hover.fg_color
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} else {
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active_tab.fg_color
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})
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.to_linear()
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.into(),
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})
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.to_linear()
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.into(),
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text: (if active {
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colors.inactive_tab_hover.fg_color
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} else {
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colors.active_tab.fg_color
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})
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.to_linear()
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.into(),
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}))
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})
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.padding(BoxDimension {
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left: Dimension::Cells(0.25),
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right: Dimension::Cells(0.25),
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