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mirror of https://github.com/wez/wezterm.git synced 2024-09-21 19:58:15 +03:00

fix typo is commented out portion of shader

This commit is contained in:
Wez Furlong 2021-12-22 21:03:19 -07:00
parent 89d4c61dae
commit 9ed80fb22b

View File

@ -50,7 +50,7 @@ vec4 apply_hsv(vec4 c, vec3 transform)
/*
float to_srgb(float x) {
if (x <= 0.00031308) {
if (x <= 0.0031308) {
return 12.92 * x;
}
return 1.055 * pow(x, (1.0 / 2.4)) - 0.055;