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fonts: readjust the glyph scaling code
As mentioned in f204ad9a82
, this has
gone back and forth a few times.
This version avoids some artifacts by avoiding scaling in most cases.
The test scenario for this is to tab complete a directory name in
zsh; that causes a bold `/` glyph to be rendered which selects a
typeface with different metrics and would render a horizontal line
at either the top of bottom of the glyph.
Similarly, a `/` in italics (eg: comments in vim) would select a
third different font and have different artifact properties.
Now both of those artifacts are eliminated.
This commit is contained in:
parent
52dfce6c4e
commit
a465378dc4
@ -131,9 +131,15 @@ impl<T: Texture2d> GlyphCache<T> {
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let (cell_width, cell_height) = (metrics.cell_width, metrics.cell_height);
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let (cell_width, cell_height) = (metrics.cell_width, metrics.cell_height);
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let nominal_width = cell_width.get() * info.num_cells as f64;
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let nominal_width = cell_width.get() * info.num_cells as f64;
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let scale = if glyph.width as f64 > nominal_width {
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let scale = if glyph.width as f64 > nominal_width * 1.5 {
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// This is for the case where the glyph is a big bitmap that hasn't
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// yet been scaled
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nominal_width / glyph.width as f64
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nominal_width / glyph.width as f64
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} else if PixelLength::new(glyph.height as f64) > cell_height {
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} else if (info.x_advance.get() / f64::from(info.num_cells)).floor() > cell_width.get() {
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// This is to handle double-width replacements such as ligatures
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nominal_width / info.x_advance.get() as f64
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} else if PixelLength::new(glyph.height as f64) > cell_height * 1.5 {
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// This is another way to detect overside glyph images
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cell_height.get() / glyph.height as f64
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cell_height.get() / glyph.height as f64
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} else {
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} else {
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1.0f64
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1.0f64
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@ -163,6 +169,15 @@ impl<T: Texture2d> GlyphCache<T> {
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let y_offset = info.y_offset * scale;
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let y_offset = info.y_offset * scale;
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let (scale, raw_im) = if scale != 1.0 {
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let (scale, raw_im) = if scale != 1.0 {
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log::trace!(
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"physically scaling {:?} by {} bcos {}x{} > {}x{}",
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info,
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scale,
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glyph.width,
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glyph.height,
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cell_width,
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cell_height
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);
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(1.0, raw_im.scale_by(scale))
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(1.0, raw_im.scale_by(scale))
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} else {
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} else {
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(scale, raw_im)
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(scale, raw_im)
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