1
1
mirror of https://github.com/wez/wezterm.git synced 2024-12-23 13:21:38 +03:00

start integrating rusttype and font_loader for windows

This commit is contained in:
Wez Furlong 2019-02-16 16:15:39 -08:00
parent 434c1a1664
commit a4e1bd827e
5 changed files with 99 additions and 22 deletions

View File

@ -28,6 +28,10 @@ path = "term"
[dependencies.termwiz]
path = "termwiz"
[target.'cfg(windows)'.dependencies]
font-loader = "0.8"
rusttype = "0.7"
[target.'cfg(any(target_os = "android", all(unix, not(target_os = "macos"))))'.dependencies]
freetype = "~0.4"
servo-fontconfig = "~0.4"

View File

@ -25,9 +25,9 @@ pub mod coretext;
use self::coretext::FontSystemImpl;
#[cfg(windows)]
pub mod windows;
pub mod rtype;
#[cfg(windows)]
use self::windows::FontSystemImpl;
use self::rtype::FontSystemImpl;
use super::config::{Config, TextStyle};
use term::CellAttributes;

87
src/font/rtype.rs Normal file
View File

@ -0,0 +1,87 @@
//! Systems using rust native rasterizer
use super::hbwrap as harfbuzz;
use config::{Config, TextStyle};
use failure::{self, Error};
use font::{
shape_with_harfbuzz, FallbackIdx, Font, FontMetrics, FontSystem, GlyphInfo, NamedFont,
RasterizedGlyph,
};
use font_loader::system_fonts;
use rusttype::{Font as RTFont, FontCollection, Scale};
struct NamedFontImpl<'a> {
collection: FontCollection<'a>,
font: RTFont<'a>,
scale: Scale,
}
pub type FontSystemImpl = RustTypeFonts;
pub struct RustTypeFonts {}
impl RustTypeFonts {
pub fn new() -> Self {
Self {}
}
}
impl FontSystem for RustTypeFonts {
fn load_font(&self, config: &Config, style: &TextStyle) -> Result<Box<NamedFont>, Error> {
let font_props = system_fonts::FontPropertyBuilder::new()
.family(&style.fontconfig_pattern)
.monospace()
.build();
let (data, idx) = system_fonts::get(&font_props)
.ok_or_else(|| format_err!("no font matching {:?}", style))?;
let collection = FontCollection::from_bytes(data)?;
let font = collection.font_at(idx as usize)?;
eprintln!("made a font for {:?}", style);
let scale = Scale::uniform(config.font_size as f32 * 96.0 / 72.0);
Ok(Box::new(NamedFontImpl {
collection,
font,
scale,
}))
}
}
impl<'a> NamedFont for NamedFontImpl<'a> {
fn get_fallback(&mut self, idx: FallbackIdx) -> Result<&Font, Error> {
ensure!(idx == 0, "no fallback fonts available");
Ok(self)
}
fn shape(&mut self, s: &str) -> Result<Vec<GlyphInfo>, Error> {
shape_with_harfbuzz(self, 0, s)
}
}
impl<'a> Font for NamedFontImpl<'a> {
fn harfbuzz_shape(
&self,
buf: &mut harfbuzz::Buffer,
features: Option<&[harfbuzz::hb_feature_t]>,
) {
unimplemented!();
}
fn has_color(&self) -> bool {
false
}
fn metrics(&self) -> FontMetrics {
let vmetrics = self.font.v_metrics(self.scale);
let hmetrics = self
.font
.glyph(rusttype::Codepoint(33))
.scaled(self.scale)
.h_metrics();
FontMetrics {
cell_height: f64::from(vmetrics.ascent - vmetrics.descent + vmetrics.line_gap),
cell_width: hmetrics.advance_width.into(),
descender: vmetrics.descent as i16,
}
}
fn rasterize_glyph(&self, glyph_pos: u32) -> Result<RasterizedGlyph, Error> {
unimplemented!();
}
}

View File

@ -1,20 +0,0 @@
use config::{Config, TextStyle};
use failure::{self, Error};
use font::{
shape_with_harfbuzz, FallbackIdx, Font, FontMetrics, FontSystem, GlyphInfo, NamedFont,
RasterizedGlyph,
};
pub type FontSystemImpl = WindowsFonts;
pub struct WindowsFonts {}
impl WindowsFonts {
pub fn new() -> Self {
Self {}
}
}
impl FontSystem for WindowsFonts {
fn load_font(&self, config: &Config, style: &TextStyle) -> Result<Box<NamedFont>, Error> {
unimplemented!();
}
}

View File

@ -27,6 +27,12 @@ extern crate term;
extern crate termwiz;
extern crate toml;
extern crate unicode_width;
#[cfg(windows)]
extern crate font_loader;
#[cfg(windows)]
extern crate rusttype;
#[macro_use]
pub mod log;