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factor our line drawing from rect drawing
This commit is contained in:
parent
ff34198b8a
commit
ac1751f20c
65
src/xgfx.rs
65
src/xgfx.rs
@ -466,18 +466,18 @@ pub trait BitmapImage {
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}
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}
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/// Draw a 1-pixel wide rectangle
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fn draw_rect(
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fn draw_vertical_line(
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&mut self,
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dest_x: isize,
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dest_y: isize,
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width: usize,
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height: usize,
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color: Color,
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operator: Operator,
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) {
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let (dim_width, dim_height) = self.image_dimensions();
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// Draw the vertical lines down either side
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if dest_x < 0 || dest_x >= dim_width as isize {
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return;
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}
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for y in 0..height {
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let dest_y = y as isize + dest_y;
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if dest_y < 0 {
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@ -487,19 +487,25 @@ pub trait BitmapImage {
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break;
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}
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if dest_x >= 0 && dest_x < dim_width as isize {
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let left = self.pixel_mut(dest_x as usize, dest_y as usize);
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*left = color.composite(Color(*left), &operator).0;
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}
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let pix = self.pixel_mut(dest_x as usize, dest_y as usize);
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*pix = color.composite(Color(*pix), &operator).0;
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}
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}
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let right_x = dest_x + width as isize - 1;
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if right_x >= 0 && right_x < dim_width as isize {
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let right = self.pixel_mut(right_x as usize, dest_y as usize);
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*right = color.composite(Color(*right), &operator).0;
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}
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fn draw_horizontal_line(
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&mut self,
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dest_x: isize,
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dest_y: isize,
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width: usize,
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color: Color,
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operator: Operator,
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) {
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let (dim_width, dim_height) = self.image_dimensions();
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if dest_y < 0 || dest_y >= dim_height as isize {
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return;
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}
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// And the horizontals for the top and bottom
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for x in 0..width {
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let dest_x = x as isize + dest_x;
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@ -510,19 +516,30 @@ pub trait BitmapImage {
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break;
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}
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if dest_y >= 0 && dest_y < dim_height as isize {
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let top = self.pixel_mut(dest_x as usize, dest_y as usize);
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*top = color.composite(Color(*top), &operator).0;
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}
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let bot_y = dest_y + height as isize - 1;
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if bot_y >= 0 && bot_y < dim_height as isize {
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let bottom = self.pixel_mut(dest_x as usize, bot_y as usize);
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*bottom = color.composite(Color(*bottom), &operator).0;
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}
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let pix = self.pixel_mut(dest_x as usize, dest_y as usize);
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*pix = color.composite(Color(*pix), &operator).0;
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}
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}
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/// Draw a 1-pixel wide rectangle
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fn draw_rect(
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&mut self,
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dest_x: isize,
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dest_y: isize,
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width: usize,
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height: usize,
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color: Color,
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operator: Operator,
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) {
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// Draw the vertical lines down either side
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self.draw_vertical_line(dest_x, dest_y, height, color, operator);
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self.draw_vertical_line(dest_x + width as isize, dest_y, height, color, operator);
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// And the horizontals for the top and bottom
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self.draw_horizontal_line(dest_x, dest_y, width, color, operator);
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self.draw_horizontal_line(dest_x, dest_y + height as isize, width, color, operator);
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}
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fn draw_image(&mut self, dest_x: isize, dest_y: isize, im: &BitmapImage, operator: Operator) {
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let (dest_width, dest_height) = im.image_dimensions();
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self.draw_image_subset(dest_x, dest_y, 0, 0, dest_width, dest_height, im, operator)
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