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improve 1/8th block drawing
* Rename `draw_quad` to `fill_rect` to better indicate what it is doing. * Switch the 1/8th block rendering to use `fill_rect` with math that is consistent with quad drawing to compute the bounds. refs: https://github.com/dankamongmen/notcurses/issues/1715#issuecomment-860072690
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@ -11,11 +11,13 @@ print(s)
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print(s)
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print()
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# Upper and lower block
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print("\u2580\u2584")
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print()
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s = ""
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for b in range(0x1fb00, 0x1fb3c):
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s += chr(b) + " "
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print(s)
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print(s)
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print(s)
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print()
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@ -815,38 +815,15 @@ impl<T: Texture2d> GlyphCache<T> {
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let cell_rect = Rect::new(Point::new(0, 0), self.metrics.cell_size);
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let y_eighth = self.metrics.cell_size.height as f32 / 8.;
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let x_eighth = self.metrics.cell_size.width as f32 / 8.;
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fn scale(f: f32) -> usize {
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f.ceil().max(1.) as usize
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}
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buffer.clear_rect(cell_rect, black);
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let draw_horizontal = |buffer: &mut Image, y: usize| {
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buffer.draw_line(
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Point::new(cell_rect.origin.x, cell_rect.origin.y + y as isize),
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Point::new(
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cell_rect.origin.x + self.metrics.cell_size.width,
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cell_rect.origin.y + y as isize,
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),
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white,
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);
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};
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let draw_vertical = |buffer: &mut Image, x: usize| {
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buffer.draw_line(
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Point::new(cell_rect.origin.x + x as isize, cell_rect.origin.y),
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Point::new(
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cell_rect.origin.x + x as isize,
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cell_rect.origin.y + self.metrics.cell_size.height,
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),
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white,
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);
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};
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let draw_quad = |buffer: &mut Image, x: Range<usize>, y: Range<usize>| {
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/// Fill a rectangular region described by the x and y ranges
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/// TODO: this could probably be a call to buffer.clear_rect?
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let fill_rect = |buffer: &mut Image, x: Range<usize>, y: Range<usize>| {
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for y in y {
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buffer.draw_line(
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Point::new(
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@ -868,36 +845,26 @@ impl<T: Texture2d> GlyphCache<T> {
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match block {
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BlockKey::Upper(num) => {
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for n in 0..usize::from(num) {
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for a in 0..scale(y_eighth) {
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draw_horizontal(&mut buffer, (n as f32 * y_eighth).floor() as usize + a);
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}
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}
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let lower = self.metrics.cell_size.height as f32 * (num as f32) / 8.;
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let width = self.metrics.cell_size.width as usize;
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fill_rect(&mut buffer, 0..width, 0..scale(lower));
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}
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BlockKey::Lower(num) => {
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for n in 0..usize::from(num) {
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let y =
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(self.metrics.cell_size.height - 1) as usize - scale(n as f32 * y_eighth);
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for a in 0..scale(y_eighth) {
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draw_horizontal(&mut buffer, y + a);
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}
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}
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let upper = self.metrics.cell_size.height as f32 * ((8 - num) as f32) / 8.;
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let width = self.metrics.cell_size.width as usize;
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let height = self.metrics.cell_size.height as usize;
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fill_rect(&mut buffer, 0..width, scale(upper)..height);
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}
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BlockKey::Left(num) => {
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for n in 0..usize::from(num) {
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for a in 0..scale(x_eighth) {
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draw_vertical(&mut buffer, (n as f32 * x_eighth).floor() as usize + a);
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}
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}
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let width = self.metrics.cell_size.width as f32 * (num as f32) / 8.;
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let height = self.metrics.cell_size.height as usize;
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fill_rect(&mut buffer, 0..scale(width), 0..height);
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}
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BlockKey::Right(num) => {
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for n in 0..usize::from(num) {
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let x =
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(self.metrics.cell_size.width - 1) as usize - scale(n as f32 * x_eighth);
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for a in 0..scale(x_eighth) {
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draw_vertical(&mut buffer, x + a);
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}
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}
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let left = self.metrics.cell_size.width as f32 * ((8 - num) as f32) / 8.;
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let width = self.metrics.cell_size.width as usize;
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let height = self.metrics.cell_size.height as usize;
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fill_rect(&mut buffer, scale(left)..width, 0..height);
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}
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BlockKey::Full(alpha) => {
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let alpha = match alpha {
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@ -916,16 +883,16 @@ impl<T: Texture2d> GlyphCache<T> {
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let width = self.metrics.cell_size.width as usize;
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let height = self.metrics.cell_size.height as usize;
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if quads.contains(Quadrant::UPPER_LEFT) {
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draw_quad(&mut buffer, 0..scale(x_half), 0..scale(y_half));
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fill_rect(&mut buffer, 0..scale(x_half), 0..scale(y_half));
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}
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if quads.contains(Quadrant::UPPER_RIGHT) {
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draw_quad(&mut buffer, scale(x_half)..width, 0..scale(y_half));
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fill_rect(&mut buffer, scale(x_half)..width, 0..scale(y_half));
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}
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if quads.contains(Quadrant::LOWER_LEFT) {
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draw_quad(&mut buffer, 0..scale(x_half), scale(y_half)..height);
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fill_rect(&mut buffer, 0..scale(x_half), scale(y_half)..height);
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}
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if quads.contains(Quadrant::LOWER_RIGHT) {
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draw_quad(&mut buffer, scale(x_half)..width, scale(y_half)..height);
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fill_rect(&mut buffer, scale(x_half)..width, scale(y_half)..height);
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}
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}
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BlockKey::Sextants(s) => {
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@ -935,30 +902,30 @@ impl<T: Texture2d> GlyphCache<T> {
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let height = self.metrics.cell_size.height as usize;
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if s.contains(Sextant::ONE) {
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draw_quad(&mut buffer, 0..scale(x_half), 0..scale(y_third));
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fill_rect(&mut buffer, 0..scale(x_half), 0..scale(y_third));
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}
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if s.contains(Sextant::TWO) {
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draw_quad(&mut buffer, scale(x_half)..width, 0..scale(y_third));
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fill_rect(&mut buffer, scale(x_half)..width, 0..scale(y_third));
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}
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if s.contains(Sextant::THREE) {
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draw_quad(
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fill_rect(
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&mut buffer,
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0..scale(x_half),
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scale(y_third)..scale(y_third * 2.),
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);
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}
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if s.contains(Sextant::FOUR) {
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draw_quad(
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fill_rect(
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&mut buffer,
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scale(x_half)..width,
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scale(y_third)..scale(y_third * 2.),
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);
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}
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if s.contains(Sextant::FIVE) {
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draw_quad(&mut buffer, 0..scale(x_half), scale(y_third * 2.)..height);
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fill_rect(&mut buffer, 0..scale(x_half), scale(y_third * 2.)..height);
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}
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if s.contains(Sextant::SIX) {
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draw_quad(
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fill_rect(
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&mut buffer,
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scale(x_half)..width,
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scale(y_third * 2.)..height,
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