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mirror of https://github.com/wez/wezterm.git synced 2024-12-28 07:55:03 +03:00

window: remove non-opengl paint, rename paint_opengl -> paint

This commit is contained in:
Wez Furlong 2020-12-29 13:25:35 -08:00
parent 972c07a692
commit cf6914c5d8
8 changed files with 9 additions and 190 deletions

View File

@ -681,11 +681,6 @@ impl WindowCallbacks for TermWindow {
}
}
fn paint(&mut self, ctx: &mut dyn PaintContext) {
// We shouldn't get here: we should only ever be running with OpenGL
ctx.clear(Color::rgb(0, 0, 0));
}
fn opengl_context_lost(&mut self, prior_window: &dyn WindowOps) -> anyhow::Result<()> {
log::error!("context was lost, set up a new window");
let activity = Activity::new();
@ -792,7 +787,7 @@ impl WindowCallbacks for TermWindow {
}
}
fn paint_opengl(&mut self, frame: &mut glium::Frame) {
fn paint(&mut self, frame: &mut glium::Frame) {
self.check_for_config_reload();
let config = configuration();
let start = std::time::Instant::now();

View File

@ -29,11 +29,6 @@ impl WindowCallbacks for MyWindow {
Connection::get().unwrap().terminate_message_loop();
}
fn paint(&mut self, context: &mut dyn PaintContext) {
// Pick a purple background color
context.clear(Color::rgb(0x40, 0x20, 0x60));
}
fn resize(&mut self, dims: Dimensions) {
eprintln!("resize {:?}", dims);
}

View File

@ -106,7 +106,7 @@ impl WindowCallbacks for MyWindow {
Ok(())
}
fn paint_opengl(&mut self, frame: &mut glium::Frame) {
fn paint(&mut self, frame: &mut glium::Frame) {
// Window contents are gray in opengl mode
use glium::Surface;
frame.clear_color_srgb(0.25, 0.125, 0.375, 1.0);
@ -133,34 +133,6 @@ impl WindowCallbacks for MyWindow {
.unwrap();
}
fn paint(&mut self, context: &mut dyn PaintContext) {
// Pick a purple background color
context.clear(Color::rgb(0x40, 0x20, 0x60));
// This line doesn't need anti-aliasing
context.draw_line(
Point::new(0, 0),
Point::new(100, 100),
Color::rgb(0xff, 0xff, 0xff),
Operator::Over,
);
// This shallower line should need some
context.draw_line(
Point::new(100, 0),
Point::new(200, 120),
Color::rgb(0xff, 0x80, 0xff),
Operator::Over,
);
context.draw_line(
Point::new(0, 0),
self.cursor_pos,
Color::rgb(0xff, 0xff, 0x80),
Operator::Over,
);
}
fn resize(&mut self, dims: Dimensions) {
eprintln!("resize {:?}", dims);
}

View File

@ -126,17 +126,9 @@ pub trait WindowCallbacks: Any {
/// Called when window gains/loses focus
fn focus_change(&mut self, focused: bool) {}
/// Called when the window contents need painting.
/// This is used only when the software renderer is enabled (which
/// is the default). When the window is set to opengl mode, the
/// `paint_opengl` function is called instead.
fn paint(&mut self, context: &mut dyn PaintContext) {
context.clear(Color::rgb(0x20, 0x40, 0x60));
}
/// Called when the window has opengl mode enabled and the window
/// contents need painting.
fn paint_opengl(&mut self, frame: &mut glium::Frame) {
fn paint(&mut self, frame: &mut glium::Frame) {
use glium::Surface;
frame.clear_color_srgb(0.25, 0.125, 0.375, 1.0);
}

View File

@ -1548,7 +1548,7 @@ impl WindowView {
(width as u32, height as u32),
);
inner.callbacks.paint_opengl(&mut frame);
inner.callbacks.paint(&mut frame);
frame
.finish()
.expect("frame.finish failed and we don't know how to recover");

View File

@ -570,51 +570,13 @@ impl WaylandWindowInner {
),
);
self.callbacks.paint_opengl(&mut frame);
self.callbacks.paint(&mut frame);
frame.finish()?;
// self.damage();
self.refresh_frame();
self.need_paint = false;
return Ok(());
}
if self.pool.is_used() {
// Buffer still in use by server; retry later
return Ok(());
}
if self.window.is_none() {
// Window has been closed; complete gracefully
return Ok(());
}
self.pool
.resize(4 * self.dimensions.pixel_width * self.dimensions.pixel_height)?;
let dpi = self.get_dpi();
let mut context = MmapImage {
mmap: self.pool.mmap(),
dimensions: (self.dimensions.pixel_width, self.dimensions.pixel_height),
dpi,
};
self.callbacks.paint(&mut context);
context.mmap.flush()?;
let buffer = self.pool.buffer(
0,
self.dimensions.pixel_width as i32,
self.dimensions.pixel_height as i32,
4 * self.dimensions.pixel_width as i32,
toolkit::reexports::client::protocol::wl_shm::Format::Argb8888,
);
self.surface.attach(Some(&buffer), 0, 0);
self.damage();
self.surface.commit();
self.refresh_frame();
self.need_paint = false;
Ok(())
}

View File

@ -784,36 +784,8 @@ unsafe fn wm_paint(hwnd: HWND, _msg: UINT, _wparam: WPARAM, _lparam: LPARAM) ->
let mut frame =
glium::Frame::new(Rc::clone(&gl_context), (width as u32, height as u32));
inner.callbacks.borrow_mut().paint_opengl(&mut frame);
inner.callbacks.borrow_mut().paint(&mut frame);
frame.finish().expect("frame.finish failed");
EndPaint(hwnd, &mut ps);
return Some(0);
}
if width > 0 && height > 0 {
let mut bitmap = inner.bitmap.borrow_mut();
let (bm_width, bm_height) = bitmap.image_dimensions();
if bm_width != width || bm_height != height {
*bitmap = GdiBitmap::new_compatible(width, height, dc).unwrap();
}
let dpi = GetDpiForWindow(hwnd);
let mut context = GdiGraphicsContext {
dpi,
bitmap: &mut bitmap,
};
inner.callbacks.borrow_mut().paint(&mut context);
BitBlt(
dc,
0,
0,
width as i32,
height as i32,
context.bitmap.hdc(),
0,
0,
SRCCOPY,
);
}
EndPaint(hwnd, &mut ps);

View File

@ -149,13 +149,10 @@ impl XWindowInner {
let window_dimensions =
Rect::from_size(Size::new(self.width as isize, self.height as isize));
if self.paint_all {
self.paint_all = false;
self.expose.clear();
self.expose.push_back(window_dimensions);
} else if self.expose.is_empty() {
if !self.paint_all && self.expose.is_empty() {
return Ok(());
}
self.expose.clear();
if let Some(gl_context) = self.gl_state.as_ref() {
if gl_context.is_context_lost() {
@ -165,79 +162,13 @@ impl XWindowInner {
return self.paint();
}
self.expose.clear();
let mut frame = glium::Frame::new(
Rc::clone(&gl_context),
(u32::from(self.width), u32::from(self.height)),
);
self.callbacks.paint_opengl(&mut frame);
self.callbacks.paint(&mut frame);
frame.finish()?;
return Ok(());
}
let (buf_width, buf_height) = self.buffer_image.image_dimensions();
if buf_width != self.width.into() || buf_height != self.height.into() {
// Window was resized, so we need to update our buffer
let conn = self.conn();
self.buffer_image = BufferImage::new(
&conn,
self.window_id,
self.width as usize,
self.height as usize,
);
}
for rect in self.expose.drain(..) {
// Clip the rectangle to the current window size.
// It can be larger than the window size in the case where we are working
// through a series of resize exposures during a live resize, and we're
// now sized smaller then when we queued the exposure.
let rect = Rect::new(
rect.origin,
Size::new(
rect.size.width.min(self.width as isize),
rect.size.height.min(self.height as isize),
),
);
let mut context = X11GraphicsContext {
buffer: &mut self.buffer_image,
};
self.callbacks.paint(&mut context);
match &self.buffer_image {
BufferImage::Shared(ref im) => {
self.window_context.copy_area(
im,
rect.origin.x as i16,
rect.origin.y as i16,
&self.window_id,
rect.origin.x as i16,
rect.origin.y as i16,
rect.size.width as u16,
rect.size.height as u16,
);
}
BufferImage::Image(ref buffer) => {
if rect == window_dimensions {
self.window_context.put_image(0, 0, buffer);
} else {
let mut im =
Image::new(rect.size.width as usize, rect.size.height as usize);
im.draw_image(Point::new(0, 0), Some(rect), buffer, Operator::Source);
self.window_context.put_image(
rect.origin.x as i16,
rect.origin.y as i16,
&im,
);
}
}
}
}
Ok(())