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Re-sync color schemes
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assets/colors/Adventure.toml
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assets/colors/Adventure.toml
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# Adventure
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[colors]
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foreground = "#feffff"
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background = "#040404"
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cursor_bg = "#feffff"
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cursor_fg = "#000000"
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selection_bg = "#606060"
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selection_fg = "#ffffff"
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ansi = ["#040404","#d84a33","#5da602","#eebb6e","#417ab3","#e5c499","#bdcfe5","#dbded8"]
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brights = ["#685656","#d76b42","#99b52c","#ffb670","#97d7ef","#aa7900","#bdcfe5","#e4d5c7"]
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assets/colors/Tinacious Design (Dark).toml
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assets/colors/Tinacious Design (Dark).toml
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# Tinacious Design (Dark)
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[colors]
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foreground = "#cbcbf0"
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background = "#1d1d26"
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cursor_bg = "#cbcbf0"
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cursor_fg = "#ffffff"
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selection_bg = "#ff3399"
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selection_fg = "#ffffff"
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ansi = ["#1d1d26","#ff3399","#00d364","#ffcc66","#00cbff","#cc66ff","#00ceca","#cbcbf0"]
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brights = ["#636667","#ff2f92","#00d364","#ffd479","#00cbff","#d783ff","#00d5d4","#d5d6f3"]
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assets/colors/Tinacious Design (Light).toml
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assets/colors/Tinacious Design (Light).toml
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# Tinacious Design (Light)
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[colors]
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foreground = "#1d1d26"
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background = "#f8f8ff"
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cursor_bg = "#cbcbf0"
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cursor_fg = "#ffffff"
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selection_bg = "#ff3399"
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selection_fg = "#ffffff"
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ansi = ["#1d1d26","#ff3399","#00d364","#ffcc66","#00cbff","#cc66ff","#00ceca","#cbcbf0"]
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brights = ["#636667","#ff2f92","#00d364","#ffd479","#00cbff","#d783ff","#00d5d4","#d5d6f3"]
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@ -29,6 +29,12 @@ brief notes about them may accumulate here.
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to negotiate a robust context. This is useful on systems with dual
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high/low power GPU hardware where the OpenGL versions for the two GPUs
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are different!
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* Color Schemes: synced with [](https://github.com/mbadolato/iTerm2-Color-Schemes/commit/ea2c84115d8cff97b5255a7344090902ae669245)
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which includes new schemes: `Adventure`, `Banana Blueberry`, `Blue Matrix`,
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`BlueBerryPie`, `Cyberdyne`, `Django`, `DjangoRebornAgain`, `DjangoSmooth`,
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`DoomOne`, `Konsolas`, `Laser`, `Mirage`, `Rouge 2`, `Sakura`, `Scarlet
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Protocol`, `synthwave-everything`, `Tinacious Design (Dark)`, `Tinacious
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Design (Light)`.
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### 20200620-160318-e00b076c
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