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fonts: fix second parameter of wezterm.font
The following configuration now works as intended: ```lua local wezterm = require 'wezterm'; return { -- font = wezterm.font('JetBrains Mono'), font_rules = { { italic = false, intensity = "Normal", font = wezterm.font("JetBrains Mono"), }, { italic = true, font = wezterm.font("JetBrains Mono", {italic=true}), }, { intensity = "Bold", font = wezterm.font("JetBrains Mono", {bold=true}), }, { italic = true, intensity = "Bold", font = wezterm.font("JetBrains Mono", {bold=true, italic=true}), } }, } ```
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@ -34,6 +34,8 @@ brief notes about them may accumulate here.
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`send_composed_key_when_right_alt_is_pressed=true` so that the right Alt key
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behaves more like an `AltGr` key and generates the composed input, while the
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Left Alt is regular uncomposed Alt.
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* Fonts: fixed an issue where specifying italic or bold in the second parameter
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of `wezterm.font` didn't work as intended or documented
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### 20200607-144723-74889cd4
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@ -4,6 +4,7 @@ use crate::config::{FontAttributes, TextStyle};
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use anyhow::anyhow;
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use bstr::BString;
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use mlua::{Lua, Table, Value};
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use serde::*;
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use std::path::Path;
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mod serde_lua;
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@ -152,6 +153,22 @@ fn hostname<'lua>(_: &'lua Lua, _: ()) -> mlua::Result<String> {
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}
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}
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#[derive(Debug, Default, Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
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struct TextStyleAttributes {
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/// Whether the font should be a bold variant
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#[serde(default)]
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pub bold: bool,
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/// Whether the font should be an italic variant
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#[serde(default)]
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pub italic: bool,
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/// If set, when rendering text that is set to the default
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/// foreground color, use this color instead. This is most
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/// useful in a `[[font_rules]]` section to implement changing
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/// the text color for eg: bold text.
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pub foreground: Option<termwiz::color::RgbColor>,
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}
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impl_lua_conversion!(TextStyleAttributes);
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/// Given a simple font family name, returns a text style instance.
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/// The second optional argument is a list of the other TextStyle
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/// fields, which at the time of writing includes only the
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@ -163,15 +180,18 @@ fn hostname<'lua>(_: &'lua Lua, _: ()) -> mlua::Result<String> {
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/// `{ font = {{ family = "foo" }}, foreground="tomato"}`
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fn font<'lua>(
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_lua: &'lua Lua,
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(family, map_defaults): (String, Option<TextStyle>),
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(family, map_defaults): (String, Option<TextStyleAttributes>),
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) -> mlua::Result<TextStyle> {
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let mut text_style = map_defaults.unwrap_or_else(TextStyle::default);
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let attrs = map_defaults.unwrap_or_else(TextStyleAttributes::default);
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let mut text_style = TextStyle::default();
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text_style.font.clear();
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text_style.font.push(FontAttributes {
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family,
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..Default::default()
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bold: attrs.bold,
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italic: attrs.italic,
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});
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text_style.foreground = attrs.foreground;
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Ok(text_style)
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}
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@ -185,17 +205,20 @@ fn font<'lua>(
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/// as described by the `wezterm.font` documentation.
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fn font_with_fallback<'lua>(
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_lua: &'lua Lua,
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(fallback, map_defaults): (Vec<String>, Option<TextStyle>),
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(fallback, map_defaults): (Vec<String>, Option<TextStyleAttributes>),
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) -> mlua::Result<TextStyle> {
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let mut text_style = map_defaults.unwrap_or_else(TextStyle::default);
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let attrs = map_defaults.unwrap_or_else(TextStyleAttributes::default);
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let mut text_style = TextStyle::default();
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text_style.font.clear();
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for family in fallback {
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text_style.font.push(FontAttributes {
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family,
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..Default::default()
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bold: attrs.bold,
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italic: attrs.italic,
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});
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}
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text_style.foreground = attrs.foreground;
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Ok(text_style)
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}
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