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https://github.com/wez/wezterm.git
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We now do a better job at rendering dejavusansmono
The descender in that font seems bad, so guestimate something that works better for us.
This commit is contained in:
parent
8afbcc8ee0
commit
e87f129ded
28
src/xwin.rs
28
src/xwin.rs
@ -392,6 +392,29 @@ impl<'a> TerminalWindow<'a> {
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} else {
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((descender as f64) / 64.0).floor() as isize
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};
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debug!(
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"METRICS: h={} w={} d={}",
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cell_height,
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cell_width,
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descender
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);
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// The descender isn't always reliable. If it looks implausible then we
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// cook up something more reasonable. For example, if the descender pulls
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// the basline up into the top half of the cell then it is probably bad
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// so we halve that distance, putting it closer to the bottom quarter instead.
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let descender = if descender.abs() >= cell_height as isize / 2 {
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let alt_desc = descender / 2;
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eprintln!(
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"descender {} is >=50% the cell height, using {} instead",
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descender,
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alt_desc
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);
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alt_desc
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} else {
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descender
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};
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let host = Host {
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window,
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@ -411,6 +434,7 @@ impl<'a> TerminalWindow<'a> {
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underline_data.resize(width * cell_height * 4, 0u8);
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let descender_row = (cell_height as isize + descender) as usize;
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let descender_plus_one = (1 + descender_row).min(cell_height - 1);
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let strike_row = descender_row / 2;
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// First, the single underline.
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@ -427,7 +451,7 @@ impl<'a> TerminalWindow<'a> {
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{
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let col = 1;
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let offset_one = ((width * 4) * (descender_row - 1)) + (col * 4 * cell_width);
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let offset_two = ((width * 4) * (descender_row + 1)) + (col * 4 * cell_width);
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let offset_two = ((width * 4) * (descender_plus_one)) + (col * 4 * cell_width);
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for i in 0..4 * cell_width {
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underline_data[offset_one + i] = 0xff;
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underline_data[offset_two + i] = 0xff;
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@ -456,7 +480,7 @@ impl<'a> TerminalWindow<'a> {
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let col = 4;
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let offset_one = ((width * 4) * (descender_row - 1)) + (col * 4 * cell_width);
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let offset_two = ((width * 4) * strike_row) + (col * 4 * cell_width);
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let offset_three = ((width * 4) * (descender_row + 1)) + (col * 4 * cell_width);
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let offset_three = ((width * 4) * (descender_plus_one)) + (col * 4 * cell_width);
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for i in 0..4 * cell_width {
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underline_data[offset_one + i] = 0xff;
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underline_data[offset_two + i] = 0xff;
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