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clarify comments
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@ -816,7 +816,7 @@ impl<'a> TerminalWindow<'a> {
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);
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}
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&BufferImage::Image(_) => {
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// Will handle this at the end
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// Will handle this at the end of paint()
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}
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}
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@ -835,7 +835,7 @@ impl<'a> TerminalWindow<'a> {
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match &*self.buffer_image.borrow() {
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&BufferImage::Shared(_) => {
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// We handled this above
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// We handled this in render_line() above
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}
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&BufferImage::Image(ref buffer) => {
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// With no SHM available, we have to push the whole screen buffer
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