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windows: fix window_background_opacity
I'm not sure what exactly changed (perhaps it was a Windows updated?) but window_background_opacity was only taking effect for windows with no title bar. I found that explicitly configuring a region makes transparency work again. refs: #553
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@ -15,6 +15,7 @@ brief notes about them may accumulate here.
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* Fixed: detection and handling of fonts such as terminus-bold.otb that contain only bitmap strikes. [#560](https://github.com/wez/wezterm/issues/560)
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* Fixed: the pixel size reported by the pty to the kernel wasn't adjusted for font metrics/dpi until the config was reloaded or window resized. [#563](https://github.com/wez/wezterm/issues/563)
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* Fixed: greatly reduce memory consumption when system fallback fonts are loaded [#559](https://github.com/wez/wezterm/issues/559)
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* Fixed: Windows: `window_background_opacity` was only taking effect when `window_decorations="NONE"` [#553](https://github.com/wez/wezterm/issues/553)
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### 20210314-114017-04b7cedd
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@ -729,16 +729,21 @@ unsafe fn wm_ncdestroy(
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fn enable_blur_behind(hwnd: HWND) {
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use winapi::shared::minwindef::*;
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use winapi::um::dwmapi::*;
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use winapi::um::wingdi::*;
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unsafe {
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let region = CreateRectRgn(0, 0, -1, -1);
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let bb = DWM_BLURBEHIND {
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dwFlags: DWM_BB_ENABLE,
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dwFlags: DWM_BB_ENABLE | DWM_BB_BLURREGION,
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fEnable: TRUE,
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hRgnBlur: null_mut(),
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hRgnBlur: region,
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fTransitionOnMaximized: FALSE,
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};
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unsafe {
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DwmEnableBlurBehindWindow(hwnd, &bb);
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DeleteObject(region as _);
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}
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}
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