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mirror of https://github.com/wez/wezterm.git synced 2024-11-27 12:23:46 +03:00

even more box drawing glyphs

This commit is contained in:
Wez Furlong 2021-06-25 21:56:04 -07:00
parent f846f0c9e8
commit fad09eddda

View File

@ -1171,6 +1171,591 @@ impl BlockKey {
intensity: BlockAlpha::Full, intensity: BlockAlpha::Full,
style: PolyStyle::Outline, style: PolyStyle::Outline,
}]), }]),
// BOX DRAWINGS LEFT HEAVY AND RIGHT DOWN LIGHT
0x252d => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS RIGHT HEAVY AND LEFT DOWN LIGHT
0x252e => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS DOWN LIGHT AND HORIZONTAL HEAVY
0x252f => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS DOWN HEAVY AND HORIZONTAL LIGHT
0x2530 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS RIGHT LIGHT AND LEFT DOWN HEAVY
0x2531 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS LEFT LIGHT AND RIGHT DOWN HEAVY
0x2532 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS HEAVY DOWN AND HORIZONTAL
0x2533 => Self::Poly(&[Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
}]),
// BOX DRAWINGS LIGHT UP AND HORIZONTAL
0x2534 => Self::Poly(&[Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
}]),
// BOX DRAWINGS LEFT HEAVY AND RIGHT UP LIGHT
0x2535 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS RIGHT HEAVY AND LEFT UP LIGHT
0x2536 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS UP LIGHT AND HORIZONTAL HEAVY
0x2537 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS UP HEAVY AND HORIZONTAL LIGHT
0x2538 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS RIGHT LIGHT AND LEFT UP HEAVY
0x2539 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS LEFT LIGHT AND RIGHT UP HEAVY
0x253a => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS HEAVY UP AND HORIZONTAL
0x253b => Self::Poly(&[Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
}]),
// BOX DRAWINGS LIGHT VERTICAL AND HORIZONTAL
0x253c => Self::Poly(&[Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
}]),
// BOX DRAWINGS LEFT HEAVY AND RIGHT VERTICAL LIGHT
0x253d => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS RIGHT HEAVY AND LEFT VERTICAL LIGHT
0x253e => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS VERTICAL LIGHT AND HORIZONTAL HEAVY
0x253f => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS UP HEAVY AND DOWN HORIZONTAL LIGHT
0x2540 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS DOWN HEAVY AND UP HORIZONTAL LIGHT
0x2541 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::One),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS VERTICAL HEAVY AND HORIZONTAL LIGHT
0x2542 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::One),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS LEFT UP HEAVY and RIGHT DOWN LIGHT
0x2543 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS RIGHT UP HEAVY and LEFT DOWN LIGHT
0x2544 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS LEFT DOWN HEAVY and RIGHT UP LIGHT
0x2545 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::One),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS RIGHT DOWN HEAVY and LEFT UP LIGHT
0x2546 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::One),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
]),
// BOX DRAWINGS DOWN LIGHT AND UP HORIZONTAL HEAVY
0x2547 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::One),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS UP LIGHT AND DOWN HORIZONTAL HEAVY
0x2548 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS RIGHT LIGHT AND LEFT VERTICAL HEAVY
0x2549 => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS LEFT LIGHT AND RIGHT VERTICAL HEAVY
0x254a => Self::Poly(&[
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
],
intensity: BlockAlpha::Full,
style: PolyStyle::Outline,
},
Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
},
]),
// BOX DRAWINGS HEAVY VERTICAL AND HORIZONTAL
0x254b => Self::Poly(&[Poly {
path: &[
PolyCommand::MoveTo(BlockCoord::Zero, BlockCoord::Frac(1, 2)),
PolyCommand::LineTo(BlockCoord::One, BlockCoord::Frac(1, 2)),
PolyCommand::MoveTo(BlockCoord::Frac(1, 2), BlockCoord::Zero),
PolyCommand::LineTo(BlockCoord::Frac(1, 2), BlockCoord::One),
],
intensity: BlockAlpha::Full,
style: PolyStyle::OutlineHeavy,
}]),
// Upper half block // Upper half block
0x2580 => Self::Upper(4), 0x2580 => Self::Upper(4),