1
1
mirror of https://github.com/wez/wezterm.git synced 2024-12-24 22:01:47 +03:00
Commit Graph

664 Commits

Author SHA1 Message Date
David Rios
821b6f67bb Improve touchpad precision on Wayland 2022-03-31 07:15:45 -07:00
Wez Furlong
ff88fec880 window: add Debug trait to os parameters types 2022-03-30 07:02:47 -07:00
David Rios
45072fa475 Overhaul scroll thumb calculation
- Simplify scroll thumb calculations
- Correct thumb position when dragging with mouse
- Support border OS parameters
- Use usize for OS borders, to explicitly only accept positive integers
- Get correct tab height when using fancy tab bar
- Correctly draw depending on tab bar position
- Adjust minimum thumb size to be 1/2 of a cell height, so it has consistent size across platforms and screen densities

Fixes #1525
2022-03-29 08:55:25 -07:00
Wez Furlong
045698e6ca x11: query focus prior to painting if we don't know focus state
We don't assume that we start up focused, and some WM don't tell
us our focus state, so prior to painting, if we don't know the
focus state, explicitly query it and synthesize a focus change event.

refs: https://github.com/wez/wezterm/issues/1757
2022-03-27 07:10:47 -07:00
Wez Furlong
4cd893335b fix build for intel mac 2022-03-26 23:14:15 -07:00
Wez Furlong
4e343eb1e5 macos: try to avoid the notch
Flesh out the get_os_parameters impl for macOS.  When running on a
system that provides `NSScreen::safeAreaInsets`, use that to determine
the border required to avoid the "notch" on certain models of mac.

In the GUI layer: when the os parameters include a border, adjust
the render position to account for it.

This is a bit of a speculative change, as I don't have a mac with
a notch.

refs: https://github.com/wez/wezterm/issues/1737
2022-03-26 22:47:42 -07:00
Wez Furlong
a61d3a1b99 macos: clear scroll remainder when changing scroll direction 2022-03-26 20:46:28 -07:00
David Rios
491fe14ca9 Fix touchpad on windows 2022-03-26 17:45:40 -07:00
David Rios
fca3559a0f
Implement native window dragging on Windows (#1771)
Implement native window dragging on Windows
2022-03-26 17:28:43 -07:00
Wez Furlong
91a0903246 windows: simplify logfont assignment/fetch 2022-03-26 07:52:25 -07:00
David Rios
109330fefa Get window state on resize, fixes #1502 2022-03-26 07:27:54 -07:00
David Rios
5c5f2dbca5 Cache title_font 2022-03-26 07:27:54 -07:00
David Rios
eaaf98ad2f Uncomment title font 2022-03-26 07:27:54 -07:00
David Rios
c55d44aa72 Use anyhow ensure
Co-authored-by: Wez Furlong <wez@wezfurlong.org>
2022-03-26 07:27:54 -07:00
David Rios
da74100d5e Use equality to check focus
Co-authored-by: Wez Furlong <wez@wezfurlong.org>
2022-03-26 07:27:54 -07:00
David Rios
b3f1ef7577 Remove unused function 2022-03-26 07:27:54 -07:00
David Rios
a95b081620 Improve the responsiveness of the drawn border 2022-03-26 07:27:54 -07:00
David Rios
b036bb3b05 Improve RESIZE window_decoration on Windows 2022-03-26 07:27:54 -07:00
Wez Furlong
623f617951 x11: window icon had red/blue channels swapped
closes: #1754
closes: #1755
2022-03-23 07:01:26 -07:00
Wez Furlong
5c8ff787c6 x11: query geometry if we're painting and never had CONFIGURE_NOTIFY
If the WM has never confirmed our size and we're about to paint,
explicitly query it and generate a resize event so that we stand
a better chance of showing the right stuff.

refs: https://github.com/wez/wezterm/issues/1710
2022-03-22 09:50:52 -07:00
Wez Furlong
57c66053d2 x11: more logging around configure notify events
refs: #1710
2022-03-22 09:30:50 -07:00
Wez Furlong
9936b8a5ab add xcursor_theme and xcursor_size config options
refs: #1742
2022-03-22 08:23:17 -07:00
Wez Furlong
bd9088372a wayland: speculative handling of pointer when seat changes
It compiles and launches under weston, so that's promising.
I can't test the suspend/resume case on the hardware I have available.

refs: #1497
2022-03-19 05:47:04 -07:00
Adam Harvey
0c7e735a86 window: correctly handle keyboard input after seat updates
When the user switches to another virtual console and then back into a
Wayland session, a number of seat updates are received by the listener
installed by `Environment::listen_for_seats()`. These updates
essentially flip the keyboard and pointer flags off and then back on in
the seat data, which indicates that new handlers need to be assigned to
the keyboard and pointer objects.

However, because one update is received for _each_ flag being toggled,
this means that the listener is fired twice with `has_keyboard` set to
true, which means that two keyboard handlers end up being installed.
Users then experience each keypress being delivered twice to the
terminal.

This commit adds a map to track the keyboard object that has been
assigned on each seat, thereby preventing duplicate assignments and (by
extension) duplicate keypresses being registered. This logic is
essentially the same as what's used in the `kbd_input` example in SCTK,
which doesn't have this issue.

Something similar is required for pointer handling, which also breaks
after switching to another virtual console and back into Wayland, but I
was scared off by the TODO in the `listen_for_seats` callback and didn't
investigate this further.
2022-03-19 05:11:04 -07:00
Wez Furlong
0b7cb6550b macos: more urgh with alt+shift key combinations
refs: https://github.com/wez/wezterm/issues/760
refs: https://github.com/wez/wezterm/issues/1706
2022-03-18 13:32:43 -07:00
Wez Furlong
8c3d2f6eb6 windows: make repeated dead key handling consistent with other apps
On Windows in FRA layout, `^^SPACE` results in `^^SPACE`, whereas
on Linux it results in `^SPACE`.  We were doing the latter instead
of the former.

Let's just be consistent with other windows apps.

closes: #1729
closes: #1730
2022-03-18 10:42:14 -07:00
Wez Furlong
edd997d0f7 macos: fix CTRL-Tab
refs: https://github.com/wez/wezterm/issues/1684
2022-03-12 13:25:42 -07:00
Wez Furlong
c1fb73409d macos: improve handling of keys when both ALT+SHIFT are pressed
refs: https://github.com/wez/wezterm/issues/1706
2022-03-12 12:01:16 -07:00
Sebastian Wiesner
277d30ef2e Support primary selection on Wayland
Closes #1423
2022-03-12 05:42:01 -08:00
David Rios
aaad2be606
Detect mouse leaving the window (#1679)
* Detect mouse leaving the window

* Implement leave

* Use new API

* Fix mouse leave

* Fix mouse leave on Wayland

* Mouse leave on X11

* Detect mouse leaving window on macOS

* Fix example

refs:  #1434
2022-03-11 08:26:09 -08:00
David Rios
3b05dac0c6 Use newer windows crate 2022-03-11 07:40:39 -08:00
Greg V
9879005f87 add support for XF86Copy/XF86Paste keys 2022-03-11 06:43:18 -08:00
Wez Furlong
3234ef0ec9 x11: add fallbacks when loading xcursor themes
refs: #1655
2022-02-23 08:53:11 -07:00
Wez Furlong
c9f1f0e12c window: x11: avoid potential crash when pasting non-utf8 text
This might "break" eg: pasting from apps that just use ATOM_STRING
and that happen to have utf-8 compatible text.

Ideally the get_text_property interface would expose the actual
text encoding in the returned data and allow the application to
"do stuff" with it.

refs: https://github.com/meh/rust-xcb-util/issues/21
2022-02-13 07:34:47 -07:00
Wez Furlong
240026de48 refactor: move color parsing into wezerm-color-types crate
Resolves a little bit of the awkward duplication of color types
between some of the crates by factoring them a little bit better.

This is prep for allowing specifying alpha for some colors
in the config.
2022-02-05 13:59:54 -07:00
Wez Furlong
bd47979292 revise ligature render / cursor intersection
This puts to final rest #478, wherein ligatured glyphs that span
cells would render portions of the glyph with the wrong fg color,
where wrong was usually the bg color and cause the glyph to turn
invisible when cursoring through the ligature.

The approach used here is to divide the glyph into 7 discrete strips
where each strip either intersects with the cursor, the selection, or
neither. That allows us to render each strip with the appropriate
foreground color.

This change simplifies some of the logic and allows some other code
to be removed, so that feels good!

As is tradition with these renderer changes, there's a good chance that
I overlooked something in testing and that the metrics or alignment
might be slightly off for some font/text combo.  Let's see how this
goes!

refs: #784
refs: #478
refs: #1617
2022-02-05 10:49:49 -07:00
Wez Furlong
5f2c905db8 shaping: feed presentation width from the terminal through to glyph info
This allows unicode_version to be respected again when rendering.

The updated emoji-presentation.sh script now highlights this slightly
better by putting `.` characters after the emoji; unicode version 14
emoji presentation will show the `.` in the 3rd column, while earlier
versions will show it in the 2nd column for glyphs that are sensitive
to the version.

refs: #1607
refs: #1563
2022-02-01 09:23:57 -07:00
Wez Furlong
4ca1378f1f fonts: allow shaping with additional paragraph context
we don't really use this yet, except internally when we do fallback
2022-01-28 17:19:36 -07:00
Wez Furlong
8cfad0455c fix build on linux
refs: https://github.com/wez/wezterm/issues/784
2022-01-25 09:27:01 -07:00
Wez Furlong
60ea06e188 revise default xcursor path
refs: https://github.com/wez/wezterm/issues/524#issuecomment-1015984205
2022-01-18 19:26:44 -07:00
Wez Furlong
e4ed2c93e2 encoding my preferred import grouping in the rustfmt config
This uses an unstable option in rustfmt, you `cargo +nightly fmt`
needs to be used to format the code correctly.
2022-01-17 13:50:51 -07:00
Wez Furlong
e575bc9ff9 simplify window reconciliation logic
refs: https://github.com/wez/wezterm/issues/1531
2022-01-16 09:50:16 -07:00
Wez Furlong
6d288696c8 Add SwitchToWorkspace keyassignment action
This action causes the active workspace for the gui to change.

If the name is omitted a random name will be generated.
If the workspace doesn't exist, it will be be created.
The optional spawn parameter can be used to launch a specific
program into the new workspace; if omitted, the default prog
will be used.

The gui only supports a single active workspace. Switching workspaces
will repurpose existing gui windows and re-assign them to windows
in the new workspace, adjusting their size to fit those windows,
spawning new windows or closing unused windows as required.

The gui now exits when there are no panes in the active workspace,
rather than no panes at all.

refs: #1531
2022-01-15 13:53:34 -07:00
Wez Furlong
35e921b9e6 input: fix alt-h on macos
We'd lost support for send_composed_key_when_X_alt_is_pressed;
this commit restores it.

refs: https://github.com/wez/wezterm/issues/1541
2022-01-12 16:47:08 -07:00
Wez Furlong
ca69515e3b window: x11/wayland keyboard: try harder to populate Composing info
When a dead key is composing, we gave no information about what was
composing.  Contrast with Windows and macOS where we show the first
key in the composition as part of that state.

This commit makes an attempt to populate equivalent information.
It's a bit more complex with the xkeyboard stuff as there can be
multiple combining sequences and there's no guarantee that we can
show a meaningful label.

We try our best for the common case of a single dead key, and have
a probably reasonable fall back for other cases where we don't
other get that information.

This allows removing DeadKeyStatus::Holding.
2022-01-09 08:25:25 -07:00
Wez Furlong
6afc35507c window: macos: fix lalt-` in default config w/ US layout
lalt-` is technically a dead key combo, so we entered dead key
processing, then realized that
`send_composed_key_when_left_alt_is_pressed == false` and that
we should ignore the dead-key-ness of the combo, but returned
a composed result, which had the modifiers discarded.

The correct way to handle this is to signal that it wasn't
dead after all and to allow the main flow to build the KeyEvent
as normal.
2022-01-07 23:53:23 -07:00
Wez Furlong
67b8c453ca windows: adjust wait mask to include posted messages
This improves latency in situations where other applications
are using eg: SetWindowPos on wezterm's window handle.

refs: https://github.com/wez/wezterm/issues/1013
refs: https://github.com/wez/wezterm/issues/1398
refs: https://github.com/wez/wezterm/issues/1484 (maybe; cannot
reproduce, but I don't want to install a window manager)
2022-01-07 16:39:11 -07:00
Wez Furlong
4524abcdba gui: revise win32-input-mode flow
We need 100% of the info for it to work correctly, so this commit:

* Exposes the keyboard encoding mode via the Pane trait
* Adds the scan code to the RawKeyEvent
* Has the GUI perform the encoding if the keyboard is set that way
* Removes the basic encoder from termwiz in favor of the gui level one

The net result is that we bypass the Pane::key_up/Pane::key_down methods
in almost all cases when the encoding mode is set to win32-input-mode.

There is now a config option: allow_win32_input_mode that can be
used to prevent using this mode.

refs: #1509
2022-01-07 13:02:09 -07:00
Wez Furlong
bd952bcc2b input: fix key_is_down in RawKeyEvent on windows 2022-01-06 20:11:55 -07:00
Wez Furlong
ce23ee9eb8 input: generate win32-input-mode for a subset of keys
This commit causes the terminal to emit win32-input-mode encoded key up
and down events for a limited subset of keys When win32-input-mode is
enabled.

We limit them to keys where we know the VK key code equivalent,
and where those keys are either not representable (eg: modifier
only key events), or may generate ambiguous output (eg: CTRL-SPACE
in different keyboard layouts).

However, in my experiments, modifier only key presses confuse powershell
and cause it to emit `@`, so I've disabled that in the code for now.

refs: https://github.com/wez/wezterm/issues/318
refs: https://github.com/wez/wezterm/issues/1509
refs: https://github.com/wez/wezterm/issues/1510
2022-01-06 10:19:58 -07:00