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mirror of https://github.com/wez/wezterm.git synced 2024-11-27 02:25:28 +03:00
Commit Graph

932 Commits

Author SHA1 Message Date
Funami580
cfa95db0cc lua: add pane:is_alt_screen_active() 2022-07-12 17:06:16 -07:00
Wez Furlong
179ec9faaf wezterm.mux.set_active_workspace now updates the gui
Attach the mux events to the frontend workspace reconciliation function
so that the window is updated to match the new workspace.

Ensure that we correctly clear out any overlay panes as part of the
switch: we need to remove them from the mux so that the mux will
correctly identify that the mux is empty when the main panes from
the workspace are closed.  The problem case was that the debug overlay
state was forgotten by the gui when activating the new workspace, but
we didn't tell the mux to kill it off, so subsequently CTRL-D'ing
the windows closed the windows but left the wezterm process running with
no head.

refs: #2248
2022-07-12 09:15:38 -07:00
Wez Furlong
79d2f8197b quickselect: select bottom-most match
We don't really know which of the on-screen matches the user was
looking at when they selected the text, but assume that the one
nearest the bottom of the viewport is the one they want to select,
rather than the one closest to the top.

refs: https://github.com/wez/wezterm/issues/2250
2022-07-12 08:17:14 -07:00
Wez Furlong
8e9546fb04 repl: suppress "nil" results
When evaluating an assignment expression like `foo = "bar"` the result
of the expression is nil and we'd print nil on the next line,
which often startles me as I'm used to other languages where the
result of such an expression is the rvalue that was just assigned.

Let's just suppress nil when it is the result of an evaluation
in the repl for a cleaner look.
2022-07-12 07:45:08 -07:00
Wez Furlong
870ffdf59a ensure that we spawn open calls on a background thread
Otherwise we can block the gui waiting for eg: a freshly opened firefox to
terminate.

See also comment worrying about this in
75066cb522.
That fear was realized but now resolved!

refs: https://github.com/wez/wezterm/issues/2245
2022-07-11 08:03:37 -07:00
Wez Furlong
7a5440694d add distro-defaults feature
The intent is that when set, it changes defaults to something
more suitable for distributions.

I've also added a readme for distro maintainers.

refs: https://github.com/wez/wezterm/issues/1795
2022-07-10 16:34:43 -07:00
Wez Furlong
af5938d414 gui: fix padding color when there are splits
refs: https://github.com/wez/wezterm/issues/2210
2022-07-09 14:53:21 -07:00
Wez Furlong
39e727db58 tab bar: invalidate on resize to avoid gaps on the RHS 2022-07-09 10:45:43 -07:00
Wez Furlong
5913783d1e wayland: fix transparent gap under tab bar
Not sure why this only really showed up with Wayland, because the
issue was that the computed tab bar height ended up being 1 or 2
pixels shorter than the area we had allotted.

This commit resolves it by forcing the height to match, and
then aligning the content to the bottom of that region to avoid
having an undesirable line under the tab.

refs: #1256
2022-07-09 10:29:46 -07:00
Wez Furlong
520a8e306f invalid tab bar on scaling changes
refs: #2208
2022-07-09 07:17:03 -07:00
Wez Furlong
61f01f6ed7 allow parsing attributes from launcher labels 2022-07-08 19:28:33 -07:00
Wez Furlong
8f44dc46d9 exec_domains: allow async callbacks. can now also set label for launcher
The fixup callback can now by async, which makes it possible to use
other async functions in the callback.

There is an additional parameter to wezterm.exec_domain that allows
setting the label that is shown in the launcher menu.
It accepts either a string value or an async callback function
that can be used to compute the label dynamically.
2022-07-08 18:46:09 -07:00
Wez Furlong
d78cc6edb8 new: exec_domains
An ExecDomain is a variation on WslDomain with the key difference
being that you can control how to map the command that would be
executed.

The idea is that the user can define eg: a domain for a docker
container, or a domain that chooses to run every command in its
own cgroup.

The example below shows a really crappy implementation as a
demonstration:

```
local wezterm = require 'wezterm'

return {
  exec_domains = {
    -- Commands executed in the woot domain have "WOOT" echoed
    -- first and are then run via bash.
    -- `cmd` is a SpawnCommand
    wezterm.exec_domain("woot", function(cmd)
      if cmd.args then
        cmd.args = {
          "bash",
          "-c",
          "echo WOOT && " .. wezterm.shell_join_args(cmd.args)
        }
      end
      -- you must return the SpawnCommand that will be run
      return cmd
    end),
  },
  default_domain = "woot",
}
```

This commit unfortunately does more than should go into a single
commit, but I'm a bit too lazy to wrangle splitting it up.

* Reverts the nil/null stuff from #2177 and makes the
  `ExtendSelectionToMouseCursor` parameter mandatory to dodge
  a whole load of urgh around nil in table values. That is
  necessary because SpawnCommand uses optional fields and the
  userdata proxy was making that a PITA.
* Adds some shell quoting helper functions
* Adds ExecDomain itself, which is really just a way to
  to run a callback to fixup the command that will be run.
  That command is converted to a SpawnCommand for the callback
  to process in lua and return an adjusted version of it,
  then converted back to a command builder for execution.

refs: https://github.com/wez/wezterm/issues/1776
2022-07-07 16:38:14 -07:00
Wez Furlong
dbc2c85361 add window:toggle_fullscreen()
You can start a window in full screen mode using something like:

```lua
local wezterm = require 'wezterm'

local mux = wezterm.mux

wezterm.on("gui-startup", function()
  local tab, pane, window = mux.spawn_window{}
  window:gui_window():toggle_fullscreen()
end)

return {
}
```

refs: #177
refs: #284
2022-07-06 23:57:32 -07:00
Wez Furlong
8853df02ca lua: add window:maximize() and window:restore() methods
Implemented on macOS only for the moment.

refs: https://github.com/wez/wezterm/issues/284
2022-07-06 23:11:02 -07:00
Wez Furlong
533e52c589 lua: make gui_window() reconcile workspace
reconciling causes gui windows to be created and allows for stuff like
this, that would otherwise fail because the gui window hadn't been
created yet.

```lua
local wezterm = require 'wezterm'

local mux = wezterm.mux

wezterm.on("gui-startup", function()
  local tab, pane, window = mux.spawn_window{}
  window:gui_window():set_inner_size(1200, 1200)
end)

return {
}
```
2022-07-06 18:52:14 -07:00
Wez Furlong
3e01d44ece add window:set_position window:set_inner_size 2022-07-06 18:49:39 -07:00
Wez Furlong
87ce88b924 lua: add wezterm.gui.gui_window_for_mux_window()
This is the inverse of wezterm.mux.get_window()
2022-07-06 15:39:43 -07:00
Wez Furlong
a6cf13e1e2 lua: add wezterm.window.screens()
Currently implemented on X11 only, this function returns information
about the geometry of the screen(s).

This is taken from the same source of information we use for the
`--position` CLI argument to `wezterm start`.

```
> wezterm.window.screens()
{
    "by_name": {
        "DisplayPort-1": {
            "height": 2160,
            "name": "DisplayPort-1",
            "width": 3840,
            "x": 0,
            "y": 0,
        },
    },
    "main": {
        "height": 2160,
        "name": "DisplayPort-1",
        "width": 3840,
        "x": 0,
        "y": 0,
    },
    "origin_x": 0,
    "origin_y": 0,
    "virtual_height": 2160,
    "virtual_width": 3840,
}
```
2022-07-06 08:35:05 -07:00
Wez Furlong
082c61c2c3 ensure that we reset attributes to defaults when producing escapes
refs: https://github.com/wez/wezterm/issues/2223
2022-07-06 07:21:08 -07:00
Wez Furlong
00fb0c58f3 Add window:get_selection_escapes_for_pane()
This method extracts the selected text in a form that includes
escape sequences.

refs: https://github.com/wez/wezterm/issues/2223
2022-07-05 22:01:16 -07:00
Wez Furlong
741cd37bd4 lua: add window:copy_to_clipboard method
refs: https://github.com/wez/wezterm/issues/2223
2022-07-05 21:59:00 -07:00
Wez Furlong
3dbd866b06 deps: tiny-skia -> 0.7
closes: #2219
2022-07-04 06:30:34 -07:00
dependabot[bot]
adc42bd470 build(deps): bump embed-resource from 1.7.2 to 1.7.3
Bumps [embed-resource](https://github.com/nabijaczleweli/rust-embed-resource) from 1.7.2 to 1.7.3.
- [Release notes](https://github.com/nabijaczleweli/rust-embed-resource/releases)
- [Commits](https://github.com/nabijaczleweli/rust-embed-resource/compare/v1.7.2...v1.7.3)

---
updated-dependencies:
- dependency-name: embed-resource
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-07-03 22:48:13 -07:00
Wez Furlong
1e85e79fc7 keys: add ActivateKeyTable::until_unknown=true
This will implicitly pop key table entries if they don't match keys.

refs: https://github.com/wez/wezterm/issues/2178
2022-06-30 07:14:22 -07:00
Wez Furlong
d23414105e allow debug overlay to open even if the config file is busted
refs: https://github.com/wez/wezterm/issues/1174
2022-06-29 14:47:45 -07:00
Wez Furlong
eb50c68228 config: allow reloading after config errors detected
This commit adjusts the config loading code so that we can return
information about the paths the should be watched for a subsequent
reload even in the more common error cases.

refs: #1174
2022-06-29 14:34:28 -07:00
Wez Furlong
d41ed68b1a lua: save and restore debug overlay repl history 2022-06-28 17:48:18 -07:00
Wez Furlong
b5518d5cd9 x11: avoid protocol error around DestroyWindow request
This is a bit of an unsatisfactory commit... the bulk of it is
augmenting our calls into XCB to ensure that we check the status of each
request; the idea was that doing so would highlight the source of the
bad drawable error that is being surfaced in #2198, but after doing
that, it still doesn't highlight the offending call.

My conclusion is that either something in MESA/EGL or the IME is
generating calls that we cannot see into and that one of those is
referencing the window id that we just destroyed.

The resolution then is a bit gross: instead of destroying the window
when we need to close it, we first unmap it to remove it from the
screen, then after 2 seconds we destroy it.

refs: https://github.com/wez/wezterm/issues/2198
2022-06-28 08:30:52 -07:00
Wez Furlong
f1c53495e7 lua: add window:mux_window() and pane:mux_window() methods
These allow converting the gui versions of these objects
to the mux versions.

refs: https://github.com/wez/wezterm/issues/225
2022-06-27 20:28:26 -07:00
Wez Furlong
fb1a659c4c fix wezterm connect sshdomain when password auth is needed
We need the mux window builder to notify in order for the ConnectionUI
to show up, but we wouldn't trigger the notify (which happens on drop)
until we'd awaited the connection ui completing password auth.

Force it to drop earlier to unblock.

refs: https://github.com/wez/wezterm/issues/2194
2022-06-27 16:49:05 -07:00
Wez Furlong
a282d07776 mux: add titles to mux window and tab objects
Previously, the mux layer had no internal understanding of titles other
than the Pane::get_title method to return state from a pane.

Users have asked for ways to explicitly set titles on windows and tabs,
so this commit is a step towards that.

The mux window and tab objects now store a title string.

The terminal layer now emits Alert::WindowTitleChanged when the window
title is changed via eg: OSC 0 or OSC 2.

The mux layer will respond to Alert::WindowTitleChanged by resolving the
window that corresponds to the source pane and amending its title.

The MuxWindow and MuxTab objects now provide accessor methods for the
title.

TabInformation (as used by format-tab-title and format-window-title) now
exposes the underlying window_id as well as tab_title and window_title.

The tab title can be changed via the lua MuxTab type, but there is not
currently an escape sequence associated with this.

The defaults for format-tab-title and format-window-title don't
currently consider these new title strings.

refs: https://github.com/wez/wezterm/issues/1598
2022-06-27 12:01:40 -07:00
Wez Furlong
21f1e63218 show-keys: make keys more readable to humans
refs: #2134
2022-06-22 11:33:25 -07:00
Wez Furlong
1b766326fd debug overlay: now supports statements as well as expressions
Previously, trying to do something like `foo = "bar"` in the debug
overlay wouldn't succeed, because we were always trying to wrap
the line inside `return {line}`, which allowed for only expressions
to be used.

Now we also allow a fully formed statement to be used, which means
that that kind of assignment can be performed in the repl, making
it a bit more convenient to try stuff out.

refs: https://github.com/wez/wezterm/issues/1238
2022-06-22 11:16:11 -07:00
Wez Furlong
80671f29bd add wezterm show-keys command
This prints out the key and mouse assignments

refs: https://github.com/wez/wezterm/issues/2134
2022-06-22 09:14:34 -07:00
Funami580
6a9056d77c Fix mouse selection including the first character of the next line
ref: #2089

Co-authored-by: Wez Furlong <wez@wezfurlong.org>
2022-06-21 14:52:09 -07:00
Benoit de Chezelles
f79ce00b65 Implement line selection for copy mode 2022-06-21 13:43:11 -07:00
Benoit de Chezelles
6767144a09 Update wezterm-gui/src/overlay/copy.rs
Co-authored-by: Wez Furlong <wez@wezfurlong.org>
2022-06-21 11:53:37 -07:00
Benoit de Chezelles
097abc4fe8 Implement o & O to move cursor to other end of selection in copy mode 2022-06-21 11:53:37 -07:00
Funami580
b3e160ff4a Fix scrollbar thumb position for modified minimum thumb sizes 2022-06-20 08:08:53 -07:00
Wez Furlong
347e1fdc46 completions: improve zsh completions for --cwd, --config-file, prog
Make these complete the appropriate type of thing
2022-06-19 16:27:59 -07:00
Wez Furlong
e0616e5eb3 fix AltGr-7 reporting for win32 input mode
We need to carry the RIGHT_ALT modifier flag through to the win32
input mode encoder so that it is correctly handled by both win32
and wsl apps.

Take care to avoid RIGHT_ALT being encoded as ALT for the
non-win32-input-mode case.

refs: https://github.com/wez/wezterm/issues/2127
refs: https://github.com/wez/wezterm/issues/2098
2022-06-18 10:48:07 -07:00
Wez Furlong
66033e4c6d lua api: improve error handling
Don't prevent wezterm from starting up if the gui-startup event
errors out.

Show a toast notification with the error message.

refs: #674
2022-06-18 07:25:05 -07:00
Wez Furlong
699bbce8e2 add gui-startup and mux-startup events
Using the newly exposed-to-lua mux apis, you may now run some lua code
at GUI startup and/or mux startup, just prior to any default windows
being created.

If you happen to spawn any panes as a result of this, wezterm will
skip creating the default program.

```lua
local wezterm = require 'wezterm'
local mux = wezterm.mux

-- This produces a window split horizontally into three equal parts
wezterm.on("gui-startup", function()
  wezterm.log_info("doing gui startup")
  local tab, pane, window = mux.spawn_window{}
  mux.split_pane(pane, {size=0.3})
  mux.split_pane(pane, {size=0.5})
end)

wezterm.on("mux-startup", function()
  wezterm.log_info("doing mux startup")
  local tab, pane, window = mux.spawn_window{}
  mux.split_pane(pane, {size=0.5, direction="Top"})
end)

return {
  unix_domains = {
    {name="unix"}
  },
}
```

refs: #674
refs: #1949
2022-06-17 12:37:19 -07:00
Wez Furlong
e8bb0e03ee add wezterm.mux lua module
The intent is to expose Mux related functions to lua, so `wezterm.mux`
will be that module table.

In order to test this out in the debug overlay, I realized that the
overlay was running functions in a different thread and didn't have
access to the mux, so this commit also tweaks the debug overlay repl to
execute the input in the main thread.

The result is that it is now possible to do
`wezterm.mux.active_workspace()` in the debug overlay to print the
active workspace name.

More functions will follow.

refs: https://github.com/wez/wezterm/issues/225
2022-06-17 07:46:25 -07:00
Wez Furlong
df7c09d760 track dpi in mux and terminal model
refs: https://github.com/wez/wezterm/issues/2085
2022-06-15 18:54:51 -07:00
Wez Furlong
75066cb522 deps: update
Main thing to note here is that the open crate has deprecated
open::that_in_background, but made open::that non-blocking.

I think this is OK, but I'm a little cagey about what will
happen with this on Windows.  We may need to spawn our own
thread for this if things go awry.
2022-06-12 20:17:48 -07:00
Wez Furlong
d85b7bf3b9 win32: add extended/enhanced key concept for win32 input mode
refs: https://github.com/wez/wezterm/issues/2009
refs: https://github.com/microsoft/terminal/issues/13134#issuecomment-1148000328
2022-06-08 07:41:19 -07:00
Wez Furlong
402e5b7382 background: round down fractional pixels when tiling 2022-06-03 09:28:24 -07:00
Wez Furlong
35f14ec34c box model: allow for eased colors to be set
I did an ad-hoc test where I set the new tab button background to
an Animated value and saw that it eased in and out.

However, this commit doesn't make anything use this yet.
2022-06-03 06:58:57 -07:00