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Commit Graph

3 Commits

Author SHA1 Message Date
Wez Furlong
8f1f1a65ea window: handle opengl context loss on windows.
With this commit, we now survive a reinstall or upgrade of the nvidia
drivers on my Windows sytem without crashing.

This commit allows notifying the application of the context loss
so the application can either try to reinit opengl or open a new
window as a replacement and init opengl there.

I've not had success at reinitializing opengl after a driver upgrade;
it seems to be persistently stuck in a state where it fails to allocate
a vertex buffer.

SO, the state we have now is that we try to reinit opengl on a new
window, and if that fails, leave it set to the software renderer.

This isn't a perfect UX, but it is better than terminating!

refs: https://github.com/wez/wezterm/issues/156
2020-06-16 21:17:48 -07:00
Wez Furlong
f2fce18586 window: use wgl for opengl on windows 2019-10-24 19:12:18 -07:00
Wez Furlong
6a96b7ddea window: take a stabe at EGL for linux/windows
This doesn't initialize it at all properly yet, but is groundwork
for completing that work in a later commit
2019-10-24 15:54:41 -07:00