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mirror of https://github.com/wez/wezterm.git synced 2024-11-23 15:04:36 +03:00
Commit Graph

3734 Commits

Author SHA1 Message Date
Kerfuffle
258038cd16
docs: Correct Lua example for PasteFrom action. (#773) 2021-05-09 06:54:09 -07:00
Wez Furlong
4e6f341f10 window: wayland support is no longer optional at build time 2021-05-08 17:48:58 -07:00
Wez Furlong
35351a97b4 x11: don't need to ref gl context in window any more
This is now managed by the client application
2021-05-08 15:05:07 -07:00
Wez Furlong
5f59bf25be window: tidy up infinite sleeps
refs: #770
2021-05-08 14:58:07 -07:00
Wez Furlong
4c847ff4ff window: remove now-dead bits on macos
refs: #770
2021-05-08 14:12:30 -07:00
Wez Furlong
5f612c17f5 windows: remove some now-dead code
refs: #770
2021-05-08 13:04:59 -07:00
Wez Furlong
7d301b91a7 x11/wayland: reduce frequency of core event loop
In an earlier incarnation we needed to wake up more often to paint,
but we now should have reliable event sources for all of the
invalidation cases and we can thus sleep for much longer in
the main event loop.

refs: #770
2021-05-08 12:59:33 -07:00
Wez Furlong
a884021074 window: remove Connection::schedule_timer
smol's Timer is used to replace this concept

refs: #770
2021-05-08 12:38:34 -07:00
Wez Furlong
fdce2d71d0 decompose period maintenance function
Split it into its component parts, and change the new dispatch
loop to sleep the appropriate interval only when needed.

refs: #770
2021-05-08 12:28:19 -07:00
Wez Furlong
b5bf25a9c5 remove check_for_dirty_lines_and_invalidate_selection from periodic
Since we now always check this during rendering, and we have a reliable
event for pane output, we don't need this check in the period task.

refs: #770
2021-05-08 11:32:12 -07:00
Wez Furlong
ed6987298a mux: remove window invalidation polling
Add a mux event for this insteead.

refs: https://github.com/wez/wezterm/issues/770
2021-05-08 11:25:03 -07:00
Wez Furlong
58157c47a9 config: can now subscribe to config change events
This removes a couple of periodic config polls

refs: https://github.com/wez/wezterm/issues/770
2021-05-08 11:06:07 -07:00
Wez Furlong
1cbaf55640 change mux empty poll to mux empty event
As part of reducing the amount of regularly scheduled stuff wezterm
does in the background, this commit restructures how an empty mux
is detected; now when the mux prunes dead windows it will emit
an Empty event.

The Activity type will now schedule a prune when it is dropped,
which will clean up and trigger the Empty event.

refs: https://github.com/wez/wezterm/issues/770
2021-05-08 10:25:49 -07:00
Wez Furlong
7cd9f32494 add some error context on notif dispatching
This was helpful when running down the situation in the previous
commit.
2021-05-08 10:21:44 -07:00
Wez Furlong
325e755216 window: don't propagate errors from close notif channel
When a window is being destroyed we expect the receiver end
to be disconnected, so we don't want to break out of the
message loop if a couple of residual windows fail to notify.
2021-05-08 10:20:26 -07:00
Wez Furlong
453cfc1813 avoid a panic during shutdown 2021-05-08 09:36:20 -07:00
Wez Furlong
e81fb6e721 make alpha work on macos 2021-05-08 09:36:20 -07:00
Wez Furlong
0503abc63a fixup build on windows, make transparent 2021-05-08 09:36:20 -07:00
Wez Furlong
655eef271f fixup build on macos 2021-05-08 09:36:20 -07:00
Wez Furlong
058c3f612f add wgpu example 2021-05-08 09:36:19 -07:00
Wez Furlong
f4939c510b impl raw window handle on Window 2021-05-08 09:36:19 -07:00
Wez Furlong
c4e1f2434a add raw-window-handle impls 2021-05-08 09:36:19 -07:00
Wez Furlong
3d760653b4 window: macos: disable window restoration 2021-05-08 09:36:19 -07:00
Wez Furlong
a44607fb3f with_window inner from FnMut -> FnOnce
Not sure why it was FnMut, but this tidies up an awkward
option/take/unwrap thing in notify().
2021-05-08 09:36:19 -07:00
Wez Furlong
fb72338689 window: macos set gl layer placement to top-left 2021-05-08 09:36:19 -07:00
Wez Furlong
89dfeb69d6 tweak message pumping around paint on win32
It's not perfect; the revised code won't repaint immediate during
resize which can make the window a little "wobbly" during resize.
2021-05-08 09:36:19 -07:00
Wez Furlong
2e74663628 fixup log level for context loss 2021-05-08 09:36:19 -07:00
Wez Furlong
630d9d215b fixup build on windows
and correct the notify same thread optimization on unix
2021-05-08 09:36:19 -07:00
Wez Furlong
0f384b5c06 make window.notify more efficient on unix
avoid going through an extra queue if we already are in the right place
2021-05-08 09:36:19 -07:00
Wez Furlong
9fd04f6024 fixup linux build 2021-05-08 09:36:19 -07:00
Wez Furlong
5d037eae52 adjust gui layer for window changes 2021-05-08 09:36:19 -07:00
Wez Furlong
4d73448387 window: fixup build for macos 2021-05-08 09:36:19 -07:00
Wez Furlong
fe836da980 window: fixup build on windows 2021-05-08 09:36:19 -07:00
Wez Furlong
d56bfd0b7f window: separate gui window state from app state
Removes the callbacks type and replaces event dispatch with
an async capable channel.

This makes it a bit simpler to model some of the window internals,
and to prepare for a wgpu enabled future.

This changes have been tested only on linux so far.
2021-05-08 09:36:19 -07:00
Wez Furlong
f9a6e265e9 avoid panics in a couple of cases
test case: `cat /dev/random`

refs: https://github.com/wez/wezterm/issues/769
2021-05-08 01:02:44 -07:00
Wez Furlong
ff153ba27f vtparse: recognize utf8 encoded c1 codes in more cases
There were two bugs here:

* \u8D (the utf8 encoded representation of 0x8d, aka: RI) was not
  recognized as a C1 code and was instead passed through as printable
  text.
* The \u8D is a zero-width sequence which means that a subsequent
  set_cell call on the new empty-by-default line wouldn't allocate
  any cells in the line array, and the assigment to the line would
  panic.

This commit avoids the panic for the second case, and then fixes up
the vtparser to correctly recognize the sequence as a C1 control.

refs: https://github.com/wez/wezterm/issues/768
2021-05-08 00:39:29 -07:00
Wez Furlong
9a1314c5b1 docs: changelog for voidsymbol 2021-05-07 07:59:26 -07:00
Chris
2add312c5c
Allow VoidSymbol keycode to be seen by wezterm (#759)
* allow voidsymbol for key code

* update docs, cleanup

* cleanup and fmt of files

* remove unnecessary inputs
2021-05-07 07:54:24 -07:00
Wez Furlong
d64b785290 deps: update windows dep to 0.4 -> 0.9
dependabot keeps trying and failing because lots of things changed.
Let's try and get ahead of it...
2021-05-03 22:05:35 -07:00
Wez Furlong
e400f2f524 fixup build on windows
refs: https://github.com/wez/wezterm/issues/695
2021-05-03 21:40:20 -07:00
Wez Furlong
b2b0b8b011 fixup build on linux
refs: https://github.com/wez/wezterm/issues/695
2021-05-03 21:09:08 -07:00
Wez Furlong
0df755b8f0 window: set_inner_size now returns Future<Dimensions>
This should help us reason about whether a resize respected
our request.

This may break linux and windows builds, will fixup once
this is pushed.

refs: https://github.com/wez/wezterm/issues/695
2021-05-03 20:49:22 -07:00
Wez Furlong
772991a1f0 window: remove WindowOpsMut trait
It doesn't serve any purpose and makes it awkward to make
a change in a later commit.

refs: https://github.com/wez/wezterm/issues/695
2021-05-03 20:26:33 -07:00
Wez Furlong
494fa999bb fix system ssh config path 2021-05-03 19:54:09 -07:00
Wez Furlong
a594298947 add window object to debug overlay
refs: https://github.com/wez/wezterm/issues/641
2021-05-03 18:36:26 -07:00
Wez Furlong
57ab9e36f5 restore features post wezterm-ssh release 2021-05-03 09:58:27 -07:00
Wez Furlong
4af66ff4b1 wezterm-ssh: prep for release 2021-05-03 09:57:04 -07:00
Wez Furlong
7be475efb7 cargo update 2021-05-03 09:34:29 -07:00
Wez Furlong
0e9d86f9f9 lua: print -> log_info
Make print equivalent to log_info.
Improve the various log functions so that all of their arguments
are considered.

refs: https://github.com/wez/wezterm/issues/641
2021-05-03 09:19:52 -07:00
Wez Furlong
09f0421b48 add lua repl to the debug overlay
`wezterm` is pre-imported.
The repl prints the result of the expressions to the overlay.

refs: https://github.com/wez/wezterm/issues/641
2021-05-03 09:19:44 -07:00