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mirror of https://github.com/wez/wezterm.git synced 2024-12-24 05:42:03 +03:00
Commit Graph

340 Commits

Author SHA1 Message Date
Wez Furlong
8eb0dac92c Update lru -> 0.6 2020-12-09 14:04:56 -08:00
Wez Furlong
dfde0c8809 term: revise color cube in the default palette
This commit adjusts the default color palette to use the same color
cube calculation as xterm; it isn't the ideal color cube calculation
and results in slightly brighter colors.

This commit also memoizes the default palette calculation so that
it isn't recomputed each time a palette is created.

refs: https://github.com/wez/wezterm/issues/348
2020-12-09 00:52:24 -08:00
Wez Furlong
eabfa3c0f8 term: fix ALT-Escape
This appears to have been accidentally broken as part of the churn
around building out CSI-u key encoding in
6289c08a4e

closes: https://github.com/wez/wezterm/issues/338
2020-11-23 14:20:43 -08:00
Wez Furlong
a063d20cf0 wezterm: improve shaping of emoji
This is one of those massive time sinks that I almost regret...
As part of recent changes to dust-off the allsorts shaper, I noticed
that the harfbuzz shaper wasn't shaping as well as the allsorts one.

This commit:

* Adds emoji-test.txt, a text file you can `cat` to see how well
  the emoji are shaped and rendered.

* Fixes (or at least, improves) the column width calculation for
  combining sequences such as "deaf man" which was previously calculated
  at 3 cells in width when it should have just been 2 cells wide, which
  resulted in a weird "prismatic" effect during rendering where the
  glyph would be rendered with an extra RHS portion of the glyph across
  3 cells.

* Improved/simplified the clustering logic used to compute fallbacks.
  Previously we could end up with some wonky/disjoint sequence of
  undefined glyphs which wouldn't be successfully resolved from a
  fallback font.  We now make a better effort to consolidate runs of
  undefined glyphs for fallback.

* For sequences such as "woman with veil: dark skin tone" that occupy a
  single cell, the shaper may return 3 clusters with 3 glyphs in the
  case that the font doesn't fully support this grapheme.  At render
  time we'd just take the last glyph from that sequence and render it,
  resulting in eg: a female symbol in this particular case.  It is
  generally a bit more useful to show the first glyph in the sequence
  (eg: person with veil) rather than the gender or skin tone, so the
  renderer now checks for this kind of overlapping sequence and renders
  only the first glyph from the sequence.
2020-11-23 13:45:38 -08:00
Wez Furlong
0b64683a60 term: allow embedding application to hook device control mode
refs: https://github.com/wez/wezterm/issues/336
2020-11-20 09:24:48 -08:00
Wez Furlong
fd3c062daf cargo fmt
latest rust changed the formatting options, so reformat to
avoid the CI being unhappy.
2020-11-20 09:06:21 -08:00
Wez Furlong
37a3f7db5f wezterm: add ScrollToPrompt key assignment
Adds some supporting methods for computing the `SemanticZone`s
in the display and a key assignment that allows scrolling the
viewport to jump to the next/prev Prompt zone.
2020-11-08 09:58:02 -08:00
Wez Furlong
3d0107cb75 term/termwiz: add Cell::semantic_type
This commit allows the terminal to tag cells with their semantic
type, as defined by OSC 133 escape sequences.

The gist of it is that each cell is now semantically one of:

* Output (eg: from the activity performed by the user. This is the
  default)
* Input (eg: something that the user typed as input)
* Prompt (eg: "uninteresting" chrome/UI from the shell)

The semantic type is applied almost exactly like an SGR attribute,
except that resetting SGR doesn't clear the semantic type.

Tagging the cells in this way allows for smarter UX in the future;
for example, selecting the entire input or output from the last
command without fiddling around to avoid the prompt line(s),
or "paging up" to a prior prompt rather than page.

This doc covers those escapes as used in domterm, iterm2 and other
terminals:
https://gitlab.freedesktop.org/Per_Bothner/specifications/blob/master/proposals/semantic-prompts.md

This is an example of how to configure the shell to emit these
sequences; I'll add a proper little blob of shell specifically
for wezterm in a later commit:
https://github.com/PerBothner/DomTerm/blob/master/tools/shell-integration.zsh
2020-11-07 11:54:22 -08:00
Wez Furlong
d896fa02b0 termwiz: add OSC 133 Semantic Marker sequences
These are proposed in a spec here:
https://gitlab.freedesktop.org/Per_Bothner/specifications/blob/master/proposals/semantic-prompts.md

but are also used by iTerm2 in its shell integration here:
https://iterm2.com/documentation-shell-integration.html

This commit just teaches termwiz how to encode/decode the
OSC sequences.
2020-11-07 11:54:22 -08:00
Wez Furlong
cfef4fd0ca wezterm: adjust pixel width and height when dragging splits
The drag would update the cell dimensions but not the pixel dimensions,
which results in weird image scaling.

refs: #312
2020-11-02 19:56:46 -08:00
Wez Furlong
7fb22d6968 term: correct cursor position after imgcat
I've had a FIXME in here for a while to check the positioning,
but never got around to it.

The onefetch folks have an app that does care about this,
so it's time to resolve it!

This commit adjusts the cursor position for the iterm case
(not the sixel case), and results in both:

running in xterm:

```
onefetch --image ~/Downloads/squirrel.png
```

running in wezterm:

```
TERM_PROGRAM=iTerm.app onefetch --image ~/Downloads/squirrel.png --image-backend=iterm
```

```
onefetch --image ~/Downloads/squirrel.png --image-backend=sixel
```

showing consistent positioning.

refs: https://github.com/wez/wezterm/issues/317
refs: https://github.com/o2sh/onefetch/pull/305
2020-11-02 18:06:05 -08:00
Wez Furlong
9614e117e0 term: restore original resize behavior on Windows
This reverts to the original resize behavior of padding out
the display when resizing taller, but only for Windows systems.

More explanation in the comments in the code.

refs: #138
2020-10-31 11:58:15 -07:00
Wez Furlong
75ce0fc822 term: improve cursor/viewport positioning on resize
This seems to make our resize behavior a bit nicer and more
consistent with eg: xterm.

Previously we'd consider the previously existing scrollback
as immutable and prefer to add excess blank lines of padding
when making the window taller.

In practice that meant that content would scroll back when
making the window taller, which is annoying.

This commit removes that constraint and instead will prefer
to maintain the cursor position relative to the top of the
viewport when the size changes.

refs: #138
2020-10-28 22:50:50 -07:00
Wez Furlong
5b9c86d836 colors: set cursor border to bg in the color schemes
This avoids having a green (by default) border around the cursor.
The dynamic color escape sequences have been updated to also
change the border color when the cursor background color is changed.
2020-10-27 09:17:20 -07:00
Wez Furlong
dab2dd5025 term: cache recently decoded images
This commit introduces a small, bounded, LRU cache for recently
decoded images.

This allows the same image ID to be used in the cache that the
same image bits are repeatedly sent to the terminal.

This is advantageous because it reduces the amount of texture
space required by the gui layer.
2020-10-25 11:59:44 -07:00
Wez Furlong
e2bf111426 wezterm: fix texture coordinates math for image protocols
There was an integer conversion happening when taking the
per-cell image texture coordinates and applying them to the
texture atlas image coordinates.

This commit replaces that math with floating point and corrects
the visual artifacts within squirrel.png.

refs: #292
2020-10-24 11:13:08 -07:00
Wez Furlong
91ce0b77ea wezterm: tidy up shader a bit
More properly annotate the types of the data used in the shaders.
Make the declarations more consistent with each other.
2020-10-24 10:42:23 -07:00
Wez Furlong
1978eba0a1 wezterm: make the split color configurable and darker
This makes the color of the split divider darker by default,
and configurable via the color scheme configuration file.

refs: #297
2020-10-19 22:05:13 -07:00
Wez Furlong
7767fbe88f termwiz: fixup tests after b3f51e8ee2 2020-10-11 17:21:16 -07:00
Wez Furlong
2a87c1dec7 Change cell api to avoid direct access to hyperlink/image
This allows potentially changing the struct layout
to reduce the struct size.
2020-10-11 13:12:46 -07:00
Wez Furlong
99df89eaa1 fix cargo doctest warning 2020-10-03 11:15:57 -07:00
Wez Furlong
6430952d74 cargo update 2020-09-09 09:31:37 -07:00
Wez Furlong
38277a9592 term: when setting both icon and window title, clear icon title
Clear the icon title and just set the window title processing
that event.

refs: https://github.com/wez/wezterm/issues/247
2020-08-12 22:37:46 -07:00
Wez Furlong
bb1e355b7d term: get_title prefers icon title over window title
When returning the title string we prefer to return the OSC 1 Icon
title (which is interpreted as "tab title" by some emulators and
shell toolkits) on the basis that it will have been setup for
display in a more limited width than the overall window title
and will thus likely be a better choice to show to the user.

If OSC 1 hasn't been set then we'll fall back to the OSC 2 window
title as before.

refs: https://github.com/wez/wezterm/issues/247
2020-08-12 22:34:41 -07:00
Wez Furlong
dd57f05774 Treat OSC 0 and OSC 1 the same as OSC 2: set the title
OSC 1 is defined as setting the "Icon Title".
OSC 2 is defined as setting the "Window Title".
OSC 0 sets both of those.

Some terminal emulators will display the Icon title as the tab
title.

Wezterm doesn't make a distinction between any of those things; the
title is applied (during escape sequence parsing) to the terminal
instance in isolation from any other terminals; when the GUI layer
renders the titlebar it is composed from the title in the active tab.

refs: https://github.com/wez/wezterm/issues/247
2020-08-02 22:52:04 -07:00
Wez Furlong
a9ee544d7c term: use BufWriter for writer
I'm wondering if the non-deterministic portion of
refs: https://github.com/wez/wezterm/issues/241
might be due to splitting of data across multiple write calls.

This commit adopts the use of BufWriter around the writer so that
we can buffer up and explicitly flush the responses to the terminal.
2020-07-12 09:08:39 -07:00
Wez Furlong
b307df6add term+termwiz: handle OSC L and OSC l
These are equivalent to OSC 2 and OSC 1 respectively.

We now also respond to requests to fetch the window title
2020-06-21 10:46:03 -07:00
Wez Furlong
badc4f9d9c term+termwiz: add Overline support
This commit teaches the terminal model about the overline attribute
and the SGR codes to enable/disable overline.

The render layer in the GUI doesn't yet understand this attribute.
2020-06-20 22:48:36 -07:00
Wez Furlong
4e6357b218 term: enable DECSET 1004 Focus Reporting
This is enabled only for local terminals for now; the multiplexer
protocol will need to be extended to carry this signal.
2020-06-20 22:01:56 -07:00
Wez Furlong
59ca0da7ad term: fix representation of unmodified F5+
We were unconditionally adding the encoded form of the modifier
mask (eg: appending `;1~` to the sequence) and not all apps know
how to interpret that.

refs: https://github.com/wez/wezterm/issues/227
2020-06-20 12:11:35 -07:00
Wez Furlong
fded650ccb term: add DECRQSS DECSLRM response
While testing this with esctest, it was apparent that xterm deviates
from the DEC docs by allowing a minimum region size smaller than 2,
so adjust our restriction accordingly.
2020-06-20 11:12:18 -07:00
Wez Furlong
b69c9b1c70 termwiz+term: add basic support for DECRQSS
Now that we're reporting a higher level from DA1, apps are asking
more exotic codes.  eg: vttest now asks about the conformance level,
but doesn't have a timeout on that request and hangs if we don't
respond.

This commit adds a bit of plumbing to make it easier to consume
and parse DCS sequences that are known to be short/short-lived,
and teaches the term layer to respond to a couple of possible
DECRQSS queries.
2020-06-20 11:04:37 -07:00
Wez Furlong
aa106b33f1 termwiz: improve Debug impl for EnterDeviceControlMode 2020-06-20 09:51:25 -07:00
Wez Furlong
e2dc0add83 termwiz: recognize CSI > PP ; Pv m sequence
This is an xterm sequence that adjusts how the terminal
encodes keyboard output.

This commit teaches termwiz to parse and encode the sequence,
but doesn't teach the terminal emulator to do anything with it
at this time.

I'm adding this because vim sends these sequences and I wanted
to understand what they were for.
2020-06-19 23:40:48 -07:00
Wez Furlong
35a3f802c2 termwiz+term: improved emulation conformance in a number of areas
This commit adds support for left/right margins and has been
tested against esctest, with a final status of:

```
309 tests passed, 239 known bugs
```

"known bugs" also includes unimplemented features; we have a
similar degree as iTerm2.

As of this commit, we now report as a vt520ish machine to DA1.
I confess to not having read enough of the relevant docs
to know whether this is totally righteous.
2020-06-19 21:20:05 -07:00
Wez Furlong
efe425c4f6 term: s/scroll_region/top_and_bottom_margins/ 2020-06-18 15:41:54 -07:00
Wez Furlong
bd3844d665 term: improve CUU conformance, pass CUU esctests 2020-06-18 07:45:33 -07:00
Wez Furlong
99108afa60 term: improve CUD conformance and pass CUD esctest 2020-06-18 07:19:49 -07:00
Wez Furlong
22f6ec0070 term: implement CBT and pass CBT esctests 2020-06-18 05:50:28 -07:00
Wez Furlong
1288819180 term: improve esctest BS test conformance 2020-06-18 05:43:47 -07:00
Wez Furlong
b6e9fb07d4 term: improve esctest ANSIRCTests conformance
These tweaks to cursor save/restore enable wezterm to pass my wezterm
enabled local branch of esctest.
2020-06-17 23:09:37 -07:00
Wez Furlong
5c5bef934b add decset 1047; our impl is the same as decset 47 2020-06-17 21:44:11 -07:00
Wez Furlong
8f1f1a65ea window: handle opengl context loss on windows.
With this commit, we now survive a reinstall or upgrade of the nvidia
drivers on my Windows sytem without crashing.

This commit allows notifying the application of the context loss
so the application can either try to reinit opengl or open a new
window as a replacement and init opengl there.

I've not had success at reinitializing opengl after a driver upgrade;
it seems to be persistently stuck in a state where it fails to allocate
a vertex buffer.

SO, the state we have now is that we try to reinit opengl on a new
window, and if that fails, leave it set to the software renderer.

This isn't a perfect UX, but it is better than terminating!

refs: https://github.com/wez/wezterm/issues/156
2020-06-16 21:17:48 -07:00
Wez Furlong
fad6e8cbc1 term: fix an off-by-one in clear-to-start-of-line
refs: https://github.com/wez/wezterm/issues/218
2020-06-14 10:31:49 -07:00
Wez Furlong
39f4985741 maybe fixup windows build for num/num_traits changes 2020-06-13 12:05:47 -07:00
Wez Furlong
24fdf27d65 misc: upgrade unicode-segmentation 2020-06-13 10:10:34 -07:00
Wez Furlong
2f3a508e99 term: make serde optional 2020-06-13 10:04:20 -07:00
Wez Furlong
3002b40fd2 termwiz: make serde an optional dep
closes: https://github.com/wez/wezterm/pull/186
2020-06-13 09:55:18 -07:00
Wez Furlong
d547d938d8 term: rename crate to wezterm-term in advance of publishing
Add some more docs and remove a couple of dead bits of code.
2020-06-13 09:55:16 -07:00
Wez Furlong
47dc81c8d9 termwiz: separate CursorVisibility from CursorShape
They are separate concepts and this simplifies some processing.

closes: https://github.com/wez/wezterm/pull/212
2020-06-12 19:44:54 -07:00