I'm running down a weird thing where the main font renders weirdly
when the title font is 12 pt vs the main font 10 pt.
I thought there might have been a cache invalidation issue and
realized that we could have an A-B-A style issue with the font_ptr
stuff, so I replaced it with an incrementing id.
That didn't fix the thing I was looking at, but does feel a bit
nicer overall.
The default we use on macOS looks decent. Roboto is a similar
looking font that we can use for the other platforms.
I may make it the same on all three once I've had a chance
to compare it on a mac.
This commit switches back to wezterm-icon.svg as the source of
the icon, but modifies it:
* Removed mac style title bar + window manipulation icons
* Increases the corner radius
* Adjusts the text position and size
This makes it somewhere between the original and one of the alternate
icons in 98b71cbfb6
I chose to modify the original source as it didn't have padding
baked into the svg file, and I didn't feel like wrestling with
the contributed svg in inkscape to remove it.
Previously, we would implicitly set it to the special SEQ_ZERO
value, but since that value always flags the row as changed,
it causes some over-invalidation issues downstream in wezterm.
This commit makes that parameter required, so that the code that
is creating a new Line always passes down the seqno from that event.
refs: #1472
We only need to recompute when the tab content changes, or when
the window is resized, plus invalidations of the shape cache
of texture atlas filling up.
Hover events don't need to re-shape.
We can now also place the tab bar at the bottom of the screen again.
The main tab area now takes the background color from the first
cell in a formatted tab bar item as the full background color
for the whole tab area, which looks a lot nicer than just the
using that color for the minimal bounding box of the tab text.
This commit adds a CSS box model inspired element / layout
facility, and replaces the hand implemented fancy tab bar
element render.
This makes the code for fancy tab bar much easier to read
and update.
The right status area now expands to the full height of the
tab bar area, and uses a line height of 2.0, which makes
it line up nicely in the tab bar.
Switch to the slightly more structured verbose output of `wsl -l -v`
in the hope that we are less prone to localization issues and
are more robust in the face of future changes.
refs: #1462
This adds string serialization for the keycode and modifiers as
used in the config.
We can't simply tell the base types to serialize in this form because
we may serialize and pass those via the mux protocol and the default
derived serializers are more efficient for that purpose.
This allows:
```lua
local wezterm = require 'wezterm'
return {
keys = {
{key="a", mods="ALT", action=wezterm.action{SendKey={key="b"}}}
},
}
```
to parse: previously, wrapping `SendKey` in `wezterm.action` would fail
to round-trip the the `SendKey` and lead to an error loading the
config.
Rather than hardcode a fixed default value in the config crate, define
the default as optional and leave it to the font crate to compute
the value.
This is a step towards allow introducing system dependent GUI related
code to resolve/understand the title font: we can't put that directly
in the config crate.
ConPTY emits a sequence that sets the title to the name of the
program that is initially launched into it.
This commit tries to ignore that sequence in that circumstance,
so that the logic in b5d156c282
can more dynamically set the tab title.
If the pane title is the default `wezterm`, then return the
process basename instead. This makes the tab titles more useful
by default, although on Windows, conpty will set the title
to the initial executable path and defeat this.
There was a discrepancy between leaving it out of the config
and having it partially initialized; fix that up.
Make the default title font size larger on !Windows, as it
looks a bit better.
We might need to make this larger size mac specific.
refs: #1180