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Commit Graph

23 Commits

Author SHA1 Message Date
Wez Furlong
b3ac77aa92 wezterm: allow adding images to termwiztermtab apps
Tidies up the plumbing around pixel dimensions so that ImageData
can be rendered via the termwiztermtab bits.

I put this together to play with sticking the wezterm logo in
the close confirmation dialogs.  I didn't end up using that though,
but have preserved the commented code for use in future hacking.
2020-12-26 14:01:48 -08:00
Wez Furlong
80214319ae adjust log levels
Revise logging so that we use info level for things that we want
to always log, and adjust the logger config to always log info
level messages.

That means shifting some warning level logs down lower to debug level so
that they aren't noisy.

closes: https://github.com/wez/wezterm/issues/388
2020-12-20 22:01:06 -08:00
Wez Furlong
2603f9d4b4 fixup mux output processing
in ab342d9c46 I started to rearrange how
the output processing thread works.  It wasn't quite right, so this
commit tidies things up.

The main change here is that there is now back-pressure from the output
parser on the reader; if it is taking a while to parse the output then
we don't buffer up so much input.

This makes operations like `find /` followed immediately by `CTRL-C`
more responsive.

With this change, I don't feel that the
`ratelimit_output_bytes_per_second` option is needed any more, so it
has been removed.
2020-12-12 08:53:45 -08:00
Wez Furlong
ab342d9c46 mux: re-jigger pty output processing
This removes the ratelimiter from the mux pty output reader.
Instead, we now have two reader threads:

* One to perform blocking reads from the pty output and send them
  to the other thread
* The other thread waits for data from the first, then tries to find
  a newline character so that it can send 1+ lines of data to the
  terminal parser.  If it doesn't find any lines, it waits ~50ms for
  additional data from the first thread to bundle together eg:
  really long lines, or image protocol data.  It will keep doing this
  until no more data arrives within 50ms or until it finds a newline.
  Once no more data arrives within 50ms, it sends whatever it has
  accumulated and then blocks waiting for the next chunk

I tried a quick ctrl-c test with this; running `find /` and seeing
how easily interruptible it is, and it seems OK on my M1 mac.
I don't think we need the output rate limiter any more, but I'll
try this out on my bigger linux machine as well to see if that
feels as good.

With this change, `cat test-data/emoji-test.txt` no longer has wonky
spacing when it gets to the England flag at the bottom.

refs: https://github.com/wez/wezterm/issues/339
2020-12-10 23:47:11 -08:00
Wez Furlong
526df72544 textwrap -> 0.13 2020-12-09 14:07:35 -08:00
Wez Furlong
a063d20cf0 wezterm: improve shaping of emoji
This is one of those massive time sinks that I almost regret...
As part of recent changes to dust-off the allsorts shaper, I noticed
that the harfbuzz shaper wasn't shaping as well as the allsorts one.

This commit:

* Adds emoji-test.txt, a text file you can `cat` to see how well
  the emoji are shaped and rendered.

* Fixes (or at least, improves) the column width calculation for
  combining sequences such as "deaf man" which was previously calculated
  at 3 cells in width when it should have just been 2 cells wide, which
  resulted in a weird "prismatic" effect during rendering where the
  glyph would be rendered with an extra RHS portion of the glyph across
  3 cells.

* Improved/simplified the clustering logic used to compute fallbacks.
  Previously we could end up with some wonky/disjoint sequence of
  undefined glyphs which wouldn't be successfully resolved from a
  fallback font.  We now make a better effort to consolidate runs of
  undefined glyphs for fallback.

* For sequences such as "woman with veil: dark skin tone" that occupy a
  single cell, the shaper may return 3 clusters with 3 glyphs in the
  case that the font doesn't fully support this grapheme.  At render
  time we'd just take the last glyph from that sequence and render it,
  resulting in eg: a female symbol in this particular case.  It is
  generally a bit more useful to show the first glyph in the sequence
  (eg: person with veil) rather than the gender or skin tone, so the
  renderer now checks for this kind of overlapping sequence and renders
  only the first glyph from the sequence.
2020-11-23 13:45:38 -08:00
Wez Furlong
c6c87eaf7c tmux: plumbing for querying panes when control mode is started up
refs: https://github.com/wez/wezterm/issues/336
2020-11-20 09:25:01 -08:00
Wez Furlong
9442726f23 tmux: press q to detach control mode pane
refs: https://github.com/wez/wezterm/issues/336
2020-11-20 09:24:58 -08:00
Wez Furlong
91f1cc21fc mux/wezterm: move Renderable into Pane
This makes it easier to overrride/overlay inside the mux when
indicating that we are in tmux mode.

refs: https://github.com/wez/wezterm/issues/336
2020-11-20 09:24:56 -08:00
Wez Furlong
fffb9b3fa0 tmux: some plumbing for detaching and indicating tmux is active
the renderable interface is getting in the way though...

refs: https://github.com/wez/wezterm/issues/336
2020-11-20 09:24:53 -08:00
Wez Furlong
aaf63285d2 tmux: attach control mode parser to terminal
This causes `tmux -CC attach` to enter control mode and patch
into the terminal, printing out parsed event messages.

refs: https://github.com/wez/wezterm/issues/336
2020-11-20 09:24:50 -08:00
Wez Furlong
37a3f7db5f wezterm: add ScrollToPrompt key assignment
Adds some supporting methods for computing the `SemanticZone`s
in the display and a key assignment that allows scrolling the
viewport to jump to the next/prev Prompt zone.
2020-11-08 09:58:02 -08:00
Wez Furlong
cfef4fd0ca wezterm: adjust pixel width and height when dragging splits
The drag would update the cell dimensions but not the pixel dimensions,
which results in weird image scaling.

refs: #312
2020-11-02 19:56:46 -08:00
Wez Furlong
7e8c5a06bb split gui into wezterm-gui executable
This commit moves a bunch of stuff around such that `wezterm` is now a
lighter-weight executable that knows how to spawn the gui, talk to
the mux or emit some escape sequences for imgcat.

The gui portion has been moved into `wezterm-gui`, a separate executable
that doesn't know about the CLI or imgcat functionality.

Importantly, `wezterm.exe` is no longer a window subsystem executable
on windows, which makes interactions such as `wezterm -h` feel more
natural when spawned from `cmd`, and should allow
`type foo.png | wezterm imgcat` to work as expected.

That said, I've only tested this on linux so far, and there's a good
chance that something mac or windows specific is broken by this
change and will need fixing up.

refs: #301
2020-10-24 16:40:15 -07:00
Wez Furlong
b0fdd15d35 wezterm: add [Z] prefix to titlebar for zoomed panes
refs: #297
2020-10-20 23:20:22 -07:00
Wez Furlong
807ed3ba1e wayland: fixup timing issue on startup
025732d00f introduced deferred
window creation; the creation would get scheduled into the
spawn queue and then get run again a few milliseconds later
on the main thread.

For reasons that I don't understand, returning to the scheduler
loop to flush or otherwise process messages causes a wayland
protocol error.

Adjusting the notify routine to dispatch immediately if we're
already on the mux thread seems to resolve this.

While looking at this, I cleaned up a destruction order issue
with the opengl state that was then causing a segfault on shutdown.

I also removed a bit of dead paint related code that doesn't
appear to be needed any more.

refs: #293
2020-10-10 16:09:04 -07:00
Wez Furlong
9d9f3c3c1a lua: add GuiWin and PaneObject proxies for use in script
This commit adds very basic first passes at representing the Pane
and GuiWindow types in lua script.

The `open-uri` event from 9397f2a2db
has been redefined to receive `(window, pane, uri)` parameters
instead of its prior very basic `uri` parameter.

A new key assignment `wezterm.action{EmitEvent="event-name"}` is
now available that allows a key binding assignment to emit an arbitrary
event, which in turn allows for triggering an arbitrary lua callback
in response to a key or mouse click.

`EmitEvent` passes the `(window, pane)` from the triggering window and
pane as parameters.

Here's a brief example:

```lua
local wezterm = require 'wezterm';

wezterm.on("my-thingy", function(window, pane)
  local dims = pane:get_dimensions();
  wezterm.log_error("did my thingy with window " .. window:window_id() ..
    " pane " .. pane:pane_id() .. " " .. dims.cols .. "x" .. dims.viewport_rows);
  window:perform_action("IncreaseFontSize", pane);
end)

return {
  keys = {
     {key="E", mods="CTRL", action=wezterm.action{EmitEvent="my-thingy"}},
  }
}
```

refs: #223
refs: #225
2020-10-09 13:55:36 -07:00
Wez Furlong
24b290a5da localtab.rs -> localpane.rs 2020-10-06 13:42:51 -07:00
Wez Furlong
a0b3932e6d fixup build for macos 2020-10-05 09:11:17 -07:00
Wez Furlong
5eb4d32004 upgrade misc deps, notably, async-task 2020-10-05 00:06:01 -07:00
Wez Furlong
b93cf5066d move Activity into mux crate 2020-10-03 11:15:57 -07:00
Wez Furlong
025732d00f Add MuxNotification::WindowCreated, use it to spawn gui window
Rather than having each call site add a window to the mux and then
call the front end to spawn a window, make the mux emit a signal
advising of a window spawn, and have the front end subscribe to
that signal.
2020-10-03 11:15:57 -07:00
Wez Furlong
a511abb1c2 move mux to its own crate 2020-10-03 11:15:57 -07:00