0.8 doesn't seem to build with rusttls, but I don't think
we need that any more: we've been using vendored openssl on windows
and mac for some time.
closes: #924
refs: https://github.com/jayjamesjay/http_req/issues/48
You can run `cargo build --release --no-default-features` to build
without wayland support.
This is useful for systems that do not have wayland (eg: the `slint`
distro).
This changes the fill_rect function over to use the zeno crate.
zeno allows describing a path and filling or stroking.
This commit doesn't strictly need that, but it sets things
up for more interesting custom glyphs in later commits.
refs: #584
refs: #588
Adds a `ShowDebugOverlay` key assignment that will create a tab
overlay that shows a limited number of recently logged events.
refs: https://github.com/wez/wezterm/issues/641
There are a few notable changes as a result:
* A number of `.ssh/config` options are now respected; host matching
and aliasing and identity file are the main things
* The authentication prompt is inline in the window, rather than
popping up a separate authentication window
Refs: https://github.com/wez/wezterm/issues/457
Rust 1.51 allows addressesing a long-standing TODO which was that we
shouldn't need to build a vendored copy of openssl on most sensible unix
systems.
We do require a vendored copy on macOS and Windows, but due to the way
that Cargo's feature resolver worked, it wasn't possible for this
requirement to be respected.
Rust 1.51 introduces `resolver="2"` which can deal with this feature
resolution!
https://doc.rust-lang.org/nightly/cargo/reference/features.html#feature-resolver-version-2
The upshot of this is that building wezterm on real unix systems that
are not macos will now link against the system libssl, resulting in both
a shorter compile time and less headaches arising from having a slightly
different openssl used by wezterm than the rest of the system.
cc: @jsgf
This function is intended to deal with certain kinds of ligatures
and certain combining sequences that don't have corresponding glyphs.
It isn't hooked up to the gui yet, but does have unit tests that
are probably mostly correct.
refs: https://github.com/wez/wezterm/issues/478
When running the GUI, we generate a unix domain socket path for
the current process and start up a mux server for that path.
This allows `wezterm cli list` and `wezterm cli split-pane` to
work implicitly inside the GUI session.
When started in this way, the mux server is not persistent;
when the GUI process is terminated, all of its windows, tabs
and panes are terminated.
refs: https://github.com/wez/wezterm/issues/230
* Allow injecting some initial output to new panes
* Have the update checker set this new-pane-banner to a short
upsell to let the user know there is an update.
* Refactor toast notifications into their own crate
* Have the update checker call a new stub function that triggers
a toast notification with an URL... but it does nothing because
the rust ecosystem doesn't support this on macos yet and I'm
writing this code there
Tidies up the plumbing around pixel dimensions so that ImageData
can be rendered via the termwiztermtab bits.
I put this together to play with sticking the wezterm logo in
the close confirmation dialogs. I didn't end up using that though,
but have preserved the commented code for use in future hacking.
80214319ae broke the use of RUST_LOG to
turn up trace logging.
This commit refactors logger initialization into the env-bootstrap crate
so that it is centralized, and adopts the use of `WEZTERM_LOG` to
override the default logging filters, rather than `RUST_LOG`.
This is one of those massive time sinks that I almost regret...
As part of recent changes to dust-off the allsorts shaper, I noticed
that the harfbuzz shaper wasn't shaping as well as the allsorts one.
This commit:
* Adds emoji-test.txt, a text file you can `cat` to see how well
the emoji are shaped and rendered.
* Fixes (or at least, improves) the column width calculation for
combining sequences such as "deaf man" which was previously calculated
at 3 cells in width when it should have just been 2 cells wide, which
resulted in a weird "prismatic" effect during rendering where the
glyph would be rendered with an extra RHS portion of the glyph across
3 cells.
* Improved/simplified the clustering logic used to compute fallbacks.
Previously we could end up with some wonky/disjoint sequence of
undefined glyphs which wouldn't be successfully resolved from a
fallback font. We now make a better effort to consolidate runs of
undefined glyphs for fallback.
* For sequences such as "woman with veil: dark skin tone" that occupy a
single cell, the shaper may return 3 clusters with 3 glyphs in the
case that the font doesn't fully support this grapheme. At render
time we'd just take the last glyph from that sequence and render it,
resulting in eg: a female symbol in this particular case. It is
generally a bit more useful to show the first glyph in the sequence
(eg: person with veil) rather than the gender or skin tone, so the
renderer now checks for this kind of overlapping sequence and renders
only the first glyph from the sequence.