This is a bit of a switch-up, see this comment for more background:
refs: https://github.com/wez/wezterm/issues/265#issuecomment-701882933
This commit:
* Adds a pre-compiled mesa3d opengl32.dll replacement
* The mesa dll is deployed to `<appdir>/mesa/opengl32.dll` which by
default is ignored.
* When the frontend is set to `Software` then the `mesa` directory
is added to the dll search path, causing the llvmpipe renderer
to be enabled.
* The old software renderer implementation is available using the
`OldSoftware` frontend name
I'm not a huge fan of the subdirectory for the opengl32.dll, but
I couldn't get it to work under a different dll name; the code
thought that everything was initialized, but the window just rendered
a white rectangle.
This commit doesn't do anything specific to scrollback though!
It moves the implementation of the TermWizTermTab away from
a directly manipulated Surface and over to using the term::Terminal,
making the renderer look more like the one used by the local tab
and domain implementation.
As a side effect of doing this, we get scrollback management
for free.
refs: https://github.com/wez/wezterm/issues/201
I've been meaning to do this for a while: the intended purpose
is to use this to filter ansi escape sequences out of the prompt
in the shell pre-command hook.
This commit adds some plumbing that will use the github API to
probe the currently released version of wezterm, and if it is
newer than the running version, show a window with some release
information and links to the changelog and download page.
The checks can be disabled in the config (but require a restart
to take effect!) and default to checking every 24 hours.
If running an AppImage on linux, links directly to the appimage
download. In the future I'd like to have the download button
use zsync to apply the update to the local image.
Make a reasonable suggestion to the user based on similarity with
possible field names, but don't error out.
This facilitates evolving the configuration over time, and makes
the config more forgiving of typos.
This allows for slightly more fancy configuration in the future, but for
now it is rather simple: your lua script returns a configuration struct
with the same shape as that from the TOML file.
A `wezterm` module is provided to the script that provides some
constants to help understand the environment in which wezterm
is running.
I want to add some helpers that make setting up the fonts feel less
weird (lots of nesting in the data model makes this weird).
The ability to conditionally construct configuration is powerful
and helps to address the broader request in
refs: https://github.com/wez/wezterm/issues/152
An example config looks like this:
```lua
local wezterm = require 'wezterm';
print(wezterm.config_dir);
print(wezterm.executable_dir);
wezterm.log_error("w00t! running " .. wezterm.version
.. " on " .. wezterm.target_triple .. " " .. wezterm.home_dir);
return {
enable_scroll_bar = true,
enable_tab_bar = true,
ratelimit_output_bytes_per_second = 400000,
scrollback_lines = 350000,
font_dirs = {".dotfiles/fonts"},
window_padding = {
left = 2,
bottom = 2,
},
font = {
font = {{
family = "Operator Mono SSm Lig Medium",
}},
},
unix_domains = {
{
name = "unix",
}
},
ssh_domains = {
{
name = "localhost",
remote_address = "localhost",
username = "wez",
},
},
tls_clients = {
{
name = "cubetls",
remote_address = "cube-localdomain:8080",
bootstrap_via_ssh = "cube-localdomain",
},
},
tls_servers = {
{
bind_address = "192.168.1.8:8080",
},
},
hyperlink_rules = {
{
regex = "\\b\\w+://(?:[\\w.-]+)\\.[a-z]{2,15}\\S*\\b",
format = "$0",
},
},
font_rules= {
{
italic = true,
font = {
font = {{
family = "Operator Mono SSm Lig Medium Italic",
}}
},
},
{
italic = true,
intensity = "Bold",
font = {
font = {{
family = "Operator Mono SSm Lig Book Italic",
}}
},
},
{
intensity = "Bold",
font = {
foreground = "tomato",
font = {{
family = "Operator Mono SSm Lig Bold",
}}
},
},
{
intensity = "Half",
font = {
font = {{
family = "Operator Mono SSm Lig Light",
}}
},
},
},
}
```
That version has the ability to use SSH agent forwarding.
This commit doesn't enable that functionality, it's just updating
the version and adjusting for changes in the upstream.
The palette crate has a codegen step that translates svg_colors.txt to named.rs.
That makes it hard to build using buck.
Remove the palette dependency so termwiz is easier to build using buck.
I made sure the following code:
fn main() {
use termwiz::color::RgbColor;
let r = RgbColor::from_rgb_str("#02abcd").unwrap();
let r1 = r.to_tuple_rgba();
let r2 = r.to_linear_tuple_rgba();
println!("r1 = {:?}", r1);
println!("r2 = {:?}", r2);
}
prints
r1 = (0.007843138, 0.67058825, 0.8039216, 1.0)
r2 = (0.000607054, 0.4072403, 0.6104956, 1.0)
before and after the change.
This commit adjusts the features in Cargo.toml to allow building
without openssl on unix systems.
It teaches the native_tls flavor of the code to perform bootstrapping
via ssh, but is still not usable because there still isn't a way
to get native_tls to use PEM files.
Matching against the current dir when it includes a host and a
path seems like a handy way to automate selecting appropriate
theme/color/profile settings, so I'd like to make sure that
we have the full URL content available for that.
Refs: https://github.com/wez/wezterm/issues/115
Refs: https://github.com/wez/wezterm/issues/117
This mostly works, but has a cache invalidation issue wrt.
passing invalidated rows from the server to the client...
sometimes.
However, scrollback is cached on demand and selection works.
We need to build in release mode so targets are cacheable.
GH has a limit of 400MB per cache blob and we're at 750MB with
the debug build. Slim it down a bit.
The cache wants to hash the Cargo.lock file so I've removed that
from the ignore file and added it to the repo. This might cause
an error for users checking out the repo after this change is
pushed; removing the local Cargo.lock should resolve that.