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Commit Graph

40 Commits

Author SHA1 Message Date
Wez Furlong
115e629ec1
fix pane:split{}
Similar issue as 31eb4fe271

refs: https://github.com/wez/wezterm/issues/3985
2023-07-13 17:44:00 -07:00
Wez Furlong
750f49f0ae
deps: upgrade mlua to 0.9.0-rc.1
refs: https://github.com/khvzak/mlua/issues/291
refs: #3849
2023-07-12 14:14:55 -07:00
Wez Furlong
0ca050e09d
expose the tty name associated with a pane 2023-04-06 17:13:07 -07:00
Wez Furlong
50172f2e88
add wezterm.mux.rename_workspace
refs: #2787
2023-04-02 08:03:07 -07:00
Wez Furlong
ea28fb891a
add window:active_tab(), window:active_pane(), tab:active_pane() 2023-04-01 19:46:15 -07:00
Wez Furlong
dd16e586c3
add pane:activate() and tab:activate()
refs: #3217
2023-03-27 21:12:10 -07:00
Wez Furlong
e56b169cc4
mux: add lua api equivalent to move-pane-to-new-tab
refs: #3374
2023-03-26 11:08:43 -07:00
Jalil David Salamé Messina
d541e2e13d fix(clippy): Remove closures where possible
- Removes closures and function calls for types that implement default:

  ```rust
  // Change
  let _my_str = get_str().unwrap_or(String::new);
  // To
  let _my_str = get_str().unwrap_or_default();
  ```

- Uses the `.cloned()/.copied()` methods where possible
- Use function pointer instead of simple closure

May improve performace, as closures generate more code, and this might
unlock some inlining opportunities.
2023-03-19 08:41:38 -07:00
Jalil David Salamé Messina
cb9dc3a800 fix(clippy): Remove unnecessary clone/to_string calls 2023-03-16 07:40:12 -07:00
Maxim Sokolov
fbadf64f98 simplify direction conversion to lua 2023-02-17 12:03:42 -08:00
Maxim Sokolov
7221c1b3f3 add lua methods to access position and pane in the direction 2023-02-17 12:03:42 -08:00
Wez Furlong
2b298f5f96
mux: pass gui window position through from new mux window
Threads through a GuiPosition from mux window creation to allow it to be
used when the corresponding gui window is created.

SpawnCommand now has an optional position field to use for that purpose.

```lua
wezterm.mux.spawn_window {
  position = {
    x = 10,
    y = 300,
    -- Optional origin to use for x and y.
    -- Possible values:
    -- * "ScreenCoordinateSystem" (this is the default)
    -- * "MainScreen" (the primary or main screen)
    -- * "ActiveScreen" (whichever screen hosts the active/focused window)
    -- * {Named="HDMI-1"} - uses a screen by name. See wezterm.gui.screens()
    -- origin = "ScreenCoordinateSystem"
  },
}
```

refs: https://github.com/wez/wezterm/issues/2976
2023-02-05 21:43:37 -07:00
Wez Furlong
9dc76b852b
lua: add some more tab methods 2023-01-20 20:02:29 -07:00
Wez Furlong
15cd1afbdc
lua: add some pane methods for working with zones
refs: https://github.com/wez/wezterm/issues/2968
2023-01-18 19:38:51 -07:00
Wez Furlong
37055d2fab
expose some mux domain stuff to lua
refs: https://github.com/wez/wezterm/issues/2933
2023-01-09 08:38:05 -07:00
Wez Furlong
02eb0b4294
mux: rename Mux::get() -> try_get(), add "infallible" Mux::get()
This allows removing a bunch of unwrap/expect calls.

However, my primary motive was to replace the cases where we used
Mux::get() == None to indicate that we were not on the main thread.

A separate API has been added to test for that explicitly rather than
implicitly.
2022-12-19 11:55:35 -07:00
Wez Furlong
478cc59be3
mux: Mux is now Send+Sync 2022-12-19 11:54:02 -07:00
Wez Furlong
920ee853b3
mux: switch RefCell to RwLock internally
This is a step towards making it Send+Sync.

I'm a little cagey about this in the long term, as there are some mux
operations that may technically require multiple fields to be locked for
their duration: allowing free-threaded access may introduce some subtle
(or not so subtle!) interleaving conditions where the overall mux state
is not yet consistent.

I'm thinking of prune_dead_windows kicking in while the mux is in the
middle of being manipulated.

I did try an initial pass of just moving everything under one lock, but
there is already quite a lot of mixed read/write access to different
aspects of the mux.

We'll see what bubbles up later!
2022-12-19 11:52:38 -07:00
Wez Furlong
696148941c
Rc<Tab> -> Arc<Tab> 2022-12-19 11:52:38 -07:00
Wez Furlong
6e06b9af02
mux: Pane is now required to be Send+Sync. Use Arc<dyn Pane> 2022-12-19 11:52:33 -07:00
Wez Furlong
4e5945c061 Add ResetTerminal and pane:inject_output method
refs: https://github.com/wez/wezterm/discussions/2606
2022-10-08 10:25:22 -07:00
Wez Furlong
cd9376d923 tab:panes() and tab:panes_with_info() now return all panes
and not just the zoomed pane if a pane is zoomed
2022-09-20 08:10:06 -07:00
Wez Furlong
42e4a51a28 lua: no longer distinction between gui and mux panes
There is no gui-specific functionality for PaneObject, so
just fold everything into MuxPane and use that.
2022-09-11 07:05:48 -07:00
Wez Furlong
a99920da0b lua-api-crates/mux: refactor
split out multiple multiples
2022-09-11 06:44:55 -07:00
Wez Furlong
112feb3374 add MuxTab:set_zoomed and SetPaneZoomState keyassignment
refs: #2284
2022-07-19 05:52:38 -07:00
Wez Furlong
ec65b64f30 lua: add tostring impls for window, tab and pane objects 2022-07-16 08:22:10 -07:00
Wez Furlong
533e52c589 lua: make gui_window() reconcile workspace
reconciling causes gui windows to be created and allows for stuff like
this, that would otherwise fail because the gui window hadn't been
created yet.

```lua
local wezterm = require 'wezterm'

local mux = wezterm.mux

wezterm.on("gui-startup", function()
  local tab, pane, window = mux.spawn_window{}
  window:gui_window():set_inner_size(1200, 1200)
end)

return {
}
```
2022-07-06 18:52:14 -07:00
Wez Furlong
8f45cb8dfa lua: add MuxWindow::gui_window() method
This is the inverse of Window::mux_window().
2022-07-06 15:52:31 -07:00
Wez Furlong
f7848cf96d lua: reduce a bit of boilerplate around registering wezterm.submodule 2022-07-06 15:26:21 -07:00
Wez Furlong
f1c53495e7 lua: add window:mux_window() and pane:mux_window() methods
These allow converting the gui versions of these objects
to the mux versions.

refs: https://github.com/wez/wezterm/issues/225
2022-06-27 20:28:26 -07:00
Wez Furlong
2e9fe87e34 lua: expand mux api
Allow iterating all windows at the mux layer.
windows allow iterating tabs.
Tabs allow iterating panes.

Versions of iteration that report additional information (like index,
active and positioning) are also added.

Panes can now reference their containing tab and window objects.
Tabs can now reference their containing window object.

refs: https://github.com/wez/wezterm/issues/1598 (sort of)
refs: https://github.com/wez/wezterm/issues/225
2022-06-27 13:19:03 -07:00
Wez Furlong
a282d07776 mux: add titles to mux window and tab objects
Previously, the mux layer had no internal understanding of titles other
than the Pane::get_title method to return state from a pane.

Users have asked for ways to explicitly set titles on windows and tabs,
so this commit is a step towards that.

The mux window and tab objects now store a title string.

The terminal layer now emits Alert::WindowTitleChanged when the window
title is changed via eg: OSC 0 or OSC 2.

The mux layer will respond to Alert::WindowTitleChanged by resolving the
window that corresponds to the source pane and amending its title.

The MuxWindow and MuxTab objects now provide accessor methods for the
title.

TabInformation (as used by format-tab-title and format-window-title) now
exposes the underlying window_id as well as tab_title and window_title.

The tab title can be changed via the lua MuxTab type, but there is not
currently an escape sequence associated with this.

The defaults for format-tab-title and format-window-title don't
currently consider these new title strings.

refs: https://github.com/wez/wezterm/issues/1598
2022-06-27 12:01:40 -07:00
Wez Furlong
fa02f6d5f0 cargo fmt 2022-06-18 07:17:16 -07:00
Wez Furlong
2aebf56c3e lua api: refine gui-startup example, add some more mux functions
The example now shows how to set up multiple workspaces

refs: #674
2022-06-18 07:14:07 -07:00
Wez Furlong
5fb60de62a lua: add MuxPane:send_text MuxPane:send_paste 2022-06-17 22:54:13 -07:00
Wez Furlong
00e5b9aae6 move wezterm.mux.split_pane(pane, {}) to pane:split{}
refs: #1949
refs: #674
2022-06-17 19:23:38 -07:00
Wez Furlong
4c03df884b docs: gui-startup, mux-startup and wezterm.mux
refs: #1949
refs: #674
2022-06-17 16:57:52 -07:00
Wez Furlong
824dc66610 lua mux: add window spawning and pane splitting
refs: #225
2022-06-17 11:56:57 -07:00
Wez Furlong
3170f9a13c lua mux: add a couple of window methods 2022-06-17 09:27:28 -07:00
Wez Furlong
e8bb0e03ee add wezterm.mux lua module
The intent is to expose Mux related functions to lua, so `wezterm.mux`
will be that module table.

In order to test this out in the debug overlay, I realized that the
overlay was running functions in a different thread and didn't have
access to the mux, so this commit also tweaks the debug overlay repl to
execute the input in the main thread.

The result is that it is now possible to do
`wezterm.mux.active_workspace()` in the debug overlay to print the
active workspace name.

More functions will follow.

refs: https://github.com/wez/wezterm/issues/225
2022-06-17 07:46:25 -07:00