Introduces a heap-based quad allocator that we cache on a per-line
basis, so if a line is unchanged we simply need to copy the previously
computed set of quads for it into the gpu quad buffer.
The results are encouraging wrt. constructing those quads; the
`quad_buffer_apply` is the cost of the copy operation, compare with
`render_screen_line_opengl` which is the cost of computing the quads;
it's 300x better at the p50 and >100x better at p95 for a full-screen
updating program:
full 2880x1800 screen top:
```
STAT p50 p75 p95
Key(quad_buffer_apply) 2.26µs 5.22µs 9.60µs
Key(render_screen_line_opengl) 610.30µs 905.22µs 1.33ms
Key(gui.paint.opengl) 35.39ms 37.75ms 45.88ms
```
However, the extra buffering does increase the latency of
`gui.paint.opengl` (the overall cost of painting a frame); contrast the
above with the latency in the same scenario with the current `main`
(rather than this branch):
```
Key(gui.paint.opengl) 19.14ms 21.10ms 28.18ms
```
Note that for an idle screen this latency is ~1.5ms but that is also true
of `main`.
While the overall latency in the histogram isn't a slam dunk,
running `time cat bigfile` is ~10% faster on my mac.
I'm sure there's something that can be shaved off to get a more
convincing win.
It's not the first time that I've solved a problem by slowing things
down... in this situation, a couple of very inefficient TUI programs had
flickering outputs in wezterm because they were filling a buffer with a
bunch of spaces to erase a screen before sending the main body of their
updates in a subsequent buffer chunk. wezterm would render the
intervening partially blank frame and appear to flicker.
The resolution is to add a small delay (3ms by default) before sending
data to the terminal model. If the output is readable in that time
we'll accumulate it with the pending set of actions so that the
whole batch can be applied "more atomically".
Take care: `time cat bigfile` is sensitive to this, so we want to
keep the latency as small as possible, and we also want to avoid
accumulating actions and only flushing them at the end of the file.
We use the existing buffer size (~1MB) as a threshold: we bump
a count of the number of input bytes that resulted in the current
set of actions, and if that exceeds that buffer size we flush it.
refs: https://github.com/wez/wezterm/issues/2443
d2892c6 switched to using recency only, but neglected to verify that
the edges of the candidate panes were actually touching, leading to
some weird results.
This commit uses recency only when the edges intersect, otherwise,
scores 0 for the candidate.
refs: #2374
This breaking API change allows us to explicitly generate EOF when the
taken writer is dropped.
The examples have been updated to show how to manage read, write
and waiting without deadlock for both linux and windows.
Need to confirm that this is still good on macOS, but my
confidence is high.
I've also removed ssh2 support from this crate as part of this
change. We haven't used it directly in wezterm in a long while
and removing it from here means that there is slightly less code
to keep compiling over and over.
refs: https://github.com/wez/wezterm/discussions/2392
refs: https://github.com/wez/wezterm/issues/1396
Since the initial attach is async, we'd create the window at the
default/initial size and then never reconcile the size of the remote
tabs once they'd attached.
This commit introduces an event that allows the gui window to do that.
The action that it takes is to take the max width and height between
its current size and the size of a newly added tab and resizes to
that new size, if it changed.
refs: https://github.com/wez/wezterm/issues/2133
refs: https://github.com/wez/wezterm/issues/2351
This commit allows wezterm to spawn programs into the host rather
than in the container environment.
It feels weird that it is so trivial to "break out" of the container
sandbox, but I'm not complaining.
There are some unfortunate consequences:
* there is no `wezterm` installed on the host, so no ability to `wezterm
cli` to control it from other apps
* The unix domain socket is scoped inside the sandbox, so there's "no
way" for `wezterm cli` to reach inside anyway.
But: with this, it is at least usable to start a flatpak and open a
shell.
refs: https://github.com/wez/wezterm/issues/2229
This is included only in the json output mode.
Note that this does not and cannot include positioning information known
only to the GUI, as there may not be a GUI. That means that window
position, tab bar and padding data are not known and not able to be
returned via this interface.
```
; wezterm cli list --format json
[
{
"window_id": 0,
"tab_id": 0,
"pane_id": 0,
"workspace": "default",
"size": {
"rows": 24,
"cols": 80,
"pixel_width": 1040,
"pixel_height": 672,
"dpi": 124
},
"title": "wezterm cli list --format json -- wez@foo:~",
"cwd": "file://foo/home/wez/",
"cursor_x": 0,
"cursor_y": 2,
"cursor_shape": "Default",
"cursor_visibility": "Visible",
"left_col": 0,
"top_row": 0
}
]
```
refs: #2319
This makes those fields usable in `wezterm cli list --format json`.
This doesn't change the ABI of the mux protocol, but prior to
this commit, those fields were always 0.
refs: #2319
There was a race condition where we could leave the tab
active index pointing to the wrong pane.
That meant that the tab information computed by the gui
layer would see no panes marked as active, and thus would
end up with no active tab.
This commit fixes that by clamping the active index to
the number of panes.
refs: https://github.com/wez/wezterm/issues/2304
The recent work on the scrollback made it easier to constrain the
search region, so expose those parameters to the Pane::search
interface and to the mux protocol.
Use those new parameters to constrain quickselect search to
1000 rows above and below the current viewport by default, and
add a new parameter to QuickSelectArgs that allows overriding that
range.
A follow-up commit could make the search/copy overlay issue a series
of searches in chunks so that it avoids blocking the UI when
searching very large scrollback.
refs: https://github.com/wez/wezterm/pull/1317
Previously this would create a new String because it had to, but
with the clustered storage we may be able to simply reference the
existing string as a str reference, so allow for that.
We didn't actually update the global config, just the per-window
configs, which led to weird stale throwbacks to earlier versions
of the config when spawning windows or new panes.
Fix that up by explicitly reloading the global config when the
window appearance is changed. That isn't ideal as we will reload
once per window, but it's "OK".
While poking at this, I noticed that the get/set config methods
on the termwiztermtab overlay weren't hooked up, and also made
a point of calling those for any overlays during a window config
reload event, so that per-window overrides are more likely to get
picked up and respected.
refs: https://github.com/wez/wezterm/issues/2295
The fixup callback can now by async, which makes it possible to use
other async functions in the callback.
There is an additional parameter to wezterm.exec_domain that allows
setting the label that is shown in the launcher menu.
It accepts either a string value or an async callback function
that can be used to compute the label dynamically.
An ExecDomain is a variation on WslDomain with the key difference
being that you can control how to map the command that would be
executed.
The idea is that the user can define eg: a domain for a docker
container, or a domain that chooses to run every command in its
own cgroup.
The example below shows a really crappy implementation as a
demonstration:
```
local wezterm = require 'wezterm'
return {
exec_domains = {
-- Commands executed in the woot domain have "WOOT" echoed
-- first and are then run via bash.
-- `cmd` is a SpawnCommand
wezterm.exec_domain("woot", function(cmd)
if cmd.args then
cmd.args = {
"bash",
"-c",
"echo WOOT && " .. wezterm.shell_join_args(cmd.args)
}
end
-- you must return the SpawnCommand that will be run
return cmd
end),
},
default_domain = "woot",
}
```
This commit unfortunately does more than should go into a single
commit, but I'm a bit too lazy to wrangle splitting it up.
* Reverts the nil/null stuff from #2177 and makes the
`ExtendSelectionToMouseCursor` parameter mandatory to dodge
a whole load of urgh around nil in table values. That is
necessary because SpawnCommand uses optional fields and the
userdata proxy was making that a PITA.
* Adds some shell quoting helper functions
* Adds ExecDomain itself, which is really just a way to
to run a callback to fixup the command that will be run.
That command is converted to a SpawnCommand for the callback
to process in lua and return an adjusted version of it,
then converted back to a command builder for execution.
refs: https://github.com/wez/wezterm/issues/1776
Previously, the mux layer had no internal understanding of titles other
than the Pane::get_title method to return state from a pane.
Users have asked for ways to explicitly set titles on windows and tabs,
so this commit is a step towards that.
The mux window and tab objects now store a title string.
The terminal layer now emits Alert::WindowTitleChanged when the window
title is changed via eg: OSC 0 or OSC 2.
The mux layer will respond to Alert::WindowTitleChanged by resolving the
window that corresponds to the source pane and amending its title.
The MuxWindow and MuxTab objects now provide accessor methods for the
title.
TabInformation (as used by format-tab-title and format-window-title) now
exposes the underlying window_id as well as tab_title and window_title.
The tab title can be changed via the lua MuxTab type, but there is not
currently an escape sequence associated with this.
The defaults for format-tab-title and format-window-title don't
currently consider these new title strings.
refs: https://github.com/wez/wezterm/issues/1598
Similar to 3b9be25161, but relax for
the ssh session when assume_shell="Posix".
Augument how we run the shell in this case as well, so that we make
an effort to run it as a login shell.
refs: #2092
refs: #2076
The heart of the issue is that `sudo -i` sets the cwd to the homedir
of the root user, and that isn't accessible to the regular unprivileged
user, and cannot be set as the cwd for the newly spawned panes/tabs.
A secondary issue is that it is hard to see what the error is without
improved diagnostics.
So this improves the diagnostics, and then changes the existence
check that we were doing for local domain spawns to try to read the
directory instead.
refs: https://github.com/wez/wezterm/issues/2120
This commit allows for the SplitPane internal action to use the
pane id of an existing pane as the source of the pane to be added
in the new split target, rather than spawning a new command.
This can be used to move a pane from one tab to another, and is
analagous to tmux's `join-pane` command.
refs: https://github.com/wez/wezterm/discussions/2043
refs: https://github.com/wez/wezterm/issues/1253
This, along with the plumbing included here, allows specifying
the destination of the split (now you can specify top/left, whereas
previously it was limited to right/bottom), as well as the size
of the split, and also whether the split targets the node at the
top level of the tab rather than the active pane--that is referred
to as full-width in tmux terminology.
https://github.com/wez/wezterm/issues/578
To do this, we split `Pattern` into the underlying pattern for the mux
layer (which is part of the codec), and another for the config layer,
so that we can specify this new mode.
At the gui layer, we translate the selection variant into the actual
selection text and map it to the mux Pattern enum.
When taking the selection text, we restrict it to just the first line.
refs: https://github.com/wez/wezterm/issues/1912
Turn on multi-line mode by default, and improve the localpane
search function to collapse runs of trailing whitespace into
just a newline.
That allows:
```
./target/debug/wezterm -n --config 'quick_select_patterns={"foo$"}'
```
to match the first line from this, but not the second:
```
printf "foo\nfoobar\n"
```
and this to match both:
```
./target/debug/wezterm -n --config 'quick_select_patterns={"^foo"}'
```
refs: https://github.com/wez/wezterm/issues/2008
Avoid using serde for mapping between Lua and Rust for the `Config`
struct.
This improves the build speed of the config crate by 2x; it goes down
from 30 seconds to 9 seconds on my 5950x.
I want to make some changes to the scrollback structure that
first require routing some operations through an accessor
method, so this commit does that.
It should have no functional difference.
The launcher menu code to perform attaching has been generalized
into a key assignment action and reimplemented in terms of that
action.
A detach action has been added to disconnect and detach.
refs: https://github.com/wez/wezterm/issues/1874
This commit allows the currently active window to:
* Spawn a new tab in the active window (rather than spawning
a new window) to host the connection status
* Auto-close that connection UI tab (rather than the whole window)
when the window is no longer needed
* Pass the current window through to use as the primary window when
assigning remote window/tabs.
The net effect of this is that there are fewer transient windows,
and that it is easier to connect a set of domains to the active
workspace.
refs: https://github.com/wez/wezterm/issues/1874
Previously, we'd create a clipboard handler associated with a GUI window
and take care to pass that down to the underlying Pane whenever we
spawned a new pane.
For the mux server, instead of being associated with a GUI window, the
clipboard was a special RemoteClipboard that would send a PDU through
to the client that spawned the window.
The bug here was that when that client went away, the clipboard for
that window was broken.
If the mux server was the built-in mux in a gui process this could
leave a tab without working OSC 52 clipboard support.
This commit restructures things so that the Mux is responsible for
assigning a clipboard handler that rephrases the clipboard event
as a MuxNotification.
Both the GUI frontend and the mux server dispatcher already listen
for mux notifications and translate those events into appropriate
operations on the system clipboard or Pdus to send to the client(s).
refs: #1790
Previously, we'd just default the resize quirk on for all programs on
Windows.
That pessimizes the otherwise fine behavior of `wezterm ssh` or mux
connections to unixy platforms.
This commit moves the quirk out of the config trait and makes it
a runtime property of the terminal, and then arranges for it
to be set when we know that we set up a conpty for the terminal.
refs: #1265
Pretty much the same test plan as b4c4c85683
but start wezterm:
./target/debug/wezterm -n --config 'ssh_domains={{name="s",remote_address="localhost"}}' connect s
This reliably propagates focus=true events, but if the client switches
focus away from a mux pane to a local pane, then the focus=false event
may not be propagated to the remote mux.
refs: #1608
wezterm cli spawn, and wezterm cli split-pane can use this information
to pick a default for the pane id when invoked from outside of wezterm.
refs: https://github.com/wez/wezterm/issues/1531
This commit centralizes the focus-loss logic to the Window so
that activating a new tab will deactivate the pane in the current
window.
Note that this cannot see overlays in the gui, but overlays shouldn't
care about focus, so it should be ok.
refs: https://github.com/wez/wezterm/discussions/796
This commit enables the following config to work for local (not mux yet!)
panes:
```lua
local wezterm = require 'wezterm'
wezterm.on("format-tab-title", function(tab, tabs, panes, config, hover, max_width)
if tab.is_active then
return {
{Background={Color="blue"}},
{Text=" " .. tab.active_pane.title .. " "},
}
end
local has_unseen_output = false
for _, pane in ipairs(tab.panes) do
if pane.has_unseen_output then
has_unseen_output = true
break;
end
end
if has_unseen_output then
return {
{Background={Color="Orange"}},
{Text=" " .. tab.active_pane.title .. " "},
}
end
return tab.active_pane.title
end)
return {
}
```
refs: https://github.com/wez/wezterm/discussions/796
This commit decomposes the main get_semantic_zones method into two
parts:
* A per-line portion, where the line ranges are cached (invalidated on
change)
* The overall screen portion, where the line ranges are merged
This changes the overall complexity of computing zones from
O(width * scrollback-height)
To an incremental:
O((width * number of changed lines since last query) + scrollback-height)
You can see some samples of elapsed time below; those show the times for
running both the old and the new implementation on the same data. The
number of lines/zones in the scrollback increases with each call and you
can see that the new implementation is a bit faster anyway at low
volumes but is significantly faster as the number of lines/zones
increases, because the amount of work is reduced.
```
get_semantic_zones: 71.708µs
get_semantic_zones_new: 59.041µs
get_semantic_zones: 71.166µs
get_semantic_zones_new: 9.166µs
get_semantic_zones: 44.291µs
get_semantic_zones_new: 4.208µs
get_semantic_zones: 69.791µs
get_semantic_zones_new: 10.291µs
get_semantic_zones: 59.375µs
get_semantic_zones_new: 7.958µs
get_semantic_zones: 52.5µs
get_semantic_zones_new: 4.5µs
get_semantic_zones: 91.791µs
get_semantic_zones_new: 20.916µs
get_semantic_zones: 229.916µs
get_semantic_zones_new: 109.208µs
get_semantic_zones: 224.125µs
get_semantic_zones_new: 15.208µs
get_semantic_zones: 291.791µs
get_semantic_zones_new: 11.833µs
get_semantic_zones: 238.875µs
get_semantic_zones_new: 12.625µs
get_semantic_zones: 468.458µs
get_semantic_zones_new: 126.583µs
get_semantic_zones: 460.5µs
get_semantic_zones_new: 25.666µs
get_semantic_zones: 358.291µs
get_semantic_zones_new: 19.541µs
get_semantic_zones: 436.833µs
get_semantic_zones_new: 17.875µs
get_semantic_zones: 313.166µs
get_semantic_zones_new: 15.25µs
get_semantic_zones: 333.958µs
get_semantic_zones_new: 16.541µs
get_semantic_zones: 364.666µs
get_semantic_zones_new: 14.041µs
```
Rather than just quitting the app and potentially silently killing off
a number of panes that might be running in other workspaces, we now
will pick one of those workspaces and activate it.
refs: #1531
This action causes the active workspace for the gui to change.
If the name is omitted a random name will be generated.
If the workspace doesn't exist, it will be be created.
The optional spawn parameter can be used to launch a specific
program into the new workspace; if omitted, the default prog
will be used.
The gui only supports a single active workspace. Switching workspaces
will repurpose existing gui windows and re-assign them to windows
in the new workspace, adjusting their size to fit those windows,
spawning new windows or closing unused windows as required.
The gui now exits when there are no panes in the active workspace,
rather than no panes at all.
refs: #1531
This commit updates the last input time for the active client
id when calling into local pane. That time is visible in the
`wezterm cli list-clients` output.
The mux now has a notion of which client is actively doing things.
This allows, for example, newly spawned windows to take on the
active workspace for a given client.
The gui now assigns a client id on startup, and sets the active
workspace to `default`.
The mux server temporarily overrides the active id to that of
the currently dispatching client when processing PDUs.
refs: https://github.com/wez/wezterm/issues/1531
Tidies up some code duplication within the mux protocol handler.
Move some of the logic into Mux, remove legacy Spawn Pdu to reduce
more duplication.
I want to dedup some of the similar logic that exists in the gui
spawn implementation as well in a follow up.
This is not exposed through any UX; the mux api allows setting
the workspace and propagating information about windows whose
workspace has changed.
Windows start with a blank workspace name.
This is just plumbing; nothing uses it yet.
refs: #1531
Define a way to compute a client ID and pass that through to the
mux server when verifying version compatibility.
Once associated, the session handler will keep some metadata
updated in the mux.
A new cli subcommand exposes the info:
```
; ./target/debug/wezterm cli list-clients
USER HOST PID CONNECTED IDLE WORKSPACE
wez mba.localdomain 52979 30.009225s 1.009225s
```
refs: #1531
If we know that the remote host is a unix system, and that it uses some
version of the posix shell, then we can adjust our command line to cd to
the requested directory (as set by OSC 7) and then exec the requested
command.
That's what SshDomain::assume_unix indicates and what this commit does.
If an ssh domain is set to use_multiplexer=false, it is now
possible to `wezterm connect` to it.
Previously, it was only possible to connect to domains that
used the mux client.
refs: https://github.com/wez/wezterm/issues/1456
They have their own versions of these options, and logically it doesn't
make sense to use the default_prog from the `local` domain with a wsl
domain.
refs: #1242
The idea is that we want to be able to spawn into wsl with the
convenience of a local domain, but without the awkwardness of
it having a different filesystem namespace.
It would also be great to be able to spawn a new tab or pane
in the same domain and pick up the cwd of the existing one.
The WslDomain allows the user to explicitly list WslDomains
and control eg: default shell, username and so on, but wezterm
will pre-fill a default list of domains based on the `wsl -l`
output that we were already using in the launcher menu.
The existing LocalDomain has been augmented to understand that
it may need to fixup a command invocation and that gives it
the opportunity to rewrite the command so that we can launch
it via `wsl.exe` and pass down the cwd and so on.
This same technique might be extensible to eg: docker instances
in the future.
This commit:
* Introduces `wsl_domains` config and its default list of wsl
distributions
* Creates LocalDomain instances from that list
* The launcher menu allows spawning a new tab via one of those domains
We need 100% of the info for it to work correctly, so this commit:
* Exposes the keyboard encoding mode via the Pane trait
* Adds the scan code to the RawKeyEvent
* Has the GUI perform the encoding if the keyboard is set that way
* Removes the basic encoder from termwiz in favor of the gui level one
The net result is that we bypass the Pane::key_up/Pane::key_down methods
in almost all cases when the encoding mode is set to win32-input-mode.
There is now a config option: allow_win32_input_mode that can be
used to prevent using this mode.
refs: #1509
Nothing generates them right now, and the mux client has no
way to represent them on the wire.
I'm considering constraining them to just win32 for now.
refs: https://github.com/wez/wezterm/issues/1509
When considering the fg process, we don't want a newly spawned
notepad.exe to show as the fg process in a cmd/pwsh pane, as it
runs async from the console and isn't attached to it.
We can extract the console handle from the process information and
use a 0 value handle to indicate win32 apps that are not attached
to any console.
We cannot compare console handle values directly: without probing
deeper into the handle we don't know that two differently valued
handles refer to different consoles, because a handle can be
duplicated into another with a different numeric value.
I noticed that sysinfo failed to yield info about 50% of the time on
macos!
Just go direct to the underlying system function; we don't need all
of the info that sysinfo collects in any case.
Previously, we would implicitly set it to the special SEQ_ZERO
value, but since that value always flags the row as changed,
it causes some over-invalidation issues downstream in wezterm.
This commit makes that parameter required, so that the code that
is creating a new Line always passes down the seqno from that event.
refs: #1472
ConPTY emits a sequence that sets the title to the name of the
program that is initially launched into it.
This commit tries to ignore that sequence in that circumstance,
so that the logic in b5d156c282
can more dynamically set the tab title.
If the pane title is the default `wezterm`, then return the
process basename instead. This makes the tab titles more useful
by default, although on Windows, conpty will set the title
to the initial executable path and defeat this.
Add `get_foreground_process_name` to both Pane and the lua wrapper.
Add `foreground_process_name` and `current_working_dir` fields to
`PaneInformation`. In order for those to be dynamically fetched,
switch the lua conversion for `PaneInformation` to be a UserData
with field access methods. It's a little more verbose but allows
us to lazily compute these two new fields.
refs: https://github.com/wez/wezterm/discussions/1421
refs: https://github.com/wez/wezterm/issues/915
refs: https://github.com/wez/wezterm/issues/876
Adds some plumbing to allow the GUI to implement a download handler
and connect that up for iterm2 image/file transfers that have their
inline property set to false.
Previously we'd just log an error.
Now we will by default download the file to the user's download
directory.
This behavior can be turned off via the new `allow_download_protocols`
configuration setting.
File transfers can be initiated on a remote host via the
https://iterm2.com/utilities/it2dl script.
When the download completes, a toast notification is shown that will
open the file when clicked.
refs: https://github.com/wez/wezterm/discussions/1450
Finally getting around to fixing this usability wart: this commit
changes the behavior of Window closing so that you can close a window
containing multiplexer panes without prompting and without killing
off those panes.
This is achieved through some plumbing:
* The mux can now advise Domains about an impending window closure,
giving them the opportunity to "do things" in readiness.
* The mux client domain informs the container ClientPane instances
to ignore the next Pane::kill call, which would otherwise inform
the mux server to kill the remote pane
* Pane:can_close_without_prompting now requires a CloseReason.
* ClientPane's can_close_without_prompting impl allows Window closing
without prompting on the assumption that the ignore-next-kill hack
above is working
refs: #848
refs: #917
refs: #1224