Rust 1.51 allows addressesing a long-standing TODO which was that we
shouldn't need to build a vendored copy of openssl on most sensible unix
systems.
We do require a vendored copy on macOS and Windows, but due to the way
that Cargo's feature resolver worked, it wasn't possible for this
requirement to be respected.
Rust 1.51 introduces `resolver="2"` which can deal with this feature
resolution!
https://doc.rust-lang.org/nightly/cargo/reference/features.html#feature-resolver-version-2
The upshot of this is that building wezterm on real unix systems that
are not macos will now link against the system libssl, resulting in both
a shorter compile time and less headaches arising from having a slightly
different openssl used by wezterm than the rest of the system.
cc: @jsgf
This persuades the CI to install both the arm and intel flavors
of the rust toolchain on macOS, and the deploy script to generate
a universal binary.
* need big sur to build for M1
* Use cross-compilation compatible mlua from my fork for now
Profiling showed that set_font_size was a hotspot. While there was
caching of the size info at the shaper layer, it was also needed in
the raster layer, so move it into the raster layer from the shaper
layer.
refs: #353
This causes `tmux -CC attach` to enter control mode and patch
into the terminal, printing out parsed event messages.
refs: https://github.com/wez/wezterm/issues/336
This commit moves a bunch of stuff around such that `wezterm` is now a
lighter-weight executable that knows how to spawn the gui, talk to
the mux or emit some escape sequences for imgcat.
The gui portion has been moved into `wezterm-gui`, a separate executable
that doesn't know about the CLI or imgcat functionality.
Importantly, `wezterm.exe` is no longer a window subsystem executable
on windows, which makes interactions such as `wezterm -h` feel more
natural when spawned from `cmd`, and should allow
`type foo.png | wezterm imgcat` to work as expected.
That said, I've only tested this on linux so far, and there's a good
chance that something mac or windows specific is broken by this
change and will need fixing up.
refs: #301
This is a bit of a switch-up, see this comment for more background:
refs: https://github.com/wez/wezterm/issues/265#issuecomment-701882933
This commit:
* Adds a pre-compiled mesa3d opengl32.dll replacement
* The mesa dll is deployed to `<appdir>/mesa/opengl32.dll` which by
default is ignored.
* When the frontend is set to `Software` then the `mesa` directory
is added to the dll search path, causing the llvmpipe renderer
to be enabled.
* The old software renderer implementation is available using the
`OldSoftware` frontend name
I'm not a huge fan of the subdirectory for the opengl32.dll, but
I couldn't get it to work under a different dll name; the code
thought that everything was initialized, but the window just rendered
a white rectangle.
This commit doesn't do anything specific to scrollback though!
It moves the implementation of the TermWizTermTab away from
a directly manipulated Surface and over to using the term::Terminal,
making the renderer look more like the one used by the local tab
and domain implementation.
As a side effect of doing this, we get scrollback management
for free.
refs: https://github.com/wez/wezterm/issues/201
I've been meaning to do this for a while: the intended purpose
is to use this to filter ansi escape sequences out of the prompt
in the shell pre-command hook.
This commit adds some plumbing that will use the github API to
probe the currently released version of wezterm, and if it is
newer than the running version, show a window with some release
information and links to the changelog and download page.
The checks can be disabled in the config (but require a restart
to take effect!) and default to checking every 24 hours.
If running an AppImage on linux, links directly to the appimage
download. In the future I'd like to have the download button
use zsync to apply the update to the local image.
Make a reasonable suggestion to the user based on similarity with
possible field names, but don't error out.
This facilitates evolving the configuration over time, and makes
the config more forgiving of typos.
This allows for slightly more fancy configuration in the future, but for
now it is rather simple: your lua script returns a configuration struct
with the same shape as that from the TOML file.
A `wezterm` module is provided to the script that provides some
constants to help understand the environment in which wezterm
is running.
I want to add some helpers that make setting up the fonts feel less
weird (lots of nesting in the data model makes this weird).
The ability to conditionally construct configuration is powerful
and helps to address the broader request in
refs: https://github.com/wez/wezterm/issues/152
An example config looks like this:
```lua
local wezterm = require 'wezterm';
print(wezterm.config_dir);
print(wezterm.executable_dir);
wezterm.log_error("w00t! running " .. wezterm.version
.. " on " .. wezterm.target_triple .. " " .. wezterm.home_dir);
return {
enable_scroll_bar = true,
enable_tab_bar = true,
ratelimit_output_bytes_per_second = 400000,
scrollback_lines = 350000,
font_dirs = {".dotfiles/fonts"},
window_padding = {
left = 2,
bottom = 2,
},
font = {
font = {{
family = "Operator Mono SSm Lig Medium",
}},
},
unix_domains = {
{
name = "unix",
}
},
ssh_domains = {
{
name = "localhost",
remote_address = "localhost",
username = "wez",
},
},
tls_clients = {
{
name = "cubetls",
remote_address = "cube-localdomain:8080",
bootstrap_via_ssh = "cube-localdomain",
},
},
tls_servers = {
{
bind_address = "192.168.1.8:8080",
},
},
hyperlink_rules = {
{
regex = "\\b\\w+://(?:[\\w.-]+)\\.[a-z]{2,15}\\S*\\b",
format = "$0",
},
},
font_rules= {
{
italic = true,
font = {
font = {{
family = "Operator Mono SSm Lig Medium Italic",
}}
},
},
{
italic = true,
intensity = "Bold",
font = {
font = {{
family = "Operator Mono SSm Lig Book Italic",
}}
},
},
{
intensity = "Bold",
font = {
foreground = "tomato",
font = {{
family = "Operator Mono SSm Lig Bold",
}}
},
},
{
intensity = "Half",
font = {
font = {{
family = "Operator Mono SSm Lig Light",
}}
},
},
},
}
```
That version has the ability to use SSH agent forwarding.
This commit doesn't enable that functionality, it's just updating
the version and adjusting for changes in the upstream.
The palette crate has a codegen step that translates svg_colors.txt to named.rs.
That makes it hard to build using buck.
Remove the palette dependency so termwiz is easier to build using buck.
I made sure the following code:
fn main() {
use termwiz::color::RgbColor;
let r = RgbColor::from_rgb_str("#02abcd").unwrap();
let r1 = r.to_tuple_rgba();
let r2 = r.to_linear_tuple_rgba();
println!("r1 = {:?}", r1);
println!("r2 = {:?}", r2);
}
prints
r1 = (0.007843138, 0.67058825, 0.8039216, 1.0)
r2 = (0.000607054, 0.4072403, 0.6104956, 1.0)
before and after the change.
This commit adjusts the features in Cargo.toml to allow building
without openssl on unix systems.
It teaches the native_tls flavor of the code to perform bootstrapping
via ssh, but is still not usable because there still isn't a way
to get native_tls to use PEM files.
Matching against the current dir when it includes a host and a
path seems like a handy way to automate selecting appropriate
theme/color/profile settings, so I'd like to make sure that
we have the full URL content available for that.
Refs: https://github.com/wez/wezterm/issues/115
Refs: https://github.com/wez/wezterm/issues/117