We were uploading all the packages as `wezterm-20220419.075038-r0.apk`
regardless of the alpine version.
Also, what we upload to the nightly release must not include a version
number, otherwise the release will hold an unbounded number of versions!
* add update-alternatives hooks for deb packages
Tested on ubuntu 20.04/21.10 and Linux Mint 20.3
* Apply suggestions from code review
Co-authored-by: Wez Furlong <wez@wezfurlong.org>
checkout seems to be failing for ubuntu 20 recently:
```
Deleting the contents of '/__w/wezterm/wezterm'
Initializing the repository
/usr/bin/git init /__w/wezterm/wezterm
Initialized empty Git repository in /__w/wezterm/wezterm/.git/
/usr/bin/git remote add origin https://github.com/wez/wezterm
Error: fatal: unsafe repository ('/__w/wezterm/wezterm' is owned by someone else)
To add an exception for this directory, call:
git config --global --add safe.directory /__w/wezterm/wezterm
Error: The process '/usr/bin/git' failed with exit code 128
```
Try reverting this as a workaround.
I wanted to use the Target::Pipe feature of env_logger so that we could
log to a log file as well as stderr, but it just doesn't work
(https://github.com/env-logger-rs/env_logger/issues/208).
Since we were already composing over the top of the logger in order
to capture data for our ringlog, this commit embraces that and makes
our logger responsible for both stderr and log file printing.
Thankfully, we can use the filter parsing code from env_logger to
avoid having to get too crazy with this.
Logs are stored in the runtime directory and look something like:
/run/user/1000/wezterm/wezterm-gui-log-596324.txt
Logs are collected on all platforms.
There isn't currently a thing to clean up logs.
The keys section was way too big; this splits it up into more
manageable pieces, adds a nice flow chart to show how key events
are processed and adds an example of using the new key tables feature.
This is a bit more compact and easier to edit.
A downside is that the search engine highlight can break the diagram and
cause it to emit a syntax error.
The centos8 builds have been failing today, and it appears to
be because https://www.centos.org/centos-linux-eol/ happened
about 3 years early and the URLs in the image are hard-broken.
https://forums.centos.org/viewtopic.php?f=54&t=78708 has some
info on re-pointing them to a vault subdomain.
The "right" thing to do is to migrate to centos 8 stream, but
I don't see a centos stream docker image from centos.
This commit attempts the manual migration steps to stream.
Let's see how this goes.
This commit switches back to wezterm-icon.svg as the source of
the icon, but modifies it:
* Removed mac style title bar + window manipulation icons
* Increases the corner radius
* Adjusts the text position and size
This makes it somewhere between the original and one of the alternate
icons in 98b71cbfb6
I chose to modify the original source as it didn't have padding
baked into the svg file, and I didn't feel like wrestling with
the contributed svg in inkscape to remove it.
This commit adds plumbing to support mapping the process tree to
lua objects which in turn allows a new `mux-is-process-stateful`
event to be defined by the user for finer control over closing
prompt behavior.
refs: #1412
`gh` is pre-installed in native runners only; when we build in a
container, we need to install it for ourselves.
This commit drops support for building on centos7 as it is a PITA
to get this working there.
I lost a few hours over the weekend because the GH release uploads
are flakey and the action I was using doesn't internally perform
retries. I had to manually delete the failed uploads from the release
and then re-trigger the builds across several platforms, several times
for both of the releases I pushed this weekend :-/
This commit speculatively switches over to using the GH cli in the
hopes that the error reporting is better, and also because it is
simpler to externally drive a retry loop.
Let's see how this goes.
I added this originally to see if the templating was working correctly.
With the recent changes to make it a cask, it's now much longer and
obscures some of the other more valuable output, so remove it.
Previously, we used `git describe --tags` to produce a version number
for non-released builds derived from the most recent tag + some info
such as the number of commits since that tag and then `g{HASH}`.
That always confuses people because the date portion at the front
looks old (it is typically the previous release) and the hash at
the end has that `g` in it.
This commit simplifies both the tag name used when making a release
and the computed version number take the date/time from the current
commit, and then append the hash. That way the version number always
corresponds to a commit.
This scheme doesn't help detect situations where the commit is
dirty, but I don't think the old one would have helped with that
either.
* Make alphabet and patterns configurable
* add docs
* Enhance scrollback search to support regex captures so that
searching for eg: `fo(o)` will select the last `o` in `foo`.
refs: https://github.com/wez/wezterm/issues/732
CI got broken by the termwiz release. This commit teaches the
various `git describe --tags` calls to filter to the wezterm
tags which all start with the year. We're match `20*` which should
be good for the next 79 years.
I've removed the vergen dependency as there was no way to teach it
to do the equivalent matching, and it wasn't a terrible burden
to just inline the git describe call anyway.
This commit reduces the cron schedule for nightly builds down from
hourly and to actually nightly (at ~3am).
The push-to-master flow now triggers effectively the same thing at push
time, so if anything, this will reduce the latency of the continuous
package build and deploy.
The push-to-master flow will now skip builds if it changes only the
docs.
I started this a while ago; it's pretty time consuming to produce
accessible and usable documentation for this sort of stuff, so
this isn't yet complete, but in the interest of avoiding additional
bit-rot, let's get this up.
refs: https://github.com/wez/wezterm/issues/257
This persuades the CI to install both the arm and intel flavors
of the rust toolchain on macOS, and the deploy script to generate
a universal binary.
* need big sur to build for M1
* Use cross-compilation compatible mlua from my fork for now
This commit provides a shell script that hooks into bash and zsh
to enable OSC 7 and semantic zones.
The packaging for Fedora and Debian deploys that script to
/etc/profile.d.
This commit moves a bunch of stuff around such that `wezterm` is now a
lighter-weight executable that knows how to spawn the gui, talk to
the mux or emit some escape sequences for imgcat.
The gui portion has been moved into `wezterm-gui`, a separate executable
that doesn't know about the CLI or imgcat functionality.
Importantly, `wezterm.exe` is no longer a window subsystem executable
on windows, which makes interactions such as `wezterm -h` feel more
natural when spawned from `cmd`, and should allow
`type foo.png | wezterm imgcat` to work as expected.
That said, I've only tested this on linux so far, and there's a good
chance that something mac or windows specific is broken by this
change and will need fixing up.
refs: #301
This includes a script to generate a screenshot from a wezterm
running the default config under X11.
It expects the iTerm2-Color-Schemes to be checked out alongside
the wezterm repo as it uses the dynamic color schemes scripts
to activate the schemes one by one and capture the display.
This is similar in spirit to the work in 4d71a7913a
but for Windows.
This commit adds ANGLE binaries built from
07ea804e62
to the repo. The build and packaging will copy those into the same
directory as wezterm.exe so that they can be resolved at runtime.
By default, `prefer_egl = true`, which will cause the window
crate to first try to load an EGL implementation. If that fails,
or if `prefer_egl = false`, then the window crate will perform
the usual WGL initialization.
The practical effect of this change is that Direct3D11 is used for the
underlying render, which avoids problematic OpenGL drivers and means
that the process can survive graphics drivers being updated.
It may also increase the chances that the GPU will really be used
in an RDP session rather than the pessimised use of the software
renderer.
The one downside that I've noticed is that the resize behavior feels a
little janky in comparison to WGL (frames can render with mismatched
surface/window sizes which makes the window contents feel like they're
zooming/rippling slightly as the window is live resized). I think this
is specific to the ANGLE D3D implementation as EGL on other platforms
feels more solid.
I'm a little on the fence about making this the default; I think
it makes sense to prefer something that won't quit unexpectedly
while a software update is in progress, so that's a strong plus
in favor of EGL as the default, but I'm not sure how much the
resize wobble is going to set people off.
If you prefer WGL and are fine with the risk of a drive update
killing wezterm, then you can set this in your config:
```lua
return {
prefer_egl = false,
}
```
refs: https://github.com/wez/wezterm/issues/265
closes: https://github.com/wez/wezterm/issues/156
The nightly builds seem to often trip over each other when
uploading the source tarball from ubuntu20.
Restrict it to being built only on the appimage build (ubuntu16).