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Commit Graph

36 Commits

Author SHA1 Message Date
Wez Furlong
7e49377313 font: avoid parsing fallback results from font-config
font-config can return a long list of fallback results for a given
font family, and we parse those to see if they match; once we've
found a match there's zero chance that that errort is helpful,
so break out of the loop.

Add some more trace logging to see if that helps.

refs: https://github.com/wez/wezterm/issues/379
2020-12-14 23:41:45 -08:00
Wez Furlong
c1fa08319e deps: upgrade euclid -> 0.22 2020-12-10 10:03:30 -08:00
Wez Furlong
22b4e99c82 tidy up default_dpi vs DEFAULT_DPI
This commit breaks the dependency from config -> window,
which in turn breaks the dependency from mux-server -> x11 libs
on linux.
2020-12-09 13:48:23 -08:00
Wez Furlong
2888428dda wezterm-font: add system font fallback on macOS
Teach the core text locator how to obtain the system fallback list
and add that to the fallback.

Fixup handling of ttc files on macOS; we'd always assume index 0
when extracting font info from the font descriptor.  We now make
the effort to enumerate the contents of the TTC and find a match.
2020-12-06 22:23:39 -08:00
Wez Furlong
ba9bc30b79 harfbuzz: skip some unused bits
don't bother building the coretext or uniscribe bits of harfbuzz
2020-12-05 14:19:47 -08:00
evs-ch
1a42b17727
Fixes building on aarch64 (#356)
827d94a seems to have broken building on aarch64. The fix is pretty
much adapted from bf962c8.
I know little about rust, so I might've missed some obvious issues with
this PR - it seems to work so far, though.
2020-11-26 20:41:04 -08:00
Wez Furlong
214390ba5a wezterm-font: remove some dead code 2020-11-25 22:12:40 -08:00
Wez Furlong
6ccef46989 wezterm-font: compute codepoint coverage for font-dirs
This commit adds support for computing the codepoint coverage for fonts
loaded from font-dirs and the built-in, in-memory fonts.

What this means is that if you have eg: a font with chinese glyphs in
your font-dirs but not explicitly listed in your wezterm config, if
chinese text is rendered and no match from your config is found, wezterm
will be able to find the font from your font-dirs and use that
implicitly.

Computing the codepoint coverage is relatively expensive so we defer it
until we need to perform it, and cache it.
2020-11-25 20:41:09 -08:00
Wez Furlong
d934a0ae88 wezterm-font: move FontDatabase into FontConfiguration
Previously, we'd enumerate the font dirs on every font resolve for
every bit of styled text.

This moves the new FontDatabase instances to be single instanced
in the FontConfiguration.  The font-dirs will be scanned once
on a config reload, but the built-in in-memory fonts will only
every be enumerated once per FontConfiguration instance.
2020-11-25 19:21:51 -08:00
Wez Furlong
b0bee3b036 wezterm-font: introduce FontDatabase
This tidies up the font-dir and built-in font management a little
bit and paves the way for codepoint -> font resolution for fonts
discovered in font-dirs.
2020-11-25 19:15:08 -08:00
Wez Furlong
80488ea14d improve freetype error context
Tag some font related errors with more context.
This makes it a bit easier to understand where a problem
is coming from.
2020-11-25 16:19:56 -08:00
Wez Furlong
4fd574cc7f freetype: enable FT_Error_String
By default, freetype doesn't include error strings and FT_Error_String
will always return NULL.  Turn on the compile time option that makes
this function useful!
2020-11-25 16:19:56 -08:00
Wez Furlong
ba44548d46 wezterm-font: teach gdi locator how to search for fallback fonts
This commit uses a bit of DirectWrite to discover which font(s)
can be used to render a set of codepoints.

While hooking this up, I found that the method we were using
to extract the font data didn't handle TTC data so this commit
improves some parser diagnostics and handling for that.

refs: https://github.com/wez/wezterm/issues/299
2020-11-25 16:19:56 -08:00
Wez Furlong
58eb8e3614 wezterm-font: move caching of freetype font size into Face
Profiling showed that set_font_size was a hotspot.  While there was
caching of the size info at the shaper layer, it was also needed in
the raster layer, so move it into the raster layer from the shaper
layer.

refs: #353
2020-11-25 09:20:14 -08:00
Wez Furlong
5fbb6a4400 wezterm-font: cache metrics lookup in harfbuzz shaper
98f289f511 causes more metrics retrieval
than in earlier versions; each unchached glyph render would trigger
a metrics recompute for the relevant font.

Add a simple cache for this.

refs: #353
2020-11-24 18:19:49 -08:00
Wez Furlong
827d94a9a8 wezterm-font: add find-fall-back-for-codepoints concept
This commit makes some adjustments to FontConfiguration and LoadedFont
such that it the shaper is unable to resolve a (non-last-resort) font
for a set of codepoints, the locator can be used to try to find a
font that has coverage for those codepoints.

At the moment this is a bit limited:

* Only the font-config locator implements this function
* The directory based locator isn't actually an implementor of the
  locator trait and doesn't have a way to be invoked for this.
2020-11-24 18:03:32 -08:00
Wez Furlong
3652a8360f wezterm-font: fix typo in error message 2020-11-24 12:37:11 -08:00
Wez Furlong
6e8f8298af wezterm: explain where the font came from in fallback errors
Make an effort to explain what failed to load and where it came from,
and funnel users to the documentation on font configuration.

The message presented is slightly different depending on whether
we think that the font was their primary font, an explicitly
specified font_rule or an implicitly synthesized font_rule.

refs: #340
2020-11-24 08:49:26 -08:00
Wez Furlong
98f289f511 wezterm-font: improve fallback font scaling
Use the scaling factor between the font metrics for the base font
and those of the fallback font selected for a given glyph.

The scenario is this: the base font is typically the first one selected
from the font configuration.  There may be multiple fallback fonts that
are different sizes; for instance, the Font Awesome font has glyphs that
are square in aspect and are thus about twice the width of a typical
textual monospace font.  Similarly, Noto Color Emoji is another square
font but that has a single set of bitmap strikes at a fixed 128 px
square.

The shaper returns advance metrics in the scale of the containing font,
and the rasterizer will target the supplied size and dpi.

We need to scale these to match the base metrics.

Previously we used a crude heuristic to decide whether to scale,
and that happened to work for Noto Color Emoji but not for Font Awesome,
whose metrics were just inside the bounds of the heuristic.

This commit allows retrieving the metrics for a given font_idx so
that we can compute the correct scale factor without any heuristics,
and applies that to the rasterized glyph.

refs: https://github.com/wez/wezterm/issues/342
2020-11-23 16:59:30 -08:00
Wez Furlong
65ac2269dd wezterm-font: fix exact match of full font name
Don't short circuit on just the family portion of the name;
if the criteria don't match there, we should fall back to
test against the full font name.

closes: https://github.com/wez/wezterm/issues/341
2020-11-23 15:01:19 -08:00
Wez Furlong
a063d20cf0 wezterm: improve shaping of emoji
This is one of those massive time sinks that I almost regret...
As part of recent changes to dust-off the allsorts shaper, I noticed
that the harfbuzz shaper wasn't shaping as well as the allsorts one.

This commit:

* Adds emoji-test.txt, a text file you can `cat` to see how well
  the emoji are shaped and rendered.

* Fixes (or at least, improves) the column width calculation for
  combining sequences such as "deaf man" which was previously calculated
  at 3 cells in width when it should have just been 2 cells wide, which
  resulted in a weird "prismatic" effect during rendering where the
  glyph would be rendered with an extra RHS portion of the glyph across
  3 cells.

* Improved/simplified the clustering logic used to compute fallbacks.
  Previously we could end up with some wonky/disjoint sequence of
  undefined glyphs which wouldn't be successfully resolved from a
  fallback font.  We now make a better effort to consolidate runs of
  undefined glyphs for fallback.

* For sequences such as "woman with veil: dark skin tone" that occupy a
  single cell, the shaper may return 3 clusters with 3 glyphs in the
  case that the font doesn't fully support this grapheme.  At render
  time we'd just take the last glyph from that sequence and render it,
  resulting in eg: a female symbol in this particular case.  It is
  generally a bit more useful to show the first glyph in the sequence
  (eg: person with veil) rather than the gender or skin tone, so the
  renderer now checks for this kind of overlapping sequence and renders
  only the first glyph from the sequence.
2020-11-23 13:45:38 -08:00
Wez Furlong
69d56fc868 wezterm-font: remove some dead code 2020-11-23 08:43:53 -08:00
Wez Furlong
3bd8d8c845 wezterm-font: bundle a last resort font
Bundle the *Last Resort High-Efficiency* font from
https://github.com/unicode-org/last-resort-font/
version 13.001 (Oct 22 2020).

This provides a more useful fallback glyph than we'd otherwise
produce if there is no matching glyph in any of the fonts.

Its license is OFL-1.1 which is compatible with the other
bundled fonts.
2020-11-22 16:12:20 -08:00
Wez Furlong
4500510d5c wezterm-font: improve perf of windows font locator
This avoids enumerating and parsing all fonts on startup, and improves
matching in general.
2020-11-22 12:39:29 -08:00
Wez Furlong
534cdfeaf2 wezterm-font: cargo fmt and fix comment
refs: #337
2020-11-22 11:23:58 -08:00
Wez Furlong
30cc10d4cf wezterm-font: remove font-loader dependency
This commit replaces it with the underlying core text calls
on macos.

refs: #337
2020-11-22 11:19:44 -08:00
Wez Furlong
9ca428c4e1 wezterm-font: remove font-loader dep on windows
There are a number of cases where font-loader might panic on windows,
and the optional font-loader dep causes problems with `cargo vendor`
in #337, so this is a step to removing that dep.

This commit makes direct GDI calls to enumerate monospace truetype
fonts from the system and then applies our normal matching on the
result.
2020-11-22 10:27:48 -08:00
Wez Furlong
ddc4c1b624 wezterm: fixup some allsorts shaping cases
* Fixes `keycap 0` by plucking out the prior character for an
  EnclosingMark
* Fixes lookahead for VariationSelector

refs: #66
2020-11-20 18:44:28 -08:00
Wez Furlong
a2a64e80a7 wezterm: update allsorts shaper
The current master of allsorts supports color fonts in both bitmap and
svg varieties.  I'm interested to see if I can teach wezterm to render
the svg based variety in a subsequent diff.

First though, it's times to dust off our allsorts shaper logic.

This commit updates to point to the current master of allsorts at the
time of writing; there's a little bit of API fanout that makes it a bit
easier to manage font fallback.

The fallback logic has been improved so that we can now successfully
fall back to the emoji font.

The shaping logic has been improved so that we turn on the options that
enable ZWJ for combining sequences of emoji, such as "man health
worker".

Running with the allsorts shaper enabled produces generally superior
emoji/ligature substitution results compared to harfbuzz with Noto Color
Emoji; the "man health worker" and the flags (eg: `flag: England`) from
the subdivsion-flag section don't get substituted at all with harfbuzz,
but do produce appropriate glyphs with allsorts.

refs: https://github.com/wez/wezterm/issues/66
2020-11-20 16:56:07 -08:00
Wez Furlong
720a6fd9b6 wezterm: fixup dark edges on text
9892b16d40 adjusted how the text
colors are produced; it resulted in some ugly dark edges, especially
on lighter backgrounds.

This commit routes that tint via an alpha compositing helper which
produces smoother edges.

refs: #320
2020-11-15 15:17:23 -08:00
Wez Furlong
9892b16d40 wezterm-font: tidy up some font hinting/aa options
This commit more cleanly separates the load from the render flags,
and fixes up the render call; at some point this got messed up such
that we'd never end up with freetype returning subpixel format data
(LCD) and instead we'd only ever get grayscale data.

With that fixed, it's apparent that the colorization of the glyph
data was wonky in the shader so this commit also cleans this up.

refs: #320
refs: #121
2020-11-14 17:27:31 -08:00
Wez Furlong
72492c1517 font: tidy up imports/exports a bit 2020-11-11 20:31:26 -08:00
Jeremy Fitzhardinge
bf962c8b1a Use right char type for ffi binding
On aarch64, `char` is unsigned (unlike x86-64 where it's signed), so use
`c_char` for the pointer so that it always matches the architecture.
2020-11-11 20:31:18 -08:00
Wez Furlong
ea0d8d6f11 wezterm-font: remove font-kit dep
This wasn't used by anything and the version was getting pretty stale.
Upgrading is awkward because newer versions pull in an incompatible
freetype library version.
2020-10-24 22:01:00 -07:00
Wez Furlong
7d843c6b24 wezterm: fixup win32 build for wezterm-gui changes
refs: #301
2020-10-24 17:00:07 -07:00
Wez Furlong
7e8c5a06bb split gui into wezterm-gui executable
This commit moves a bunch of stuff around such that `wezterm` is now a
lighter-weight executable that knows how to spawn the gui, talk to
the mux or emit some escape sequences for imgcat.

The gui portion has been moved into `wezterm-gui`, a separate executable
that doesn't know about the CLI or imgcat functionality.

Importantly, `wezterm.exe` is no longer a window subsystem executable
on windows, which makes interactions such as `wezterm -h` feel more
natural when spawned from `cmd`, and should allow
`type foo.png | wezterm imgcat` to work as expected.

That said, I've only tested this on linux so far, and there's a good
chance that something mac or windows specific is broken by this
change and will need fixing up.

refs: #301
2020-10-24 16:40:15 -07:00