1
1
mirror of https://github.com/wez/wezterm.git synced 2024-12-26 06:42:12 +03:00
Commit Graph

263 Commits

Author SHA1 Message Date
Wez Furlong
60e89f6328 Fix latency issue with clipboard/selection handling
We now use mio to select on both the xcb connection and the
channel that we're using to bridge the threads.
2018-02-27 23:56:20 -08:00
Wez Furlong
aad282cb81 and move some more of the clipboard code around 2018-02-27 22:14:10 -08:00
Wez Furlong
451f7b37bb move some more clipboard code around 2018-02-27 22:06:44 -08:00
Wez Furlong
0181a1ccfc refactor clipboard code
No real functional changes, this is just moving some things
around to make it a bit easier to address the laggy selection
handling.
2018-02-27 21:57:17 -08:00
Wez Furlong
27ab1b65a0 Add support for F-keys
Fixes https://github.com/wez/wezterm/issues/11
2018-02-27 08:01:41 -08:00
Wez Furlong
981d939298 More gracefully handle running out of texture space
I manually checked this by setting TEX_SIZE to a small value
and watching the log reallocate progressively larger sizes.
2018-02-24 23:05:20 -08:00
Wez Furlong
f4d3ea6e05 remove stray debug print 2018-02-24 17:35:39 -08:00
Wez Furlong
4092796db3 Fix an issue where the background color rendered gray instead of black
When using the default monospace font on ubuntu (typicaly
DejaVuSansMono), the texture atlas would end up the bottom left pixel
being a shade of gray.

Since we were using (0,0) coords for whitespace cells, all whitespace
cells would appear shaded gray.

We now reserve a black pixel in the bottom left of the underline texture
and switch to that for whitespace instead.

I added Debug support to the ColorPalette while tracking this down,
and figured that I might as well keep it.
2018-02-24 17:28:35 -08:00
Wez Furlong
abc06620b8 add support for implicit hyperlinks 2018-02-24 15:43:02 -08:00
Wez Furlong
478c64e05e Parse command line arguments
We can now run something other than the shell.
2018-02-23 08:41:46 -08:00
Wez Furlong
7af77d34a0 Improve wheel scrolling
We now scroll further if you wheel harder
2018-02-23 08:10:11 -08:00
Wez Furlong
90dd732aee make selected and cursor text fg/bg configurable
Previously we only allowed changing the cursor bg color, now we
get 4 different color settings for this!
2018-02-23 07:57:52 -08:00
Wez Furlong
3f6a1f758b restore original window position when exiting fullscreen
We do some bookkeeping of our own because the get_position() method
appears to return stale data on Linux.
2018-02-23 00:10:42 -08:00
Wez Furlong
d661cf2894 take a stab at hidpi scaling for Jacob
I noticed this looked crazy when he dragged the window between
screens, so maybe this is better?
2018-02-22 23:50:52 -08:00
Wez Furlong
2c74a9fe1b Add primitive Alt-Enter shortcut for fullscreen mode
We'll want to make the bindings configurable in the future.
2018-02-22 23:31:20 -08:00
Wez Furlong
1245bfc065 use text mouse cursor by default, switch to hand cursor on hover 2018-02-22 23:22:08 -08:00
Wez Furlong
1fdbb33010 also need a receiver method 2018-02-22 23:06:50 -08:00
Wez Furlong
4878aef542 factor out clipboard bits as a trait
This will make it easier to plug in macos support later.
2018-02-22 22:53:50 -08:00
Wez Furlong
64c0873ba3 don't fail if lcd filtering is not supported
This was happening on a fedora based distro
2018-02-22 22:14:33 -08:00
Wez Furlong
296c27d3ff rustfmt 2018-02-22 21:16:02 -08:00
Wez Furlong
9673c8c1b7 roll back bundling of harfbuzz
This will likely break travis; I'll follow up with something to help with that.

Refs: https://github.com/wez/wezterm/issues/1
2018-02-22 21:07:17 -08:00
Wez Furlong
4a66bf98ca "centralize" conn.flush()
I've noticed a bit of sluggishness when pasting text from the
terminal and into chrome.  This doesn't fix it, but it moves
things a bit closer to how they should be.
2018-02-22 20:55:03 -08:00
Wez Furlong
6bf691947d fixup sluggish selection dragging 2018-02-22 14:36:06 -08:00
Wez Furlong
6232ebf1c6 make refresh rate more regular 2018-02-22 14:34:57 -08:00
Wez Furlong
c8f3add5cc At is also covered by ReceivedCharacter 2018-02-22 14:28:56 -08:00
Wez Furlong
42323a5be8 plumb clipboard stuff into the wakeup stuff 2018-02-22 09:02:01 -08:00
Wez Furlong
3fb247d22c avoid spurious unhandled warning about these keys 2018-02-22 08:48:20 -08:00
Wez Furlong
d03564aa10 paint after each window input, remember mods for text input
Also need to tweak how we handle ALT-x and CTRL-x as the case of the input
is different with glium vs. xcb
2018-02-22 08:41:51 -08:00
Wez Furlong
697f07cb51 Don't need to worry about MAPPING_NOTIFY events for clipboard 2018-02-22 08:41:27 -08:00
Wez Furlong
79ebf717e8 provide a more targeted channel for wakeups
This allows using the mio poll timer as the signal for drawing
frames, rather than always drawing them after each byte is read
from the pty.   We're using 50ms as the frame interval at the moment.
2018-02-22 01:44:07 -08:00
Wez Furlong
f6a95aafcf use less cpu while idling
This does mean that we paint more frequently (basically after every
read from the pty), so our perf for large files is down.
2018-02-22 01:15:28 -08:00
Wez Furlong
ac7d2a9cda simplify child waiting 2018-02-22 00:35:51 -08:00
Wez Furlong
c9c5b25b01 suppress dead code warning about clip_thread
We want it to live in the struct until it Drops, and the compiler
is helpfully telling us that we don't access it.
2018-02-22 00:23:11 -08:00
Wez Furlong
6f3b6d7018 remove unused x11 dep 2018-02-22 00:19:12 -08:00
Wez Furlong
bd4e745380 go all-in on glutin and remove my own xcb based code 2018-02-22 00:18:10 -08:00
Wez Furlong
3c379978d2 enable paste and link clicking in glutin backend 2018-02-22 00:07:04 -08:00
Wez Furlong
8cb8d7d613 wire up sigchld 2018-02-21 23:51:52 -08:00
Wez Furlong
df0e85abaf hook up input events for glutin 2018-02-21 23:37:19 -08:00
Wez Furlong
ae5910af54 Start breaking the clipboard code out from the window code
This facilitates using the core of glutin without having too much
custom event loop dispatching.
2018-02-21 20:35:58 -08:00
Wez Furlong
d876d23a28 stub for a glutin based window
It can render the terminal but doesn't handle input of any kind.
2018-02-21 00:16:03 -08:00
Wez Furlong
c39dbdc356 stubs for macos font loading 2018-02-20 22:33:09 -08:00
Wez Furlong
a7f2757452 rustfmt update 2018-02-20 22:08:19 -08:00
Wez Furlong
9dadffcf1e fix compile for child waiter on !linux 2018-02-20 21:32:44 -08:00
Wez Furlong
e9e3e47b94 make fontconfig/freetype conditional 2018-02-20 20:55:03 -08:00
Wez Furlong
e2462ea16a refactor rasterizer 2018-02-20 20:49:16 -08:00
Wez Furlong
999396bc45 separate out the fontconfig/freetype code 2018-02-20 20:20:37 -08:00
Wez Furlong
b35fc8a3b1 remove helper method 2018-02-20 19:58:47 -08:00
Wez Furlong
dd4c9d6683 refactor the font loading code
This is the first step towards making this code more system independent.
2018-02-20 19:53:50 -08:00
Wez Furlong
b66f93ad11 add non-linux sigchld waiter 2018-02-20 17:34:32 -08:00
Wez Furlong
a4b55ecffb macos pty api has some mutable ptrs 2018-02-20 17:13:19 -08:00
Wez Furlong
e2529d1837 Move opengl code into its own module 2018-02-20 15:46:05 -08:00
Wez Furlong
4efef794fe move Renderer to its own file
It is now independent of the X11 code
2018-02-20 15:43:42 -08:00
Wez Furlong
39a0b6c9fd extract render code into Renderer class 2018-02-20 15:33:21 -08:00
Wez Furlong
e1cd44922f move x11 code around
idea is to reduce the cfg attributes and make it easier to
split into system dependent renderers
2018-02-20 15:02:39 -08:00
Wez Furlong
5a99dd143c move hbwrap into harfbuzz crate 2018-02-20 14:32:28 -08:00
Wez Furlong
fe1ae0b7eb Be more particular about platform deps 2018-02-20 14:17:28 -08:00
Wez Furlong
e7d99024bb build our own harfbuzz for broader compat 2018-02-20 12:33:30 -08:00
Wez Furlong
9a5e7999da TODONE 2018-02-20 08:13:36 -08:00
Wez Furlong
9da069e1e9 clean up atlas api
We now bubble up an error if we ran out of texture space.
Previously we'd allocate a new texture but that wouldn't help anyone.

I've bumped up the texture size by default, too.

Longer term we should catch this, blow the font cache, cancel the
pending render and re-render.
2018-02-20 08:09:12 -08:00
Wez Furlong
e6f42987ca remove another unused crate 2018-02-20 07:41:19 -08:00
Wez Furlong
5ff473872d Eliminate the third draw call
We can consolidate the underline/strike glyph rendering with
the background layer pass.
2018-02-19 22:02:27 -08:00
Wez Furlong
279b2018fd Render cursor and selection for resized lines
If the user enlarges the terminal we can have regions of the vertex
buffer that have colors that default to alpha channel 0.  This is
normally fine but breaks rendering of the cursor and the selection;
those attributes are out of band from the normal cell attributes,
especially for whitespace cells, so we need to handle those in
the degenerate case at the end of a line render.

Refactor the code that computes the cursor and selection colors
so that we can call it and use it in both places.
2018-02-19 21:29:27 -08:00
Wez Furlong
d55d5855a5 set CLIPBOARD as well as PRIMARY selection when selecting 2018-02-19 20:53:12 -08:00
Wez Furlong
966eb2ce4c Don't loop to read from pty
We don't need to be greedy in handling this read.  It is important
not to for example when a lot of data is being written to the pty
we don't want that to starve the gui event handler and block sending
an interrupt signal.
2018-02-19 07:56:33 -08:00
Wez Furlong
a0faebad8b Clear some rendering artifacts from the rhs of the screen
These would get left behind after making the window wider
and then switching between alt screen and the main screen.
2018-02-19 00:15:11 -08:00
Wez Furlong
52f6e3c0bd tweak the underline position 2018-02-18 23:53:54 -08:00
Wez Furlong
bc2c77aa1c fixup alpha for tinted colors
Needed to de-pre-multiply(!) the color channels by the alpha to avoid
them getting too dark.
2018-02-18 23:48:21 -08:00
Wez Furlong
9bc0eee1e2 Re-enable underlining of whitespace
This was a hangover from an earlier iteration and isn't needed any more.
2018-02-18 23:08:49 -08:00
Wez Furlong
450ed0e82c don't explode when scrolling back 2018-02-18 23:04:11 -08:00
Wez Furlong
e87f129ded We now do a better job at rendering dejavusansmono
The descender in that font seems bad, so guestimate something that works
better for us.
2018-02-18 21:59:28 -08:00
Wez Furlong
8afbcc8ee0 clear adjust for whitespace glyphs 2018-02-18 20:37:13 -08:00
Wez Furlong
4818cdb838 improve font rendering by reducing hinting level
and using a more robust color multiplication function.
2018-02-18 20:30:53 -08:00
Wez Furlong
69278e8fde whoops, fixup width calc for single width glyphs 2018-02-18 17:53:39 -08:00
Wez Furlong
fa0549b76e add some more comments
and back out the get_all flag that was added as a temp workaround
in the earlier stages of adding opengl support.
2018-02-18 17:21:02 -08:00
Wez Furlong
3ccb0c24ef Add third pass draw for underline/strikethrough rendering 2018-02-18 17:12:53 -08:00
Wez Furlong
f51b99cb73 remove some more dead bits and plumb underline/strike into shader 2018-02-18 14:52:10 -08:00
Wez Furlong
a1e5a17e94 remove some dead code 2018-02-18 14:48:24 -08:00
Wez Furlong
6f6622c659 pass has_color flag through to fragment shader 2018-02-18 14:22:43 -08:00
Wez Furlong
8d6950f586 Do a better job at rendering double wide glyphs
Color emoji look a bit jagged so we may have a rounding problem
for those.  Will revisit them later.
2018-02-18 14:17:31 -08:00
Wez Furlong
a4c45fa321 use a single big vertex buffer 2018-02-18 11:31:00 -08:00
Wez Furlong
4acfd82e87 Default::default for Vertex & Point 2018-02-17 22:17:17 -08:00
Wez Furlong
6e3eb9747a use texture atlas 2018-02-17 21:34:01 -08:00
Wez Furlong
1607ba4443 Add untested code for managing a texture atlas 2018-02-17 20:37:07 -08:00
Wez Furlong
de700e0207 make it very slightly cheaper to enumerate the screen lines 2018-02-17 15:04:48 -08:00
Wez Furlong
f8b596bd7c remove more now-dead code 2018-02-17 14:02:02 -08:00
Wez Furlong
878bc4e082 update underline/strike rendering to opengl 2018-02-17 13:50:55 -08:00
Wez Furlong
d86f7ff2df remove unused bits 2018-02-17 12:18:29 -08:00
Wez Furlong
2b2e443c7b fix glyph y scale for color emoji 2018-02-17 12:17:36 -08:00
Wez Furlong
98c66b1919 remove unused variables 2018-02-17 12:00:29 -08:00
Wez Furlong
261a6cb6c6 remove some dead xproto code from xgfx 2018-02-17 12:00:13 -08:00
Wez Furlong
220e73e528 clean up more of the rendering
We can now render bg colors, selection, cursor, and the text has
reasonable proportions, and coloring.

bright cyan on blue has some black AA artifacts that I need to
investigate.
2018-02-17 11:53:54 -08:00
Wez Furlong
b8eb6dbedc make color -> uniform conversion more ergonomic 2018-02-17 08:25:59 -08:00
Wez Furlong
6991f5c6e0 fixup rendering of wide and color glyphs 2018-02-17 08:19:01 -08:00
Wez Furlong
cbad708398 the glyphs now have the correct proportions 2018-02-17 07:37:06 -08:00
Wez Furlong
9c4d26827e draw ghostly looking glyphs 2018-02-17 07:23:59 -08:00
Wez Furlong
c8a58cac06 we now render useless blocks in the fg color via gl 2018-02-16 23:28:51 -08:00
Wez Furlong
20965e786f start hacking on OpenGL ES2 rendering 2018-02-16 21:44:56 -08:00
Wez Furlong
236960e1a8 squeeze one extra row in at the bottom of my screen 2018-02-11 18:54:18 -08:00
Wez Furlong
0ae6b3e753 use xdg-open to open links on click 2018-02-11 12:41:31 -08:00
Wez Furlong
21f0e3fd98 Recognize clicks on hyperlinks
There's plumbing for handling these events in the TerminalHost
trait, but we don't do anything beyond printing them at the moment.
2018-02-11 12:28:37 -08:00