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Commit Graph

51 Commits

Author SHA1 Message Date
Wez Furlong
604ef152be
add wezterm cli activate-pane, wezterm cli activate-tab
refs: #3352
refs: https://github.com/wez/wezterm/issues/886
2023-03-24 17:32:55 -07:00
Wez Furlong
622ea1add8
mux: notify clients when the size/structure of a tab changes
This helps to notify when eg: splits are changed, or the tab
is resized by another client.

refs: https://github.com/wez/wezterm/issues/2133
refs: https://github.com/wez/wezterm/issues/2351
refs: https://github.com/wez/wezterm/issues/783
2023-03-24 17:28:34 -07:00
Wez Furlong
f71bce1727
mux: propagate pane focus change events to clients
This commit causes the mux to generate a PaneFocused notification
when the active pane is changed.

The mux server will forward that as a unilateral PDU to connected
clients.

The clientpane implementation will handle that by applying the
same state to the local mux.

refs: #2863
2023-03-24 13:13:31 -07:00
Wez Furlong
2b298f5f96
mux: pass gui window position through from new mux window
Threads through a GuiPosition from mux window creation to allow it to be
used when the corresponding gui window is created.

SpawnCommand now has an optional position field to use for that purpose.

```lua
wezterm.mux.spawn_window {
  position = {
    x = 10,
    y = 300,
    -- Optional origin to use for x and y.
    -- Possible values:
    -- * "ScreenCoordinateSystem" (this is the default)
    -- * "MainScreen" (the primary or main screen)
    -- * "ActiveScreen" (whichever screen hosts the active/focused window)
    -- * {Named="HDMI-1"} - uses a screen by name. See wezterm.gui.screens()
    -- origin = "ScreenCoordinateSystem"
  },
}
```

refs: https://github.com/wez/wezterm/issues/2976
2023-02-05 21:43:37 -07:00
Wez Furlong
d2fd2c6b1a
remove some debug prints
These are no longer needed
2023-02-05 18:00:22 -07:00
Wez Furlong
6968ad5c3c
Add quit_when_all_windows_are_closed config option
refs: https://github.com/wez/wezterm/issues/3057
2023-02-05 16:55:56 -07:00
Wez Furlong
b01aa129f7
add WindowOps::focus, ActivateWindow, window:focus()
Only implemented on X11 so far.
Note that Wayland doesn't support this action at all.

refs: https://github.com/wez/wezterm/issues/2973
2023-01-18 22:58:48 -07:00
Wez Furlong
5da0ef4c12
macos: fixup application termination
The recently added app delegate was telling cocoa that we'd decide
to quit later in response to termination requests, blocking
shutdown/logout/restart.

This commit introduces a macos native modal alert to let the user
decide whether to quit or not.

While testing this, I noticed that in some cases, our internal choice
to quit had no effect.  Reading the fine print of NSApp::stop, it sounds
like calling it from a modal context will only stop a modal rather then
exit out of NSApp::run, so we explicitly bounce through an event
callback to try to make it exit from the right place.

I'm not 100% convinced by this.  I've left some debug prints in for
now to see if those give some insight in the future.

refs: https://github.com/wez/wezterm/issues/2944
2023-01-12 16:49:19 -07:00
Wez Furlong
b1c3103a08
macos: update menubar when the config reloads
This is moderately painful to do, because of some objc/cocoa lifetime
concern that causes a crash when attempting to simply replace the
entire menubar, so we try to find/update items instead.

refs: https://github.com/wez/wezterm/issues/1485
2022-12-24 00:10:04 -07:00
Wez Furlong
37b5dd91a5
move OpenInBrowser -> KeyAssignment
This allows defining those help actions that open URLs in the main
commands list, and not just for the macOS Help menu.

refs: https://github.com/wez/wezterm/issues/1485
2022-12-21 07:04:51 -07:00
Wez Furlong
4b3660d166
macos: allow running when there are no windows
Most of this commit is refactoring the spawn logic so that we
can reuse most of it to handle spawn requests when there is
no GUI window.
2022-12-21 00:31:58 -07:00
Wez Furlong
787f6550b8
macos: link to helpful resources from Help menu 2022-12-21 00:31:58 -07:00
Wez Furlong
b224aa1b56
macOS: add MenuBar
This took a decent amount of effort to thread through with context;
wrappers around NSMenu and NSMenuItem are added to reduce some of
the objc usability warts, and an additional NSObject wrapper is
added to help copy the KeyAssignment from the existing list
of command palette commands and associate it with the menu item.

When a menu item is selected, macOS will walk through the responder
chain and look for a responder that responds to the selector associated
with the menu item.  In practice that means that our window/view class
will be tried first, and then later, our app delegate will be tried.

This commit implements routing from both of these: the window case
routes to the associated TermWindow and drops into the existing
perform_key_assignment method.

In case there is no window (not currently possible, but will be
in the future), the app delegate also has a placeholder for dispatching
key assignments, although it will only be able to perform a subset
of the possible actions.

A couple of things to note:

* Items aren't smart enough to disable themselves or adjust their
  caption based on the context. To make that work, we either need
  to recreate the entire menubar when any possible context changes
  (doable, but feels heavy), or we need to assign a target to each
  menu item and implement a validation handler on that target.
  That seemed to mess with the responder chain when I briefly
  experimented with it.

* There's some disabled code to add a Services menu. It is disabled
  because when it is enabled, accessing either Services or Help
  from the menu bar sends the process into a busy loop somewhere
  in macOS's internals.  It's unclear what it is unhappy with.

* No keyboard accelerators are associated with the menubar yet.
  That needs some thought, as they would essentially become global
  keyboard shortcuts and take precedence over the shortcuts defined
  for other keys in the config.  This feels like it should be something
  that the user has control over, so there needs to be something to
  allow that before we go ahead and wire those up.

refs: https://github.com/wez/wezterm/issues/162
refs: https://github.com/wez/wezterm/issues/1485
2022-12-20 19:46:08 -07:00
Wez Furlong
eb8dfd32b3
macos: use interactive shell for .command scripts
This is primarily so that the user's environment is set up prior
to invoking the script.

refs: #2871
2022-12-20 08:30:07 -07:00
Wez Furlong
02eb0b4294
mux: rename Mux::get() -> try_get(), add "infallible" Mux::get()
This allows removing a bunch of unwrap/expect calls.

However, my primary motive was to replace the cases where we used
Mux::get() == None to indicate that we were not on the main thread.

A separate API has been added to test for that explicitly rather than
implicitly.
2022-12-19 11:55:35 -07:00
Wez Furlong
478cc59be3
mux: Mux is now Send+Sync 2022-12-19 11:54:02 -07:00
Wez Furlong
28c7c0ba19
macos: allow association with .command file type
Implement an app delegate to receive a callback when the system
requests that we open `.command` files, and then ask the mux
layer to spawn a window for it and execute it via the shell.

Also allow handling `.sh`, `.zsh`, `.bash`, `.fish` and `.tool`,
per kitty.

refs: https://github.com/wez/wezterm/issues/2741
refs: https://github.com/wez/wezterm/issues/2871
2022-12-19 11:06:12 -07:00
Wez Furlong
ef532fc7e5 mux: adjust window size after attach
Since the initial attach is async, we'd create the window at the
default/initial size and then never reconcile the size of the remote
tabs once they'd attached.

This commit introduces an event that allows the gui window to do that.

The action that it takes is to take the max width and height between
its current size and the size of a newly added tab and resizes to
that new size, if it changed.

refs: https://github.com/wez/wezterm/issues/2133
refs: https://github.com/wez/wezterm/issues/2351
2022-08-05 07:53:44 -07:00
Wez Furlong
dba7932e3e add wezterm.gui.get_appearance to retrieve dark mode
This simplifies the "change scheme based on dark mode" example
a lot.  This was previously impossible to do because we didn't
have a lua module associated with the gui until recently, so
the only way to reference a gui-related object was via an
event callback.

refs: https://github.com/wez/wezterm/issues/2258
2022-07-14 16:46:18 -07:00
Wez Furlong
179ec9faaf wezterm.mux.set_active_workspace now updates the gui
Attach the mux events to the frontend workspace reconciliation function
so that the window is updated to match the new workspace.

Ensure that we correctly clear out any overlay panes as part of the
switch: we need to remove them from the mux so that the mux will
correctly identify that the mux is empty when the main panes from
the workspace are closed.  The problem case was that the debug overlay
state was forgotten by the gui when activating the new workspace, but
we didn't tell the mux to kill it off, so subsequently CTRL-D'ing
the windows closed the windows but left the wezterm process running with
no head.

refs: #2248
2022-07-12 09:15:38 -07:00
Wez Furlong
533e52c589 lua: make gui_window() reconcile workspace
reconciling causes gui windows to be created and allows for stuff like
this, that would otherwise fail because the gui window hadn't been
created yet.

```lua
local wezterm = require 'wezterm'

local mux = wezterm.mux

wezterm.on("gui-startup", function()
  local tab, pane, window = mux.spawn_window{}
  window:gui_window():set_inner_size(1200, 1200)
end)

return {
}
```
2022-07-06 18:52:14 -07:00
Wez Furlong
87ce88b924 lua: add wezterm.gui.gui_window_for_mux_window()
This is the inverse of wezterm.mux.get_window()
2022-07-06 15:39:43 -07:00
Wez Furlong
b5518d5cd9 x11: avoid protocol error around DestroyWindow request
This is a bit of an unsatisfactory commit... the bulk of it is
augmenting our calls into XCB to ensure that we check the status of each
request; the idea was that doing so would highlight the source of the
bad drawable error that is being surfaced in #2198, but after doing
that, it still doesn't highlight the offending call.

My conclusion is that either something in MESA/EGL or the IME is
generating calls that we cannot see into and that one of those is
referencing the window id that we just destroyed.

The resolution then is a bit gross: instead of destroying the window
when we need to close it, we first unmap it to remove it from the
screen, then after 2 seconds we destroy it.

refs: https://github.com/wez/wezterm/issues/2198
2022-06-28 08:30:52 -07:00
Wez Furlong
a282d07776 mux: add titles to mux window and tab objects
Previously, the mux layer had no internal understanding of titles other
than the Pane::get_title method to return state from a pane.

Users have asked for ways to explicitly set titles on windows and tabs,
so this commit is a step towards that.

The mux window and tab objects now store a title string.

The terminal layer now emits Alert::WindowTitleChanged when the window
title is changed via eg: OSC 0 or OSC 2.

The mux layer will respond to Alert::WindowTitleChanged by resolving the
window that corresponds to the source pane and amending its title.

The MuxWindow and MuxTab objects now provide accessor methods for the
title.

TabInformation (as used by format-tab-title and format-window-title) now
exposes the underlying window_id as well as tab_title and window_title.

The tab title can be changed via the lua MuxTab type, but there is not
currently an escape sequence associated with this.

The defaults for format-tab-title and format-window-title don't
currently consider these new title strings.

refs: https://github.com/wez/wezterm/issues/1598
2022-06-27 12:01:40 -07:00
Wez Furlong
1e61d1ea8b wayland: avoid noisy panic-within-panic on shutdown
Ensure that we eagerly clear the window map to avoid
drop-during-global-dtor related panic which confuses
the root cause of wayland protocol errors.
2022-05-20 07:54:00 -07:00
Wez Furlong
b908e2dd8c mux: fix update issue
The heart of the issue here was due to the window-reuse logic that
tries to reuse a GUI window that is no longer associated with a mux
window.

Each GUI window subscribes to the mux for mux events, but it filters
according to is understanding of the mux_window_id that it is associated
with.

The GUI frontend maintains an mapping of GUI and mux window so that it
knows when to reuse a GUI window and when to close it.

When connecting to a remote mux, wezterm spawns a temporary connection
progress window.  Once connected, workspace reconiliation is triggered
and decides that this window can be used for something else.

As part of workspace reconciliation, this mapping can be adjusted and
the frontend will notify a GUI window that its mux window has changed.

However, that updated mux window was not visible to the mux notification
subscription so the effect was that a variety of notifications were
effectively ignored, including updates from a remote mux when the output
was changed.

To make matters worse, the workspace reconciliation could "double-tap"
window creation and create excess windows only to later realize they
weren't needed and close them out again.

This commit addresses both of these concerns.

refs: #1841
refs: #1814
2022-04-08 10:15:18 -07:00
Wez Furlong
de615080b2 Restore window creation error logging
revert 4f59c17f19 as it didn't help
2022-04-05 07:17:07 -07:00
Wez Furlong
4f59c17f19 window: include debug repr of window creation errors
The glium IncompatibleOpenGl Display doesn't include any of the
useful context to explain what the issue was, so this commit
renders the error both in human friendly and Debug form to
see if we can understand more about what is happening.

refs: https://github.com/wez/wezterm/issues/1813
2022-04-04 07:06:27 -07:00
Wez Furlong
27d7666a8d downloader: restructure how we propagate to the gui
same deal as 210999b915 but for the
download handler.

The download handler doesn't work across the multiplexer today.
2022-03-31 20:06:43 -07:00
Wez Furlong
210999b915 clipboard: restructure how we capture OSC 52
Previously, we'd create a clipboard handler associated with a GUI window
and take care to pass that down to the underlying Pane whenever we
spawned a new pane.

For the mux server, instead of being associated with a GUI window, the
clipboard was a special RemoteClipboard that would send a PDU through
to the client that spawned the window.

The bug here was that when that client went away, the clipboard for
that window was broken.

If the mux server was the built-in mux in a gui process this could
leave a tab without working OSC 52 clipboard support.

This commit restructures things so that the Mux is responsible for
assigning a clipboard handler that rephrases the clipboard event
as a MuxNotification.

Both the GUI frontend and the mux server dispatcher already listen
for mux notifications and translate those events into appropriate
operations on the system clipboard or Pdus to send to the client(s).

refs: #1790
2022-03-31 09:55:51 -07:00
Wez Furlong
0bf1b8d13e Plumbing for unseen activity indication
This commit enables the following config to work for local (not mux yet!)
panes:

```lua
local wezterm = require 'wezterm'

wezterm.on("format-tab-title", function(tab, tabs, panes, config, hover, max_width)
  if tab.is_active then
    return {
      {Background={Color="blue"}},
      {Text=" " .. tab.active_pane.title .. " "},
    }
  end
  local has_unseen_output = false
  for _, pane in ipairs(tab.panes) do
    if pane.has_unseen_output then
      has_unseen_output = true
      break;
    end
  end
  if has_unseen_output then
    return {
      {Background={Color="Orange"}},
      {Text=" " .. tab.active_pane.title .. " "},
    }
  end
  return tab.active_pane.title
end)

return {
}
```

refs: https://github.com/wez/wezterm/discussions/796
2022-01-18 09:38:46 -07:00
Wez Furlong
71630844c8 fix warning 2022-01-16 09:53:34 -07:00
Wez Furlong
e575bc9ff9 simplify window reconciliation logic
refs: https://github.com/wez/wezterm/issues/1531
2022-01-16 09:50:16 -07:00
Wez Furlong
12f32aeda8 tidy up front end accessors 2022-01-15 21:46:40 -07:00
Wez Furlong
39c2da3bdf avoid race condition when closing last window in a workspace
This isn't ideal, but it is better than previously: we would
close the window and before the Drop impl had updated the
list of known windows, we'd try to re-assign that window
to another mux window in a different workspace, but it would
never appear because the window was closed.

refs: https://github.com/wez/wezterm/issues/1531
2022-01-15 20:02:14 -07:00
Wez Furlong
76a213f7ab Gui switches to a different workspace when current workspace is emptied
Rather than just quitting the app and potentially silently killing off
a number of panes that might be running in other workspaces, we now
will pick one of those workspaces and activate it.

refs: #1531
2022-01-15 14:41:19 -07:00
Wez Furlong
6d288696c8 Add SwitchToWorkspace keyassignment action
This action causes the active workspace for the gui to change.

If the name is omitted a random name will be generated.
If the workspace doesn't exist, it will be be created.
The optional spawn parameter can be used to launch a specific
program into the new workspace; if omitted, the default prog
will be used.

The gui only supports a single active workspace. Switching workspaces
will repurpose existing gui windows and re-assign them to windows
in the new workspace, adjusting their size to fit those windows,
spawning new windows or closing unused windows as required.

The gui now exits when there are no panes in the active workspace,
rather than no panes at all.

refs: #1531
2022-01-15 13:53:34 -07:00
Wez Furlong
cefe45d206 Windows can be labelled with a workspace name
This is not exposed through any UX; the mux api allows setting
the workspace and propagating information about windows whose
workspace has changed.

Windows start with a blank workspace name.

This is just plumbing; nothing uses it yet.

refs: #1531
2022-01-12 16:47:08 -07:00
Wez Furlong
1fd53d4a5d mux: propagate User Vars across to the client
user vars were stubbed out.  This commit adds storage for them
in the mux client and adds a new notification that publishes each
var as it is changed.  That differential stream is applied to the
storage in the mux client when it is received.

```lua
local wezterm = require 'wezterm'

wezterm.on("update-right-status", function(window, pane)
  local woot = pane:get_user_vars().woot
  window:set_right_status(tostring(woot))
end);

return {
  unix_domains = {
    {name="unix"},
  },
}
```

then running:

* `wezterm connect unix`
* in that session: `printf "\033]1337;SetUserVar=%s=%s\007" woot `echo -n nice | base64``

causes `nice` to show in the status area.

refs: #1528
2022-01-10 18:33:32 -07:00
Wez Furlong
524663e9ce gui: refactor connect/ssh subcommands to share more code 2022-01-09 14:41:43 -07:00
Wez Furlong
2337c06c0f gui: new bell event for running lua when the bell is rung
This commit adjusts the the window event routing/queuing so that
a queued event can capture a pane_id other than the focused pane.

Since we only allow one queued instance of a given named event in a
window, a consequence of this is that multiple bell events coming
from different panes at the same time may race and the loser's
event will be dropped. We log a warning in that case.

refs: #3
2021-09-23 08:22:01 -07:00
Wez Furlong
1a44255529 mux client: connect all mux panes in window to clipboard when attaching
refs: https://github.com/wez/wezterm/issues/836
2021-05-31 08:40:19 -07:00
Wez Furlong
5359f39dcf mux: fix an issue where auth window would linger before closing
Same vein as 8931afba5cee07ab12990f06c2ff34d6f8426b19; the auth
window could sometimes get stuck until an input event was sent
to it.

Wire up a mux event so that the window can close itself.
2021-05-31 00:11:47 -07:00
Wez Furlong
f5f393bf2c term: notify embedding application when palette changes
refs: #748
2021-05-30 09:29:04 -07:00
Wez Furlong
257d323062 fixup laggy mux connections for recent idle changes
in the same vein as d657721163
this commit introduces more assertive signalling from the remote
mux when a pane is closed so that the client can update.
2021-05-29 00:16:27 -07:00
Wez Furlong
ed6987298a mux: remove window invalidation polling
Add a mux event for this insteead.

refs: https://github.com/wez/wezterm/issues/770
2021-05-08 11:25:03 -07:00
Wez Furlong
1cbaf55640 change mux empty poll to mux empty event
As part of reducing the amount of regularly scheduled stuff wezterm
does in the background, this commit restructures how an empty mux
is detected; now when the mux prunes dead windows it will emit
an Empty event.

The Activity type will now schedule a prune when it is dropped,
which will clean up and trigger the Empty event.

refs: https://github.com/wez/wezterm/issues/770
2021-05-08 10:25:49 -07:00
Wez Furlong
6919630810 refactor: new_window is now async
This doesn't really change anything, but it makes it a little
simpler to integrate wgpu in a later commit.
2021-05-02 12:05:28 -07:00
Wez Furlong
0316dfeb83 term can now notify application about potential title updates
When the title, icon, OSC 7 and SetUserVars sequences are processed,
notify the embedding application.

The gui layer uses this to trigger a titlebar update.

refs: #647
2021-04-30 07:28:02 -07:00
Wez Furlong
c5b7fbaccf refactor: pull gui sources up one level
It hasn't been necessary to have them go under `gui` since
the mux server was moved out to its own binary.
2021-02-28 00:11:17 -08:00