Wez Furlong
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b5e07005b7
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software: fix aligment check
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2019-09-30 07:52:31 -07:00 |
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Wez Furlong
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b0efba9300
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improve linear f32 -> srgb8 conversion
This uses a combination of lookup tables and simd to reduce the
cpu utilization by about ~15% compared to the prior brute force
implementation.
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2019-09-30 00:45:35 -07:00 |
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Wez Furlong
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07fcc96f5a
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window: disable alignment based optimization for fill_pixel
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2019-09-29 20:59:20 -07:00 |
|
Wez Furlong
|
1e25003cb6
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speed up rgb conversion from u8 -> linear f32
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2019-09-29 20:52:47 -07:00 |
|
Wez Furlong
|
c6fd88d8c5
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add basic simd support for clearing rectangles
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2019-09-29 20:24:26 -07:00 |
|
Wez Furlong
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569408de66
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software: handle OutOfTextureSpace condition
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2019-09-29 12:42:51 -07:00 |
|
Wez Furlong
|
91e6bb4a5a
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rustfmt
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2019-09-29 12:29:34 -07:00 |
|
Wez Furlong
|
99579bfca2
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make it possible to build async example on stable rust
This should make the CI a bit happier
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2019-09-28 22:00:07 -07:00 |
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Wez Furlong
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1c5f20f5e5
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window: impl close for Windows
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2019-09-28 21:16:08 -07:00 |
|
Wez Furlong
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d44f380a82
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window: impl close method on x11
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2019-09-28 21:01:18 -07:00 |
|
Wez Furlong
|
950a7d2b22
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cargo fix dyn
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2019-09-28 20:29:48 -07:00 |
|
Wez Furlong
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7e09492606
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Add close operation on macos
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2019-09-28 17:46:43 -07:00 |
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Wez Furlong
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dd1621e693
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window: fixup mouse coords on macos hidpi display
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2019-09-28 10:29:47 -07:00 |
|
Wez Furlong
|
389c477b16
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software: ligatures now render, but scaled emoji need work
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2019-09-28 10:06:47 -07:00 |
|
Wez Furlong
|
a9621170f7
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window: on macos, query the dpi and improve resize/scaling handling
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2019-09-28 09:01:14 -07:00 |
|
Wez Furlong
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3a49b79ec6
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basic timer list for x11 in software front end
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2019-09-24 09:29:28 -07:00 |
|
Wez Furlong
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67d6e7fd1a
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window: cache window bitmap between paint calls
Without this, apps that only render invalidated portions of the screen
will render blank areas for the rest of the screen!
|
2019-09-23 08:03:23 -07:00 |
|
Wez Furlong
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b0dd3a3803
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fixup basic example for Point changes
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2019-09-23 08:01:27 -07:00 |
|
Wez Furlong
|
c1c61974f8
|
implement timers for windows
|
2019-09-23 07:36:59 -07:00 |
|
Wez Furlong
|
4a742ea56b
|
(almost) fixup compilation for windows
|
2019-09-23 06:48:47 -07:00 |
|
Wez Furlong
|
8e38f34b6d
|
fix a couple of warnings
|
2019-09-22 21:02:02 -07:00 |
|
Wez Furlong
|
ed90a1487d
|
scroll wheel events on macos
|
2019-09-22 15:51:33 -07:00 |
|
Wez Furlong
|
ec280a54f8
|
incomplete but functional key input for software frontend
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2019-09-22 10:25:31 -07:00 |
|
Wez Furlong
|
68f81e23f7
|
software render can now render basic glyphs
|
2019-09-22 08:12:52 -07:00 |
|
Wez Furlong
|
f17824994f
|
window: add basic timer functionality
We need this to poll the model and invalidate the gui so that it
can repaint as the child process emits output
|
2019-09-21 22:16:27 -07:00 |
|
Wez Furlong
|
0d7d438270
|
separate Sprite and SpriteSlice impls
|
2019-09-21 14:25:12 -07:00 |
|
Wez Furlong
|
fb5cbb5827
|
fixup x11 build for euclid point/rect changes
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2019-09-21 13:33:21 -07:00 |
|
Wez Furlong
|
709990b9e7
|
use euclid crate for point/rect
|
2019-09-21 13:05:50 -07:00 |
|
Wez Furlong
|
c7c25025ed
|
upgrade euclid dep
|
2019-09-21 12:32:21 -07:00 |
|
Wez Furlong
|
3dce78bd9c
|
copy and adapt our opengl texture atlas code for the window crate
|
2019-09-21 09:00:08 -07:00 |
|
Wez Furlong
|
1950843de4
|
these rect methods should have been public
|
2019-09-21 08:03:14 -07:00 |
|
Wez Furlong
|
4e62b59628
|
rediscover the Rect type for x11 and consolidate
|
2019-09-21 08:01:31 -07:00 |
|
Wez Furlong
|
050dde6b4f
|
clean up draw_image api
|
2019-09-21 07:44:28 -07:00 |
|
Wez Furlong
|
896586809f
|
add Rect::bottom_right
|
2019-09-21 07:31:44 -07:00 |
|
Wez Furlong
|
6d902d8a39
|
introduce a Rect type
|
2019-09-21 00:19:31 -07:00 |
|
Wez Furlong
|
1c8ba615f3
|
fix build on macos
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
ce102d36b3
|
improve conditional use statements
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
fa54f02b27
|
fixup macos compilation
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
96c9633539
|
on windows, the windows map Mutex -> RefCell
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
f793b36ff0
|
spawning async tasks now impl on all platforms
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
3d379791c8
|
refactor SpawnQueue on macos
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
6e8424a92d
|
refactor SpawnQueue on windows and x11
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
7128e3e7cc
|
compile on windows again
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
d4cafefb87
|
make the basic example build again on x11
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
cabb9d155c
|
see if we can DRY around some cross platform stuff, baby step
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
9a2037e846
|
fix some warnings
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
bdc634276d
|
plumbing for polling std::future::futures on macos
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
6d23be0164
|
use Image to generate underline glyphs
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
e98b29aec6
|
add apply function to safely access inner data
|
2019-09-15 19:09:08 -07:00 |
|
Wez Furlong
|
d69938701c
|
macos: cache the bitmap buffer across draw_rect calls
|
2019-09-15 19:09:08 -07:00 |
|