Replaces the last usage of ttf-parser with calling into freetype.
This removes a source of inconsistency, as ttf-parser doesn't support
all of the things that freetype does.
Notably, this prevents a weird error from blowing up codepoint coverage
calculations on a system where I have helvetica.bdf in my font dir for
long-forgotten reasons.
```
WEZTERM_LOG=wezterm_font=trace,info wezterm
```
will list fonts found in font_dirs and the builtin fonts.
It can't show all fonts found via the system locator, because
that only has an interface for finding fonts by matching name,
not listing all of them.
With this configuration:
```lua
local wezterm = require 'wezterm'
return {
font_dirs = {"/Users/wez/Downloads/Inconsolata"},
font = wezterm.font("Inconsolata"),
font_locator = "ConfigDirsOnly"
}
```
wezterm is now able to see the 74 variations that are available
in the single inconsolata ttf.
Running `WEZTERM_LOG=wezterm_font=trace wezterm` will log the
variations.
refs: https://github.com/wez/wezterm/issues/655
If shaping can't resolve some glyphs, queue the font locator
fallback resolution to another thread; meanwhile, a last resort
glyph is used.
That thread can trigger an invalidation once the fallback resolve
is complete, the window is invalidated and the last resort glyph
is replaced by the resolve glyph.
refs: https://github.com/wez/wezterm/issues/559
refs: https://github.com/wez/wezterm/issues/508
Keep track of the glyphs we've already advised about (until the
config is reloaded) so that we don't keep spamming the user.
refs: https://github.com/wez/wezterm/issues/559
* Check built-in fonts before asking the system for codepoint coverage
* If one of the earlier stages resolved some fonts, skip the remaining
stages and speculatively shape what we have. This avoids triggering
the system font lookup for fonts that are present in the font_dirs
or that are built-in, such as powerline symbols.
refs: https://github.com/wez/wezterm/issues/559
The dwrote crate offers functions that can extract the underlying
font file name(s) from the system, so let's use those to get
OnDisk font handles and save some memory.
refs: https://github.com/wez/wezterm/issues/559
In an earlier incarnation of both wezterm and freetype, FT_New_Face
would lead file descriptors into child processes because it didn't
set O_CLOEXEC. That led to the slightly pessimistic approach of
loading the font into memory for the lifetime of the wezterm process.
With the improved fallback handling on macos, this can result in
hundreds of MB of font data being loaded, in some cases multiple
times.
Since those days, freetype now sets O_CLOEXEC and wezterm has some
logic to close other random fds, so the descriptor leaking problem
is gone and we can now let freetype manage a file handle instead
of a memory-baked font.
This reduces the memory utilization by at least 1GB in the case
that a glyphs need to be resolved from the system fallback fonts.
refs: https://github.com/wez/wezterm/issues/559
terminus-bold.otb reports 0 height!
Detect and force that case to go through the bitmap strike loading
code path.
Improve the size selection heuristic for bitmap strikes: previously,
we would just pick the largest bitmap and allow it to be scaled down,
which was OK for emoji fonts that just had 128px square glyphs, but
is not ok for pre-rendered pixel strikes like terminus.
Note that IncreaseFontSize works in terms of percentages only,
so using a font like this may have "gaps" when ctrl-+ or - to change
the font size.
refs: https://github.com/wez/wezterm/issues/560
This is a bit unfortunate, but necessary, because the system fallback
list contains a handful of special fonts that apple doesn't ship on
disk in ttf/otf files.
One of those is `.AppleSymbolsFB` which would normally satisfy
the symbol lookup.
This commit hard codes the "Apple Symbols" font to use instead,
which is a disk based font. I don't know what the difference
is between it and `.AppleSymbolsFB`, but this is sufficient
to satisfy the glyph in question from the referenced issue.
refs: https://github.com/wez/wezterm/issues/506
Continuing along the same lines as the prior commit, the goal
of this commit is to remove the buffer transformation that was
part of uploading the texture to the GPU provided surface.
In order to do so:
* The sense of our local textures needs to change from bgra32 to rgba32.
bgra32 was a hangover from earlier versions of our window crate that
allowed direct-to-fb writes in software mode. We had to pick bgra32
for that for the broadest OS compatibility. I believe that that
constraint has been totally removed, although there is a chance that
this will flip the colors on macos.
* There was an additional linear-to-srgb conversion inlined in that
buffer transformation. I have no idea where that is needed because
the source data is carefully constructed as SRGB. I don't yet know
how to signal that, but for now I've moved that gamma correction
into the shader when we sample the texture.
With this change, timg playback now has vtparse as the hottest
region of code.
refs: #537
This commit expands on the prior commits to introduce the concept
of per-window configuration overrides.
Each TermWindow maintains json compatible object value holding
a map of config key -> config value overrides.
When the window notices that the config has changed, the config
file is loaded, the CLI overrides (if any) are applied, and then
finally the per-window overrides, before attempting to coerce
the resultant lua value into a Config object.
This mechanism has some important constraints:
* Only data can be assigned to the overrides. Closures or special
lua userdata object handles are not permitted. This is because
the lifetime of those objects is tied to the lua context in which
they were parsed, which doesn't really exist in the context of
the window.
* Only simple keys are supported for the per-window overrides.
That means that trying to override a very specific field of
a deeply structured value (eg: something like `font_rules[1].italic = false`
isn't able to be expressed in this scheme. Instead, you would
need to assign the entire `font_rules` key. I don't anticipate
this being a common desire at this time; if more advance manipulations
are required, then I have some thoughts on an event where arbitrary
lua modifications can be applied.
The implementation details are fairly straight-forward, but in testing
the two examplary use cases I noticed that some hangovers from
supporting overrides for a couple of font related options meant that the
window-specific config wasn't being honored. I've removed the code that
handled those overrides in favor of the newer more general CLI option
override support, and threaded the config through to the font code.
closes: #469closes: #329
for fonts located by core text, if they are singular TTF files rather
than TTC files, and the font doesn't exactly match the search critiera,
we could loop forever re-parsing the same file over and over again.
This commit restructures the logic to definitively check the number
of contained font entries and constrain the loop to that number.
In addition, it adjusts the name matching, as macos can return
names like "Cascadia Code Roman" when the underlying font is named
"Cascadia Code".
refs: https://github.com/wez/wezterm/issues/475