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mirror of https://github.com/wez/wezterm.git synced 2024-12-27 07:18:13 +03:00
Commit Graph

13 Commits

Author SHA1 Message Date
Wez Furlong
c81dabd76b rustfmt 2022-07-17 21:55:39 -07:00
Wez Furlong
1c32ac95bf cargo update
and address deprecation warnings for csscolorparser
2022-07-17 21:14:47 -07:00
Wez Furlong
8484248010 add wezterm.color.save_scheme for exporting color schemes 2022-07-14 23:22:02 -07:00
Wez Furlong
181401a2ca add lua functions for importing color scheme files 2022-07-14 23:03:18 -07:00
Wez Furlong
e566885e7f colors: move wezterm.get_builtin_color_schemes to wezterm.colors.get_builtin_schemes 2022-07-14 21:52:49 -07:00
Wez Furlong
548adf484b add wezterm.color.get_default_colors 2022-07-14 21:41:39 -07:00
Wez Furlong
f9ab69950a color schemes: add version metadata
Record the version in which we first saw a color scheme.
For schemes from iterm2-color-schemes, we just assume that
we've had them forever as it isn't easy to reverse engineer
that metadata.

Everything else is tagged as 'nightly builds only' and I'll update
that to match the version number in the next release.

Newly discovered items will be added with 'nightly builds only'
from this point onwards.
2022-07-14 08:45:29 -07:00
Wez Furlong
810512c2c5 colors: refine importer
Adjust importer to read directly from the source .itermcolors
files in the upstream repo.  Extract some author information
from the comments in those files.

All data is now fetched (and cached!) via relatively minimal
http requests rather than requiring a git repo locally.

Also search for .yml files in base16 repos; found another
couple of schemes this way.

The toml files under assets/colors are no longer read by
anything in the repo. I plan to remove them, but since the
docs reference them as examples, I will first ensure that
there are docs and tooling that explains how to write and
share your own scheme files.
2022-07-14 00:14:16 -07:00
Wez Furlong
222853bdc5 color schemes: move other color scheme format code to color-funcs
I want to add lua funcs for importing schemes; this is a step towards
that.
2022-07-13 21:29:51 -07:00
Wez Furlong
aa697c72ba color: refactor docs, add a couple more methods
Moved the gradient function into the color module, but kept an alias
under the old name.

Gradients now return color objects.

Converting colors to string now uses rgba format when alpha is not 100%.
2022-07-12 07:45:08 -07:00
Wez Furlong
c8ca2054f6 lua: add wezterm.color.extract_colors_from_image
This function can be used to extra distinct colors from
an image to be fed into eg: color scheme generation.
2022-07-11 17:46:36 -07:00
Wez Furlong
cfd9c0b364 colors: add RYB based complement
Now you can complement_ryb yellow to arrive at a purple color,
just like you were taught in art class.
2022-07-11 00:18:39 -07:00
Wez Furlong
463ca2fa29 add wezterm.color module for working with colors
wezterm.color.parse() returns a color object that can be assigned in the
wezterm color config, and that can be used to adjust hue, saturation and
lightness, as well as calculate harmonizing colors (complements, triads,
squares) from the RGB/HSL color wheel.
2022-07-10 23:41:18 -07:00