Timmy Xiao
f8b86cce22
Don't hardcode egl sizes
2024-02-03 14:56:12 -07:00
Timmy Xiao
6b73db40e9
Resize window frame correctly
2024-02-03 14:56:12 -07:00
Timmy Xiao
4b0fba40f7
Implement working frame actions
2024-02-03 14:56:11 -07:00
Timmy Xiao
0c034ccdec
Initial window frame
2024-02-03 14:56:11 -07:00
Timmy Xiao
da5b519340
Make IME support optional since not all compositors support it
2024-02-03 14:56:11 -07:00
Timmy Xiao
daf58199aa
Handle crash when using software/opengl due to active_surface_id
2024-02-03 14:56:11 -07:00
Timmy Xiao
125e89c3ae
Implement primary selection support
2024-02-03 14:56:11 -07:00
Timmy Xiao
561d360e0a
Fix making wlr-output-management-unstable optional
2024-02-03 14:56:11 -07:00
Timmy Xiao
ea149a9686
Implement wlr-output-management-unstable
2024-02-03 14:56:11 -07:00
Timmy Xiao
d6dae4fc90
Implement shutdown for ime
2024-02-03 14:56:11 -07:00
Timmy Xiao
5b2f960438
Implement inputhandler
2024-02-03 14:56:10 -07:00
Timmy Xiao
a3eb8a8bd4
Start IME support
2024-02-03 14:56:10 -07:00
Timmy Xiao
62949df2c8
Ignore drag source handlers (we don't drag from wezterm)
2024-02-03 14:56:10 -07:00
Timmy Xiao
21a6b0636a
Implement dispatch_dropped_files
2024-02-03 14:56:10 -07:00
Timmy Xiao
5d6e7c4f98
Implement paste
2024-02-03 14:56:10 -07:00
Timmy Xiao
41eeddb7a1
Implement copying, pasting does not work
2024-02-03 14:56:10 -07:00
Timmy Xiao
30727e96ac
Theme the pointer
2024-02-03 14:56:10 -07:00
Timmy Xiao
60066034aa
Implement forgotten PointerEventKind::Release, mouse features seem to work now
2024-02-03 14:56:10 -07:00
Timmy Xiao
6807d7c18f
Mouse seems to do something, but it is incorrect
2024-02-03 14:56:10 -07:00
Timmy Xiao
dfa1e35138
Starting pointer implementation
2024-02-03 14:56:09 -07:00
Timmy Xiao
d5f781a2e0
Nuke pointer
2024-02-03 14:56:09 -07:00
Timmy Xiao
fb35683e0a
Don't use xkbcommon feature in smithay so we can use modifiers
2024-02-03 14:56:08 -07:00
Timmy Xiao
cfbc9d716c
Use raw_code for process_wayland_key instead of keysym
2024-02-03 14:55:32 -07:00
Timmy Xiao
d443afa380
Ignore cursor handling for now
2024-02-03 14:55:32 -07:00
Timmy Xiao
25c123af75
Implement adding keymap
2024-02-03 14:55:31 -07:00
Timmy Xiao
136a043008
Implement enter + emit_focus -> need to impl keymap
2024-02-03 14:55:31 -07:00
Timmy Xiao
c66b1855fc
Implement pressing a key
2024-02-03 14:55:29 -07:00
Timmy Xiao
8382c370f1
Refactor windows to WaylandState
2024-02-03 14:54:46 -07:00
Timmy Xiao
2ed805af6b
Wayland refactor: Put handlers for windows in windows.rs, and separate WaylandState
2024-02-03 14:54:46 -07:00
Timmy Xiao
34bb2bb61d
Store OutputState, CompositorState, XdgShell in WaylandState instead of binding them during new_window
2024-02-03 14:54:46 -07:00
Timmy Xiao
57d9320000
Handle window close -> no more crashes
2024-02-03 14:54:46 -07:00
Timmy Xiao
62b2f32e20
Handle scale factor changes: do nothing
2024-02-03 14:54:45 -07:00
Timmy Xiao
ad55daebc3
Implement getting screens
2024-02-03 14:54:45 -07:00
Timmy Xiao
21136d2647
Fix delegate dispatch for SurfaceUserData
...
Without this change, the event dispatch would go on forever and cause a
stack overflow
2024-02-03 14:54:45 -07:00
Timmy Xiao
b01e32b606
Implement most of dispatch pending_event
2024-02-03 14:54:45 -07:00
Timmy Xiao
3496aff490
Need to look into window frames
2024-02-03 14:54:45 -07:00
Timmy Xiao
4ce398bc19
A window renders now
2024-02-03 14:54:45 -07:00
Timmy Xiao
9e14a4c929
Implement do_paint -> renders window and then panics at frame()
2024-02-03 14:54:45 -07:00
Timmy Xiao
92e83b1ac5
Handle panics after handling window configuration
2024-02-03 14:54:45 -07:00
Timmy Xiao
0348a584c7
Implement handling window configuration
2024-02-03 14:54:45 -07:00
Timmy Xiao
d429fe1a7d
Have user data associated with a surface
2024-02-03 14:54:44 -07:00
Timmy Xiao
877e5bdf27
I give up 😭 , it's not worth my time
2024-02-03 14:54:44 -07:00
Timmy Xiao
4170f238bd
Save the window: no more segfault + wgpu works too
2024-02-03 14:54:44 -07:00
Timmy Xiao
0071064e79
Trying to debug why WSurface has no good object id
2024-02-03 14:54:44 -07:00
Timmy Xiao
c694176bef
Attempt on Implementing EGL for windows
...
- wgpu gives segfault so move to EGL
- implement terminating message loop to match prev implementation
- still gives error but no segfault or panic right now
2024-02-03 14:54:44 -07:00
Timmy Xiao
2ff3b665ab
Don't block ReadGuard after getting fd -> segfaulting webgpu
2024-02-03 14:54:44 -07:00
Timmy Xiao
2096bc5439
No more todos! but I don't see a window
2024-02-03 14:54:44 -07:00
Timmy Xiao
d63d8fdecd
WaylandWindowInner
2024-02-03 14:54:44 -07:00
Timmy Xiao
6911ed0943
Window progress: no WindowInner though
2024-02-03 14:54:44 -07:00
Timmy Xiao
d49a27d5a7
Implement the epoll stuff
2024-02-03 14:54:43 -07:00