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mirror of https://github.com/wez/wezterm.git synced 2024-12-26 23:04:49 +03:00
Commit Graph

464 Commits

Author SHA1 Message Date
Wez Furlong
d15fd7b4db docs: fix parameters to call_after callback 2022-07-18 12:35:36 -07:00
Wez Furlong
dd327617b1 lua: add wezterm.time.call_after and wezterm.reload_configuration
These allow setting up some basic timers and constructing time-dependent
config files.

Needs to be used respsonsibly!
2022-07-18 07:37:41 -07:00
Wez Furlong
85fb78d788 lua: add wezterm.time and Time object
Includes a method for determining sunrise/sunset.
2022-07-17 11:38:02 -07:00
Wez Furlong
5e60743519 lua: add wezterm.procinfo module 2022-07-16 08:49:58 -07:00
Wez Furlong
4e4371a312 docs: clarify what happens when appearance changes 2022-07-16 07:40:48 -07:00
Wez Furlong
122ac8a13c docs: fix typos
closes: #2266
2022-07-15 06:39:14 -07:00
Wez Furlong
8484248010 add wezterm.color.save_scheme for exporting color schemes 2022-07-14 23:22:02 -07:00
Wez Furlong
181401a2ca add lua functions for importing color scheme files 2022-07-14 23:03:18 -07:00
Wez Furlong
e566885e7f colors: move wezterm.get_builtin_color_schemes to wezterm.colors.get_builtin_schemes 2022-07-14 21:52:49 -07:00
Wez Furlong
548adf484b add wezterm.color.get_default_colors 2022-07-14 21:41:39 -07:00
Wez Furlong
dba7932e3e add wezterm.gui.get_appearance to retrieve dark mode
This simplifies the "change scheme based on dark mode" example
a lot.  This was previously impossible to do because we didn't
have a lua module associated with the gui until recently, so
the only way to reference a gui-related object was via an
event callback.

refs: https://github.com/wez/wezterm/issues/2258
2022-07-14 16:46:18 -07:00
Wez Furlong
a1c8b4a9b3 x11/wayland: subscribe to xdg desktop portal for settings changes
We use this to detect changes in dark mode

refs: https://github.com/wez/wezterm/issues/2258
2022-07-13 18:56:21 -07:00
Wez Furlong
5f8ed00faf docs: fix link discussing subpixel hinting 2022-07-13 17:04:26 -07:00
Wez Furlong
c6ca88f40b docs: show how to find just the dark color schemes 2022-07-12 21:35:05 -07:00
Wez Furlong
7c5c633668 docs: clarify order of extracted colors 2022-07-12 17:13:46 -07:00
Funami580
cfa95db0cc lua: add pane:is_alt_screen_active() 2022-07-12 17:06:16 -07:00
Wez Furlong
cc4364ca40 docs: add wezterm.color.from_hsla link to color object docs 2022-07-12 07:54:53 -07:00
Wez Furlong
aa697c72ba color: refactor docs, add a couple more methods
Moved the gradient function into the color module, but kept an alias
under the old name.

Gradients now return color objects.

Converting colors to string now uses rgba format when alpha is not 100%.
2022-07-12 07:45:08 -07:00
Wez Furlong
c8ca2054f6 lua: add wezterm.color.extract_colors_from_image
This function can be used to extra distinct colors from
an image to be fed into eg: color scheme generation.
2022-07-11 17:46:36 -07:00
Wez Furlong
cfd9c0b364 colors: add RYB based complement
Now you can complement_ryb yellow to arrive at a purple color,
just like you were taught in art class.
2022-07-11 00:18:39 -07:00
Wez Furlong
463ca2fa29 add wezterm.color module for working with colors
wezterm.color.parse() returns a color object that can be assigned in the
wezterm color config, and that can be used to adjust hue, saturation and
lightness, as well as calculate harmonizing colors (complements, triads,
squares) from the RGB/HSL color wheel.
2022-07-10 23:41:18 -07:00
Wez Furlong
4a4787ff41 add wezterm.json_parse and wezterm.json_encode 2022-07-10 09:30:54 -07:00
Wez Furlong
8bad7dee58 wezterm.format: accept "ResetAttributes" to reset attributes 2022-07-09 16:19:30 -07:00
Wez Furlong
e2b748a0d4 wayland: initial support for zwp_text_input_v3 / IME
refs: #1772
2022-07-09 09:44:08 -07:00
Wez Furlong
29b7524b9d docs: wrap some text 2022-07-08 23:37:28 -07:00
Wez Furlong
95229d3334 add docs for ExecDomain
refs: https://github.com/wez/wezterm/issues/1776
2022-07-08 23:25:42 -07:00
Wez Furlong
b103cc3ebb docs: fix typo and copy pasta 2022-07-08 22:12:16 -07:00
Wez Furlong
c97e8e564e fonts: allow setting assume_emoji_presentation per font
This allows the user to specify what happens if they have an emoji
font that doesn't match our built-in heuristics.
2022-07-08 21:14:16 -07:00
Wez Furlong
d78cc6edb8 new: exec_domains
An ExecDomain is a variation on WslDomain with the key difference
being that you can control how to map the command that would be
executed.

The idea is that the user can define eg: a domain for a docker
container, or a domain that chooses to run every command in its
own cgroup.

The example below shows a really crappy implementation as a
demonstration:

```
local wezterm = require 'wezterm'

return {
  exec_domains = {
    -- Commands executed in the woot domain have "WOOT" echoed
    -- first and are then run via bash.
    -- `cmd` is a SpawnCommand
    wezterm.exec_domain("woot", function(cmd)
      if cmd.args then
        cmd.args = {
          "bash",
          "-c",
          "echo WOOT && " .. wezterm.shell_join_args(cmd.args)
        }
      end
      -- you must return the SpawnCommand that will be run
      return cmd
    end),
  },
  default_domain = "woot",
}
```

This commit unfortunately does more than should go into a single
commit, but I'm a bit too lazy to wrangle splitting it up.

* Reverts the nil/null stuff from #2177 and makes the
  `ExtendSelectionToMouseCursor` parameter mandatory to dodge
  a whole load of urgh around nil in table values. That is
  necessary because SpawnCommand uses optional fields and the
  userdata proxy was making that a PITA.
* Adds some shell quoting helper functions
* Adds ExecDomain itself, which is really just a way to
  to run a callback to fixup the command that will be run.
  That command is converted to a SpawnCommand for the callback
  to process in lua and return an adjusted version of it,
  then converted back to a command builder for execution.

refs: https://github.com/wez/wezterm/issues/1776
2022-07-07 16:38:14 -07:00
Wez Furlong
6485fae873 docs: window:maximize(), window:restore() and gui-startup 2022-07-07 06:35:15 -07:00
Wez Furlong
dbc2c85361 add window:toggle_fullscreen()
You can start a window in full screen mode using something like:

```lua
local wezterm = require 'wezterm'

local mux = wezterm.mux

wezterm.on("gui-startup", function()
  local tab, pane, window = mux.spawn_window{}
  window:gui_window():toggle_fullscreen()
end)

return {
}
```

refs: #177
refs: #284
2022-07-06 23:57:32 -07:00
Wez Furlong
3e01d44ece add window:set_position window:set_inner_size 2022-07-06 18:49:39 -07:00
Wez Furlong
61fb3dffe4 docs: window:gui_window, wezterm.gui.screens() and friends 2022-07-06 16:33:47 -07:00
Wez Furlong
df596da4ea docs: add mux_window:gui_window() 2022-07-06 16:10:17 -07:00
Wez Furlong
30a2223524 docs: split MuxWindow.md into multiple pages 2022-07-06 16:02:29 -07:00
Wez Furlong
d130164fb9 docs: fix typo and copypasta in window:copy_to_clipboard 2022-07-06 15:15:55 -07:00
Wez Furlong
00fb0c58f3 Add window:get_selection_escapes_for_pane()
This method extracts the selected text in a form that includes
escape sequences.

refs: https://github.com/wez/wezterm/issues/2223
2022-07-05 22:01:16 -07:00
Wez Furlong
741cd37bd4 lua: add window:copy_to_clipboard method
refs: https://github.com/wez/wezterm/issues/2223
2022-07-05 21:59:00 -07:00
Wez Furlong
21fa4b7407 docs: remove "bad" rgb spec from docs
`#XYZ` is parsed by `XParseColor` and it requires that the
hex nybbles are present in multiples of 3, and it has different
padding rules for under- or over-specified nybbles.

refs: https://github.com/wez/wezterm/issues/2209
2022-07-05 08:36:38 -07:00
Wez Furlong
51406cfe6f docs: clarify when set_environment_variables is consulted
refs: #2211
2022-07-04 06:39:08 -07:00
Okan Esen
8a03782778 Fix documentation typo in AdjustPaneSize 2022-07-01 07:20:52 -07:00
Wez Furlong
1e85e79fc7 keys: add ActivateKeyTable::until_unknown=true
This will implicitly pop key table entries if they don't match keys.

refs: https://github.com/wez/wezterm/issues/2178
2022-06-30 07:14:22 -07:00
Wez Furlong
ad42f1d7c4 lua: we now watch require'd files in addition to the main config file
Finally got around to https://github.com/wez/wezterm/discussions/914#discussioncomment-960983
2022-06-29 15:13:37 -07:00
Wez Furlong
f1c53495e7 lua: add window:mux_window() and pane:mux_window() methods
These allow converting the gui versions of these objects
to the mux versions.

refs: https://github.com/wez/wezterm/issues/225
2022-06-27 20:28:26 -07:00
Wez Furlong
2e9fe87e34 lua: expand mux api
Allow iterating all windows at the mux layer.
windows allow iterating tabs.
Tabs allow iterating panes.

Versions of iteration that report additional information (like index,
active and positioning) are also added.

Panes can now reference their containing tab and window objects.
Tabs can now reference their containing window object.

refs: https://github.com/wez/wezterm/issues/1598 (sort of)
refs: https://github.com/wez/wezterm/issues/225
2022-06-27 13:19:03 -07:00
Wez Furlong
a282d07776 mux: add titles to mux window and tab objects
Previously, the mux layer had no internal understanding of titles other
than the Pane::get_title method to return state from a pane.

Users have asked for ways to explicitly set titles on windows and tabs,
so this commit is a step towards that.

The mux window and tab objects now store a title string.

The terminal layer now emits Alert::WindowTitleChanged when the window
title is changed via eg: OSC 0 or OSC 2.

The mux layer will respond to Alert::WindowTitleChanged by resolving the
window that corresponds to the source pane and amending its title.

The MuxWindow and MuxTab objects now provide accessor methods for the
title.

TabInformation (as used by format-tab-title and format-window-title) now
exposes the underlying window_id as well as tab_title and window_title.

The tab title can be changed via the lua MuxTab type, but there is not
currently an escape sequence associated with this.

The defaults for format-tab-title and format-window-title don't
currently consider these new title strings.

refs: https://github.com/wez/wezterm/issues/1598
2022-06-27 12:01:40 -07:00
Wez Furlong
f2627bc39e ActivateKeyTable replace_current wasn't actually optional
The issue here was that the from_dynamic impl derived for a struct
that was inlined in an enum didn't respect the the field properties
defined for the struct.

Refactor to reuse the same field_info helper used by the struct
code.

Update docs to clarify what the default value actually is.

refs: https://github.com/wez/wezterm/issues/2179
2022-06-25 19:38:39 -07:00
Benoit de Chezelles
cf4d5de854 docs: Use new wezterm.action.Action syntax in rest of the docs 2022-06-25 18:51:55 -07:00
Benoit de Chezelles
5638abaa98 docs: Improve clarity of wezterm.on wrt. callback params and example
Co-authored-by: Wez Furlong <wez@wezfurlong.org>
2022-06-25 11:52:57 -07:00
Wez Furlong
1f9f5c9fc0 docs: update keyassignment reference for more ergnomic wezterm.action syntax 2022-06-25 06:58:10 -07:00