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mirror of https://github.com/wez/wezterm.git synced 2024-12-25 22:33:52 +03:00
Commit Graph

6260 Commits

Author SHA1 Message Date
Wez Furlong
3c379978d2 enable paste and link clicking in glutin backend 2018-02-22 00:07:04 -08:00
Wez Furlong
8cb8d7d613 wire up sigchld 2018-02-21 23:51:52 -08:00
Wez Furlong
df0e85abaf hook up input events for glutin 2018-02-21 23:37:19 -08:00
Wez Furlong
ae5910af54 Start breaking the clipboard code out from the window code
This facilitates using the core of glutin without having too much
custom event loop dispatching.
2018-02-21 20:35:58 -08:00
Wez Furlong
d876d23a28 stub for a glutin based window
It can render the terminal but doesn't handle input of any kind.
2018-02-21 00:16:03 -08:00
Wez Furlong
5a7a543050 since glutin is pulled in anyway, simplify the glium dep 2018-02-20 22:55:16 -08:00
Wez Furlong
dca8b734e9 Use glium + glutin on !linux 2018-02-20 22:48:23 -08:00
Wez Furlong
c39dbdc356 stubs for macos font loading 2018-02-20 22:33:09 -08:00
Wez Furlong
ca1c3185de rustfmt on travis 2018-02-20 22:13:07 -08:00
Wez Furlong
a7f2757452 rustfmt update 2018-02-20 22:08:19 -08:00
Wez Furlong
9dadffcf1e fix compile for child waiter on !linux 2018-02-20 21:32:44 -08:00
Wez Furlong
e9e3e47b94 make fontconfig/freetype conditional 2018-02-20 20:55:03 -08:00
Wez Furlong
e2462ea16a refactor rasterizer 2018-02-20 20:49:16 -08:00
Wez Furlong
999396bc45 separate out the fontconfig/freetype code 2018-02-20 20:20:37 -08:00
Wez Furlong
b35fc8a3b1 remove helper method 2018-02-20 19:58:47 -08:00
Wez Furlong
dd4c9d6683 refactor the font loading code
This is the first step towards making this code more system independent.
2018-02-20 19:53:50 -08:00
Wez Furlong
b66f93ad11 add non-linux sigchld waiter 2018-02-20 17:34:32 -08:00
Wez Furlong
a4b55ecffb macos pty api has some mutable ptrs 2018-02-20 17:13:19 -08:00
Wez Furlong
8024acff69 macos related build tweaks 2018-02-20 17:12:17 -08:00
Wez Furlong
e2529d1837 Move opengl code into its own module 2018-02-20 15:46:05 -08:00
Wez Furlong
4efef794fe move Renderer to its own file
It is now independent of the X11 code
2018-02-20 15:43:42 -08:00
Wez Furlong
39a0b6c9fd extract render code into Renderer class 2018-02-20 15:33:21 -08:00
Wez Furlong
e1cd44922f move x11 code around
idea is to reduce the cfg attributes and make it easier to
split into system dependent renderers
2018-02-20 15:02:39 -08:00
Wez Furlong
5a99dd143c move hbwrap into harfbuzz crate 2018-02-20 14:32:28 -08:00
Wez Furlong
fe1ae0b7eb Be more particular about platform deps 2018-02-20 14:17:28 -08:00
Wez Furlong
828580a261 add badges to readme 2018-02-20 13:50:45 -08:00
Wez Furlong
0b68ab0c58 sudo is required to make kcov work
travis-ci issue 9061 has the details.  I'm not linking that by url
because I don't want to surface this repo too publically already.
2018-02-20 13:41:05 -08:00
Wez Furlong
f4b647863f add cargo cache to travis 2018-02-20 13:31:35 -08:00
Wez Furlong
820c22301c travis/kcov 2018-02-20 13:29:17 -08:00
Wez Furlong
4ccb5a2519 revise readme and travis config 2018-02-20 13:17:23 -08:00
Wez Furlong
247be93bc4 maybe add code coverage to the CI 2018-02-20 13:06:50 -08:00
Wez Furlong
a86e81a796 tweak travis config 2018-02-20 12:48:15 -08:00
Wez Furlong
2d45e25953 move these comments; they break the crate attributes(!) 2018-02-20 12:41:21 -08:00
Wez Furlong
e7d99024bb build our own harfbuzz for broader compat 2018-02-20 12:33:30 -08:00
Wez Furlong
7c0536f9a3 avoid panic if an app sets an invalid scroll region 2018-02-20 08:42:08 -08:00
Wez Furlong
9a5e7999da TODONE 2018-02-20 08:13:36 -08:00
Wez Furlong
9da069e1e9 clean up atlas api
We now bubble up an error if we ran out of texture space.
Previously we'd allocate a new texture but that wouldn't help anyone.

I've bumped up the texture size by default, too.

Longer term we should catch this, blow the font cache, cancel the
pending render and re-render.
2018-02-20 08:09:12 -08:00
Wez Furlong
e6f42987ca remove another unused crate 2018-02-20 07:41:19 -08:00
Wez Furlong
3a66f29775 remove some unused feature flags 2018-02-20 07:39:15 -08:00
Wez Furlong
1f76edaaef readme update 2018-02-19 22:15:11 -08:00
Wez Furlong
1ffacec318 add screenshot 2018-02-19 22:10:59 -08:00
Wez Furlong
5ff473872d Eliminate the third draw call
We can consolidate the underline/strike glyph rendering with
the background layer pass.
2018-02-19 22:02:27 -08:00
Wez Furlong
279b2018fd Render cursor and selection for resized lines
If the user enlarges the terminal we can have regions of the vertex
buffer that have colors that default to alpha channel 0.  This is
normally fine but breaks rendering of the cursor and the selection;
those attributes are out of band from the normal cell attributes,
especially for whitespace cells, so we need to handle those in
the degenerate case at the end of a line render.

Refactor the code that computes the cursor and selection colors
so that we can call it and use it in both places.
2018-02-19 21:29:27 -08:00
Wez Furlong
d55d5855a5 set CLIPBOARD as well as PRIMARY selection when selecting 2018-02-19 20:53:12 -08:00
Wez Furlong
25e2dc2a96 fix an issue with the selection when in scrollback 2018-02-19 16:26:10 -08:00
Wez Furlong
dd238d5b50 add DCH 2018-02-19 15:33:13 -08:00
Wez Furlong
d041b7be0d fix an issue with scrolling within a region 2018-02-19 14:39:07 -08:00
Wez Furlong
37e5d8571a add HVP sequence. Just like CUP. 2018-02-19 14:02:54 -08:00
Wez Furlong
c9eba103d1 Use vecdeque for screen lines
This brings us back in the right perf ballpark
2018-02-19 13:08:47 -08:00
Wez Furlong
58f423eebe fix bounds for scrolling
unfortunately this is super expensive and halves the cat test perf.
2018-02-19 11:26:19 -08:00