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mirror of https://github.com/wez/wezterm.git synced 2024-11-27 02:25:28 +03:00
Commit Graph

785 Commits

Author SHA1 Message Date
Wez Furlong
96d155170e
docs: fix typo in changelog 2023-03-19 22:17:22 -07:00
Wez Furlong
e70ec47134
time: call_after accepts fractional seconds
I thought I'd hooked it up that way from the start, but apparently not!

refs: https://github.com/wez/wezterm/issues/3287
2023-03-19 10:29:19 -07:00
Wez Furlong
7a6dce3ff0
fix hover state for retro tab bar
Make the math consistent between the hover logic and the render
logic.

refs: https://github.com/wez/wezterm/issues/3113
2023-03-19 09:09:54 -07:00
Wez Furlong
8e0f9947d2
fix time.call_after when used inside an event callback
```lua
local wezterm = require 'wezterm'

function user_callback_test(window, pane)
  print("user_callback_test()")
  wezterm.time.call_after(3, function()
    print("Hello again, later")
  end)
end

return {
  keys = {
    { mods = 'CTRL|ALT',
      key = 'u',
      action = wezterm.action_callback(user_callback_test)
    }
  }
}
```

refs: https://github.com/wez/wezterm/issues/3026
2023-03-19 07:22:14 -07:00
Wez Furlong
2d255c2d75
fix kitty image protocol handling
Input data:

\e_Ga=T,f=32,s=10,v=22,c=1,r=1,m=1\e\\e_Gm=1;/xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T//P=\e\\e_Gm=1;/xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T////E////xP///8T//P=\e\\e_Gm=0\e\

There were two issues in handling this:

* We expected there to be `;payload` in the first transmission packet,
  but there wasn't one, so we ignored it as ill-formed.
* The standard base64 decoder in the rust ecosystem is super strict
  and rejects the "sloppy" python base64 encoder output that isn't
  strictly conformant with the RFC.  We need to jump through some
  hoops to get it to relax and accept the input.

refs: https://github.com/wez/wezterm/issues/2716
2023-03-17 15:39:01 -07:00
Wez Furlong
e090eb9eae
Image decoding is now done in a bg thread
Continuing from the previous commit, this shifts:

* In-memory data -> temporary file
* Image decoding -> background thread

The background thread asynchronously decodes frames and
sends them to the render thread via a bounded channel.

While decoding frames, it writes them, uncompressed, to
a scratch file so that when the animation loops, it is
a very cheap operation to rewind and pull that data
from the file, without having to burn CPU to re-decode
the data from the start.

Memory usage is bounded to 4 uncompressed frames while
decoding, then 3 uncompressed frames (triple buffered)
while looping over the rest.

However, disk usage is N uncompressed frames.

refs: https://github.com/wez/wezterm/issues/3263
2023-03-17 11:41:20 -07:00
Wez Furlong
a115fc0df7
fix iterm2 image cursor position
refs: https://github.com/wez/wezterm/issues/3266
2023-03-16 21:53:13 -07:00
Wez Furlong
6a9dfc409d
improve default hyperlink_rules. add default_hyperlink_rules()
refs: https://github.com/wez/wezterm/issues/928
2023-03-16 20:44:15 -07:00
Wez Furlong
88e53a5f11
apply reloaded config to all panes, regardless of zoom state
refs: https://github.com/wez/wezterm/issues/3259
2023-03-16 09:31:32 -07:00
Wez Furlong
f80376b9f6
docs: changelog for https://github.com/wez/wezterm/pull/3146 2023-03-15 23:16:14 -07:00
Wez Furlong
4770b38737
docs: switch doc build to Material for MkDocs
It's a more mature and actively developed toolset for
technical writing, and looks nicer.
2023-03-15 19:22:51 -07:00
Wez Furlong
2bfb29f1be
improve handling of animated webp images
Use mainline image crate to avoid an otherwise unavoidable panic
in the upstream: https://github.com/image-rs/image/issues/1775

Explicitly operate on the frames from the animation.

refs: https://github.com/wez/wezterm/issues/3250
2023-03-15 11:34:47 -07:00
Wez Furlong
2d05f8f1f2
ssh: support %l and %L in config files
We also log a warning when an unsupported token is used.

refs: https://github.com/wez/wezterm/issues/3176
2023-03-01 18:44:11 -07:00
Wez Furlong
0006014f02
ssh: detect exit-signal state for channels
Need to use a newer version of libssh-rs that can report this state,
as the underlying libssh doesn't fold it into the process exit
status.

refs: https://github.com/wez/wezterm/issues/3095
2023-02-11 10:03:44 -07:00
Wez Furlong
797d3819b7
wsl: default_cwd is now ~
This matches up better to most peoples expectations

refs: https://github.com/wez/wezterm/issues/2826
2023-02-11 08:21:18 -07:00
Wez Furlong
51e0c1b393
x11/wayland: restore mouse copying to both clipboard and primary selection
I don't recall changing it to copy to the primary selection only, and
it doesn't feel like it is something I would want anyway, and I think
it generally makes things annoying for all but power users

https://fosstodon.org/@trentskunk@mstdn.social/109808345817367266
2023-02-09 12:56:51 -07:00
Wez Furlong
1596934132
docs: command palette
refs: https://github.com/wez/wezterm/issues/1485
2023-02-07 16:32:42 -07:00
Wez Furlong
d00845baad
docs: webgpu
refs: https://github.com/wez/wezterm/issues/2756
2023-02-07 11:16:55 -07:00
Wez Furlong
cc15f97a55
mux: only resize zoomed pane when resizing a tab
Previously, when resizing a tab, we'd unzoom it, recompute the resize
deltas and adjust every pane's non-zoomed position and re-zoom the
original pane.

When the alt screen is active, wezterm doesn't reflow resized lines,
and there a number of situations where the only effective change to
the line was updating a seqno; the content of those panes doesn't
actually update until the application(s) attached to the PTY
receive SIGWINCH from the kernel.

Since we were resizing the zoomed pane twice in quick succession
we could double-tap SIGWINCH and the application might coalesce
and process only one of the resize events.

The result of that was that we might see the state from either
the first or second resize event and then not get any other updates
until the application repainted itself.

This commit re-structures the resize behavior around zooms so that
we only resize the zoomed pane.  When unzooming we'll fixup the
no-zoomed sizes for the whole tab. That means that we need to
store the pre-zoom size in order to correctly calculate those
sizes for the case where a pane was zoomed, the tab resized, and
then the pane was unzoomed again.

refs: https://github.com/wez/wezterm/issues/3068
2023-02-07 09:32:08 -07:00
Wez Furlong
44e162a986
fonts: update Symbols Nerd Font Mono
This is "NerdFontsSymbolsOnly/Symbols-1000-em Nerd Font Complete Mono.ttf" from
https://github.com/ryanoasis/nerd-fonts/releases/tag/v2.3.3
2023-02-06 06:29:32 -07:00
Wez Furlong
2b298f5f96
mux: pass gui window position through from new mux window
Threads through a GuiPosition from mux window creation to allow it to be
used when the corresponding gui window is created.

SpawnCommand now has an optional position field to use for that purpose.

```lua
wezterm.mux.spawn_window {
  position = {
    x = 10,
    y = 300,
    -- Optional origin to use for x and y.
    -- Possible values:
    -- * "ScreenCoordinateSystem" (this is the default)
    -- * "MainScreen" (the primary or main screen)
    -- * "ActiveScreen" (whichever screen hosts the active/focused window)
    -- * {Named="HDMI-1"} - uses a screen by name. See wezterm.gui.screens()
    -- origin = "ScreenCoordinateSystem"
  },
}
```

refs: https://github.com/wez/wezterm/issues/2976
2023-02-05 21:43:37 -07:00
Wez Furlong
6968ad5c3c
Add quit_when_all_windows_are_closed config option
refs: https://github.com/wez/wezterm/issues/3057
2023-02-05 16:55:56 -07:00
Wez Furlong
98c90215da
docs: changelog for https://github.com/wez/wezterm/pull/2887 2023-02-05 10:56:44 -07:00
Wez Furlong
71ec5ac0a8
docs: changelog for https://github.com/wez/wezterm/pull/3054 2023-02-05 09:28:27 -07:00
Wez Furlong
6590fa5b7e
docs: changelog for https://github.com/wez/wezterm/pull/2762 2023-02-05 09:24:32 -07:00
Wez Furlong
1609fd386b
add wezterm cli get-text command
closes: https://github.com/wez/wezterm/pull/2729
2023-02-05 09:05:48 -07:00
Wez Furlong
7274636559
docs: changelog for #2955 2023-02-05 07:35:31 -07:00
Wez Furlong
b9739a24d1
docs: changelog for https://github.com/wez/wezterm/pull/3053 2023-02-04 07:38:21 -07:00
Wez Furlong
ed444faf91
docs: changelog for #2959 2023-02-02 08:27:31 -07:00
Wez Furlong
9ae6a561a0
fix command output not being displayed for short lived commands
repro with:

```
wezterm --config 'exit_behavior="Hold"' start ls
```
2023-01-26 16:10:19 -07:00
Wez Furlong
d7145561c2
Add wezterm start --domain DOMAIN --attach + gui-attached event
The motivation here was to remove some similar but not quite the same
logic that existed for starting up when using `wezterm connect`.

Now `wezterm connect DOMAIN` is implemented as `wezterm start --domain
DOMAIN --attach --always-new-process` and a little extra hand-wave to
ensure that the default domain is set correctly.

The startup events have been refactored a bit; a new gui-attached
event is emitted after attaching and starting any default programs
in the selected domain at startup.

That event can be used to maximize windows and so on, if desired.

The gui-attached event is independent of the startup command and fires
for `wezterm connect`, which `gui-startup` did not (and could not) do.
2023-01-26 15:56:11 -07:00
Wez Furlong
9d7e613cfa
wezterm.GLOBAL now returns references to stored data
This smoothes out a rough edge and makes things work
more naturally.

refs: https://github.com/wez/wezterm/discussions/2983
2023-01-24 18:26:14 -07:00
Wez Furlong
6f62a0f2b1
config: capture warnings and show them in config error window
This allows deprecated and invalid fields to be surfaced more visibly
in the config error window.
2023-01-24 14:18:15 -07:00
Wez Furlong
252817b0b8
config: add wezterm.config_builder
config_builder helps to make issues more visible/useful in the case
where you may have typod a config option, or otherwise assigned
an incorrect value.
2023-01-24 11:57:07 -07:00
Wez Furlong
9350795f33
x11: always update selection ownership
refs: https://github.com/wez/wezterm/issues/2926
2023-01-21 18:24:29 -07:00
Wez Furlong
33f25e9ce6
reduce latency when heavily using foreground process info
The tcgetpgrp call appears to have high variance in latency, ranging
from 200-700us on my system.

If you have 10 tabs and mouse over the tab bar, that's around 7ms
spent per frame just figuring out the foreground process; that doesn't
include actually extracting the process executable or current working
directory paths.

This was exacerbated by the mouse move events triggering a tab bar
recompute on every pixel of mouse movement.

This commit takes the following steps to resolve this:

* We now only re-compute the tab bar when the UI item is changed by
  a mouse movement
* A simple single-item cache is now used on unix that allows the caller
  to proceed quickly with stale-but-probably-still-mostly-accurate data
  while queuing up an update to a background thread which can absorb
  the latency.

The result of this is that hovering over several tabs in quick
succession no longer takes a noticeable length of time to render the
hover, but the consequence is that the contents of a given tab may be
stale by 300-400ms.

I think that trade-off is worth while.

We already have a similar trade-off on Windows, although we don't
yet do the updates in a different thread on Windows. Perhaps in
a follow up commit?

refs: https://github.com/wez/wezterm/issues/2991
2023-01-21 15:25:57 -07:00
Wez Furlong
9dc76b852b
lua: add some more tab methods 2023-01-20 20:02:29 -07:00
Wez Furlong
0dc7d92b6c
modals: invalidate window after assignment
On my mac, depending the config, I noticed that modals didn't always
render immediately; force a window invalidation after assigning to
encourage them to do so.
2023-01-20 12:09:07 -07:00
Wez Furlong
59b609f592
window:active_key_table now includes per-pane stacks
refs: https://github.com/wez/wezterm/discussions/2986
2023-01-20 07:03:19 -07:00
Wez Furlong
523dafe757
docs: change log and docs for https://github.com/wez/wezterm/pull/2908 2023-01-19 20:14:34 -07:00
Wez Furlong
c042005ee0
mux: try harder to use default_workspace from config
There were a couple of cases where we didn't look at the config
when deciding on the workspace name.

refs: https://github.com/wez/wezterm/issues/2981
2023-01-19 07:47:27 -07:00
Wez Furlong
b01aa129f7
add WindowOps::focus, ActivateWindow, window:focus()
Only implemented on X11 so far.
Note that Wayland doesn't support this action at all.

refs: https://github.com/wez/wezterm/issues/2973
2023-01-18 22:58:48 -07:00
Wez Furlong
4f1e2604eb
docs: changelog for https://github.com/wez/wezterm/pull/2977 2023-01-18 20:14:50 -07:00
Wez Furlong
9ea19b094b
docs: changelog for https://github.com/wez/wezterm/pull/2978 2023-01-18 20:11:43 -07:00
Wez Furlong
15cd1afbdc
lua: add some pane methods for working with zones
refs: https://github.com/wez/wezterm/issues/2968
2023-01-18 19:38:51 -07:00
Wez Furlong
30f8c0151f
docs: changelog for https://github.com/wez/wezterm/pull/2946 2023-01-12 09:10:26 -07:00
Wez Furlong
b86f5365a1
sync color schemes 2023-01-11 16:30:58 -07:00
Wez Furlong
349c2ed5d5
docs: changelog for https://github.com/wez/wezterm/pull/2928 2023-01-11 09:10:22 -07:00
Wez Furlong
4ec428ff75
config: allow using bright but not bold text when brightening text
In https://github.com/wez/wezterm/issues/2932 the user desired to have
brightened text without the boldness, as they were accustomed to that
behavior in a couple of other terminal emulators.

This commit changes the `bold_brightens_ansi_colors` from a simple
boolean to a tristate that allows for not changing the brightness,
changing the brightness, and changing the brightness while adjusting
the boldness down to normal levels.

boolean values are accepted for backwards compatibility.
2023-01-09 15:19:17 -07:00
Wez Furlong
37055d2fab
expose some mux domain stuff to lua
refs: https://github.com/wez/wezterm/issues/2933
2023-01-09 08:38:05 -07:00