# Terminal Wizardry This is a rust crate that provides a number of support functions for applications interested in either displaying data to a terminal or in building a terminal emulator. It is currently in active development and subject to fairly wild sweeping changes. Included functionality: * `Surface` models a terminal display and its component `Cell`s * Terminal attributes are aware of modern features such as True Color, [Hyperlinks](https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda) and will also support sixel and iterm style terminal graphics display. * `Surface`s include a log of `Change`s and an API for consuming and applying deltas. This is a powerful building block for synchronizing screen instances. * Escape sequence parser decodes inscrutable escape sequences and gives them semantic meaning, making the code that uses them clearer. The decoded escapes can be re-encoded, allowing applications to start with the semantic meaning and emit the appropriate escape sequence without embedding obscure binary bytes. * `Capabilities` allows probing for terminal capabilities that may not be included in the system terminfo database, and overriding them in an embedding application. * `Terminal` trait provides an abstraction over unix style ttys and Windows style console APIs. `Change`s from `Surface` can be rendered to `Terminal`s. `Terminal`s allow decoding mouse and keyboard inputs in both blocking or non-blocking mode. * `Widget` trait allows composition of UI elements at a higher level. * `LineEditor` implements shell-like line editing functionality. # Documentation https://docs.rs/termwiz ## Windows Testing via Wine: ``` sudo apt install gcc-mingw-w64-x86-64 rustup target add x86_64-pc-windows-gnu cargo build --target=x86_64-pc-windows-gnu --example hello ``` Then, from an X session of some kind: ``` wineconsole cmd.exe ``` and from there you can launch the generated .exe files; they are found under `target/x86_64-pc-windows-gnu/debug`