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Markdown
292 lines
13 KiB
Markdown
# What is a Terminal?
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WezTerm is a Terminal Emulator, but what actually is that, and what is a PTY,
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and what is a shell? This section of the docs aims to summarize how these
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things relate to each other to help clarify how things work.
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This section tries to group concepts together to aid in understanding; it is not
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intended to be a historically accurate chronology of the development of
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terminals!
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## Terminal
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<img src="https://upload.wikimedia.org/wikipedia/commons/thumb/9/99/DEC_VT100_terminal.jpg/1200px-DEC_VT100_terminal.jpg">
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A computer terminal is a device that can be used for entering data into (input)
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and presenting data from (output) a computer system.
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Early terminals were very limited devices with basic keyboard data entry and
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that would print the output onto paper. These devices communicated with the computer
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system using a simple serial data connection.
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That early heritage strongly influences the way that terminals are integrated
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even in modern operating systems.
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On unix operating systems, the kernel has a subsystem for managing *Terminal
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TeletYpes* (TTYs) which is essentially a stream of input data, a stream of
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output data, and some flow control and signal/interrupt management. A TTY is
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typically strongly associated with a physical serial communication device
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installed in the system.
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The kernel doesn't know any details of the connected device as there isn't
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a defined way for it to do that; it only knows how to transmit data over that
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serial line.
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To accomodate this the TTY interface in the kernel allows for some basic
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stream operations such as line-buffering and canonicalization of unix newlines
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to carriage-return-line-feed as was needed for printer style output to
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correctly move to the first column and move down a line.
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## Shell
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The Terminal and TTY interface are essentially low-level hardware
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specifications for moving bytes around. On their own they don't provide any
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pre-defined function on the connected computer system. For them to do something
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there needs to be a program that can interpret the input and produce some
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output.
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That program is a shell program, such as [zsh](https://www.zsh.org/) or
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[bash](https://www.gnu.org/software/bash/). Shell programs provide the user
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with an interactive way to navigate the computer system and launch other
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programs.
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A shell indirectly communicates with the terminal via the TTY interface to the
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kernel, which manages the actual communication with the terminal.
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```mermaid
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flowchart LR
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subgraph Kernel
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direction LR
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TTY["TTY device\n(e.g. /dev/tty/0)"]
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end
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subgraph Userspace
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SHELL["Shell Program (e.g. zsh)"] <-- "input\noutput" --> TTY
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end
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TTY <-- "input\noutput" --> TE["Terminal Device"]:::td
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classDef td stroke:#00F,stroke-width:2px
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```
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Again, the TTY interface doesn't provide a way for the shell program to know
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what kind of terminal is attached, which sounds awkward. How is that managed?
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## ANSI and ECMA-48
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You've probably heard talk of *ANSI escape sequences* in the context of the
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terminal, what are they?
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The various terminal devices typically used
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[ASCII](https://en.wikipedia.org/wiki/ASCII) to represent English text and then
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a range of special byte sequences to control things like bold text. Different
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vendors may have selected different byte sequences for the same concept.
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[ANSI](https://www.ansi.org/) is the American National Standards Institute and
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is organizational body that works to create standards that make it
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(theoretically!) easier to interoperate across different implementations of
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things.
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One product of ANSI is `X3.64` with the aim of replacing vendor-specific codes
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in terminals and related computer equipment.
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You can read more about [ANSI escape codes on Wikipedia](https://en.wikipedia.org/wiki/ANSI_escape_code).
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It's not free to read the ANSI specification itself, but that same
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specification was also published by ECMA (the European Computer Manufacturers
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Association) as the freely available
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[ECMA-48](https://www.ecma-international.org/publications-and-standards/standards/ecma-48/)
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## Terminfo and termcap
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Even though ANSI/ECMA provided information on standardizing communication,
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there are devices that either pre-date the standards or that aren't fully
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comformant, or that have more flexibility than the standards could foresee.
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A database of terminal capabilities (termcap) was created that is essentially a
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mapping of the kind of function (eg: "switch to bold rendering") to the
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associated set of bytes that need to be sent to the terminal in order to
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trigger that function.
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Later, as the set of functions expanded, *terminfo* was developed as a successor
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to termcap, which is more extensible.
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These databases are consumed by applications using libraries such as
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[curses](https://en.wikipedia.org/wiki/Curses_%28programming_library%29) and
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its successors.
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The way that they work is that the administrator of the system would define
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the `TERM` environment variable to the name of the appropriate entry in the
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terminal database as part of configuring the terminal and shell on the system.
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The value of the `TERM` environment variable would then be used to resolve
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the data from the terminal database by the library linked into the shell
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so that it could produce appropriately formatted output.
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## Running other programs
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When a shell spawns a child process it passes to it the input/output streams
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associated with the TTY and allows it to run. The shell is not involved in the
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transfer of data between the spawned program and the TTY; that program is
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directly sending data to the TTY interface and the kernel then sends it on to
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the attached hardware.
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That means that any program that wants to produce nicely formatted information
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on the associated terminal also needs to respect the setting of `TERM` and use
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an appropriate library to resolve the correct escape sequences.
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```mermaid
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flowchart
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subgraph Kernel
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direction TB
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TTY["TTY device\n(e.g. /dev/tty/0)"]
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end
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subgraph Userspace
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SHELL["Shell Program (e.g. zsh)"] <-- input/output --> TTY
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SHELL -. "starts" .-> APP
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APP["Application\n(e.g. vim)"] <-- input/output --> TTY
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end
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TTY <-- input/output --> TE["Terminal Device"]:::td
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classDef td stroke:#00F,stroke-width:2px
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```
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## What about stdin, stdout and stderr?
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The unix environment defines the standard input/output streams and maps them to
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specific file descriptors.
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The shell program is started up with `stdin` assigned to the input stream from
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the associated TTY and both `stdout` AND `stderr` are assigned to the output
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stream. `stderr` is a duplicate of the `stdout` stream, and writing to either
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of them will send data to the terminal output.
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The terminal only has a single stream of output data. As far as it is
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concerned, `stdout` and `stderr` do not exist, there is only "output".
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## Foreground process
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Seeing the above diagram, you might wonder how the input/output is kept
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straight when there are multiple programs that are consuming/producing it.
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There is no firm enforcement of who gets to read/write to the TTY data streams,
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and it's largely a cooperative effort. Usually, only a single program at a time
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is actively doing something to the output, but it is easy to produce a garbled
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mess by running multiple programs at once using the `&` background operator
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available in many shell programs.
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Some shells have job control concept that allows informing the kernel which
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process is considered to be the active one; that helps when delivering
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interrupt signals, but doesn't really do anything with the output.
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## Signals
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It is common to use `CTRL-C` to generate an interrupt signal, how does that work?
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The TTY layer in the kernel is configured, usually via the `stty` utility, to
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interpret the byte sequence that corresponds to `CTRL-C` (`0x03`) as an interrupt
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signal. When the input stream matches the configured value, rather than propagating
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that byte the kernel will instead translate it to `SIGINT` and deliver that
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signal to the foreground process that is associated with the TTY.
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The shell typically registers a `SIGINT` handler that clears the current line
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of input, but keeps running. When the shell spawns a child process, it
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starts it with the `SIGINT` handler set to the default behavior of
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terminating the program, and then makes that child process the foreground
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process. Then it will go to sleep waiting for the child to terminate.
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When you subsequently hit `CTRL-C`, the kernel will send `SIGINT` to that child
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foreground process which will then terminate and cause the shell to wake up
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and continue.
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If your shell supports job control, the suspend signal that is typically
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associated with `CTRL-Z` will cause the foreground process to suspend which
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in turn will wakup the shell in a similar way to that of the child getting
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terminated, but it can tell that it was suspended rather than terminated.
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## Terminal Emulators and PTYs
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As computer systems got more sophisticated and evolved to desktop environments
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with multiple windows it was desirable to move the terminal into a window on
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the desktop and it became necessary to expand the interface to allow for a TTY
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that wasn't strongly coupled with a physical communication device, and to
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provide a mechanism for communicating the window size changing.
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The *Pseudo Terminal teletYpe* (PTY) is that evolution of the TTY interface; it
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allows a userspace application to define additional virtual TTY interfaces as
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needed.
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A PTY has a controller side and a client side (the unfortunate legacy
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terminology for those is *master* and *slave*, respectively), with the controller
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side allowing for passing information about the window size, and the client side
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essentially just being the I/O stream.
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```mermaid
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flowchart
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subgraph Kernel
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direction TB
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PTYC["PTY client\n(e.g. /dev/pts/0)"]
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PTYM[PTY master]
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PTYC <--> PTYM
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end
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subgraph Userspace
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SHELL["Shell Program (e.g. zsh)"] <-- input/output --> PTYC
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SHELL -. "starts" .-> APP
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APP["Application\n(e.g. vim)"] <-- input/output --> PTYC
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PTYM <-- input/output --> TE["Terminal Emulator\n(e.g. wezterm)"]:::wezterm
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classDef wezterm stroke:#00F,stroke-width:2px
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end
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```
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A *Terminal Emulator* is a program that creates a PTY and then spawns a child
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program (typically a shell program) into that PTY, passing it the client-side
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of the PTY.
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The Terminal Emulator then reads the output from the client-side and interprets
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the escape sequences to produce a display, and decodes keyboard/mouse input
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from the windowing environment and encodes it as escape sequences to send to
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the running program ([See keyboard encoding](config/key-encoding.md)) thereby
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emulating in software the behavior of the classic hardware terminal devices.
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## Windows and ConPTY
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So far we've been talking about the architecture of UNIX systems, how does
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Windows compare/relate to this?
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While Windows has had the classic "dosbox" as an analogy of the unix terminal
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emulator, the way it works is so fundamentally different from the unix approach
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that it has caused headaches for portable software.
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There was no PTY equivalent and the terminal emulation was closed off and
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restricted to that provided by the system. Some enterprising developers were
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able to build terminal emulators that worked a little more like the unix
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equivalents with clever tricks that were essentially screen-scraping, but there
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were many cases that got in the way of a perfect experience.
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In relatively recent times, [Windows grew support for
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ConPTY](https://devblogs.microsoft.com/commandline/windows-command-line-introducing-the-windows-pseudo-console-conpty/)
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which has opened things up a great deal for terminal emulation. The linked
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article explains in detail how ConPTY works, so I'm only going to summarize the
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main points here:
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When running on Windows with ConPTY, an additional helper program (for wezterm,
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that helper is typically named `openconsole.exe`, but in some circumstances it
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may be `conhost.exe`) is spawned to help manage the PTY.
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The purpose of this helper process is to translate escape sequences into the
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native windows equivalent requests and send them to the window console driver.
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Because Windows needs to have backwards compatibility with native windows
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programs that use traditional windows console APIs, the ConPTY PTY
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implementation is much more complex than the unix PTY/TTY kernel layer, and is
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essentially its own terminal emulator sitting in between the terminal emulator
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perceived by the user, and the application(s) that it has spawned inside.
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The result of this is pretty good, but still has a few edge cases where the
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ConPTY layer has some surprising behavior. I expect this to improve over time,
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but what it means for wezterm users is that they may wish to bypass ConPTY in
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some cases by using `wezterm ssh` to directly communicate with a "real" unix
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pty either on a remote system or inside a WSL or VM running on the local
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machine.
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