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408 lines
12 KiB
Rust
408 lines
12 KiB
Rust
//! Model a cell in the terminal display
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use crate::color::ColorAttribute;
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pub use crate::escape::osc::Hyperlink;
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use crate::image::ImageCell;
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use serde::{Deserialize, Deserializer, Serialize, Serializer};
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use smallvec::SmallVec;
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use std;
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use std::mem;
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use std::sync::Arc;
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use unicode_width::UnicodeWidthStr;
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/// Holds the attributes for a cell.
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/// Most style attributes are stored internally as part of a bitfield
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/// to reduce per-cell overhead.
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/// The setter methods return a mutable self reference so that they can
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/// be chained together.
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#[derive(Debug, Default, Clone, Eq, PartialEq, Serialize, Deserialize)]
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pub struct CellAttributes {
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attributes: u16,
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/// The foreground color
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pub foreground: ColorAttribute,
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/// The background color
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pub background: ColorAttribute,
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/// The hyperlink content, if any
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pub hyperlink: Option<Arc<Hyperlink>>,
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/// The image data, if any
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pub image: Option<Box<ImageCell>>,
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}
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/// Define getter and setter for the attributes bitfield.
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/// The first form is for a simple boolean value stored in
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/// a single bit. The $bitnum parameter specifies which bit.
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/// The second form is for an integer value that occupies a range
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/// of bits. The $bitmask and $bitshift parameters define how
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/// to transform from the stored bit value to the consumable
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/// value.
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macro_rules! bitfield {
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($getter:ident, $setter:ident, $bitnum:expr) => {
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#[inline]
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pub fn $getter(&self) -> bool {
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(self.attributes & (1 << $bitnum)) == (1 << $bitnum)
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}
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#[inline]
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pub fn $setter(&mut self, value: bool) -> &mut Self {
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let attr_value = if value { 1 << $bitnum } else { 0 };
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self.attributes = (self.attributes & !(1 << $bitnum)) | attr_value;
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self
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}
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};
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($getter:ident, $setter:ident, $bitmask:expr, $bitshift:expr) => {
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#[inline]
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pub fn $getter(&self) -> u16 {
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(self.attributes >> $bitshift) & $bitmask
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}
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#[inline]
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pub fn $setter(&mut self, value: u16) -> &mut Self {
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let clear = !($bitmask << $bitshift);
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let attr_value = (value & $bitmask) << $bitshift;
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self.attributes = (self.attributes & clear) | attr_value;
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self
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}
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};
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($getter:ident, $setter:ident, $enum:ident, $bitmask:expr, $bitshift:expr) => {
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#[inline]
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pub fn $getter(&self) -> $enum {
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unsafe { mem::transmute(((self.attributes >> $bitshift) & $bitmask) as u16) }
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}
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#[inline]
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pub fn $setter(&mut self, value: $enum) -> &mut Self {
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let value = value as u16;
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let clear = !($bitmask << $bitshift);
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let attr_value = (value & $bitmask) << $bitshift;
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self.attributes = (self.attributes & clear) | attr_value;
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self
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}
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};
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}
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/// The `Intensity` of a cell describes its boldness. Most terminals
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/// implement `Intensity::Bold` by either using a bold font or by simply
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/// using an alternative color. Some terminals implement `Intensity::Half`
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/// as a dimmer color variant.
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
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#[repr(u16)]
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pub enum Intensity {
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Normal = 0,
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Bold = 1,
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Half = 2,
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}
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impl Default for Intensity {
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fn default() -> Self {
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Self::Normal
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}
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}
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/// Specify just how underlined you want your `Cell` to be
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
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#[repr(u16)]
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pub enum Underline {
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/// The cell is not underlined
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None = 0,
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/// The cell is underlined with a single line
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Single = 1,
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/// The cell is underlined with two lines
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Double = 2,
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}
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impl Default for Underline {
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fn default() -> Self {
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Self::None
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}
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}
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/// Allow converting to boolean; true means some kind of
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/// underline, false means none. This is used in some
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/// generic code to determine whether to enable underline.
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impl Into<bool> for Underline {
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fn into(self) -> bool {
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self != Underline::None
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}
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}
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/// Specify whether you want to slowly or rapidly annoy your users
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#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
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#[repr(u16)]
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pub enum Blink {
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None = 0,
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Slow = 1,
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Rapid = 2,
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}
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/// Allow converting to boolean; true means some kind of
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/// blink, false means none. This is used in some
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/// generic code to determine whether to enable blink.
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impl Into<bool> for Blink {
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fn into(self) -> bool {
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self != Blink::None
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}
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}
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impl CellAttributes {
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bitfield!(intensity, set_intensity, Intensity, 0b11, 0);
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bitfield!(underline, set_underline, Underline, 0b11, 2);
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bitfield!(blink, set_blink, Blink, 0b11, 4);
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bitfield!(italic, set_italic, 6);
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bitfield!(reverse, set_reverse, 7);
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bitfield!(strikethrough, set_strikethrough, 8);
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bitfield!(invisible, set_invisible, 9);
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bitfield!(wrapped, set_wrapped, 10);
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/// Returns true if the attribute bits in both objects are equal.
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/// This can be used to cheaply test whether the styles of the two
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/// cells are the same, and is used by some `Renderer` implementations.
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pub fn attribute_bits_equal(&self, other: &Self) -> bool {
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self.attributes == other.attributes
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}
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/// Set the foreground color for the cell to that specified
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pub fn set_foreground<C: Into<ColorAttribute>>(&mut self, foreground: C) -> &mut Self {
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self.foreground = foreground.into();
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self
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}
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pub fn set_background<C: Into<ColorAttribute>>(&mut self, background: C) -> &mut Self {
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self.background = background.into();
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self
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}
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pub fn set_hyperlink(&mut self, link: Option<Arc<Hyperlink>>) -> &mut Self {
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self.hyperlink = link;
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self
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}
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pub fn set_image(&mut self, image: Option<Box<ImageCell>>) -> &mut Self {
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self.image = image;
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self
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}
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/// Clone the attributes, but exclude fancy extras such
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/// as hyperlinks or future sprite things
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pub fn clone_sgr_only(&self) -> Self {
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Self {
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attributes: self.attributes,
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foreground: self.foreground,
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background: self.background,
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hyperlink: None,
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image: None,
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}
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}
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}
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fn deserialize_smallvec<'de, D>(deserializer: D) -> Result<SmallVec<[u8; 4]>, D::Error>
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where
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D: Deserializer<'de>,
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{
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let text = String::deserialize(deserializer)?;
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Ok(SmallVec::from_slice(text.as_bytes()))
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}
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fn serialize_smallvec<S>(value: &SmallVec<[u8; 4]>, serializer: S) -> Result<S::Ok, S::Error>
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where
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S: Serializer,
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{
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// unsafety: this is safe because the Cell constructor guarantees
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// that the storage is valid utf8
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let s = unsafe { std::str::from_utf8_unchecked(value) };
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s.serialize(serializer)
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}
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/// Models the contents of a cell on the terminal display
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#[derive(Debug, Clone, Eq, PartialEq, Deserialize, Serialize)]
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pub struct Cell {
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#[serde(
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deserialize_with = "deserialize_smallvec",
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serialize_with = "serialize_smallvec"
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)]
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text: SmallVec<[u8; 4]>,
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attrs: CellAttributes,
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}
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impl Default for Cell {
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fn default() -> Self {
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Cell::new(' ', CellAttributes::default())
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}
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}
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impl Cell {
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/// De-fang the input character such that it has no special meaning
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/// to a terminal. All control and movement characters are rewritten
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/// as a space.
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fn nerf_control_char(text: &mut SmallVec<[u8; 4]>) {
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if text.is_empty() {
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text.push(b' ');
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return;
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}
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if text.as_slice() == [b'\r', b'\n'] {
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text.remove(1);
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text[0] = b' ';
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return;
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}
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if text.len() != 1 {
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return;
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}
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if text[0] < 0x20 || text[0] == 0x7f {
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text[0] = b' ';
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}
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}
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/// Create a new cell holding the specified character and with the
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/// specified cell attributes.
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/// All control and movement characters are rewritten as a space.
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pub fn new(text: char, attrs: CellAttributes) -> Self {
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let len = text.len_utf8();
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let mut storage = SmallVec::with_capacity(len);
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unsafe {
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storage.set_len(len);
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}
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text.encode_utf8(&mut storage);
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Self::nerf_control_char(&mut storage);
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Self {
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text: storage,
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attrs,
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}
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}
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/// Create a new cell holding the specified grapheme.
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/// The grapheme is passed as a string slice and is intended to hold
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/// double-width characters, or combining unicode sequences, that need
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/// to be treated as a single logical "character" that can be cursored
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/// over. This function technically allows for an arbitrary string to
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/// be passed but it should not be used to hold strings other than
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/// graphemes.
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pub fn new_grapheme(text: &str, attrs: CellAttributes) -> Self {
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let mut storage = SmallVec::from_slice(text.as_bytes());
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Self::nerf_control_char(&mut storage);
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Self {
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text: storage,
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attrs,
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}
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}
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/// Returns the textual content of the cell
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pub fn str(&self) -> &str {
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// unsafety: this is safe because the constructor guarantees
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// that the storage is valid utf8
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unsafe { std::str::from_utf8_unchecked(&self.text) }
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}
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/// Returns the number of cells visually occupied by this grapheme
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pub fn width(&self) -> usize {
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grapheme_column_width(self.str())
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}
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/// Returns the attributes of the cell
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pub fn attrs(&self) -> &CellAttributes {
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&self.attrs
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}
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pub fn attrs_mut(&mut self) -> &mut CellAttributes {
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&mut self.attrs
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}
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}
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/// Returns the number of cells visually occupied by a sequence
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/// of graphemes
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pub fn unicode_column_width(s: &str) -> usize {
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use unicode_segmentation::UnicodeSegmentation;
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s.graphemes(true).map(grapheme_column_width).sum()
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}
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/// Returns the number of cells visually occupied by a grapheme.
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/// The input string must be a single grapheme.
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pub fn grapheme_column_width(s: &str) -> usize {
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// Due to this issue:
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// https://github.com/unicode-rs/unicode-width/issues/4
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// we cannot simply use the unicode-width crate to compute
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// the desired value.
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// Let's check for emoji-ness for ourselves first
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use xi_unicode::EmojiExt;
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for c in s.chars() {
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if c.is_emoji_modifier_base() || c.is_emoji_modifier() {
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// treat modifier sequences as double wide
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return 2;
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}
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}
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UnicodeWidthStr::width(s)
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}
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/// Models a change in the attributes of a cell in a stream of changes.
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/// Each variant specifies one of the possible attributes; the corresponding
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/// value holds the new value to be used for that attribute.
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#[derive(Debug, Clone, Eq, PartialEq, Serialize, Deserialize)]
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pub enum AttributeChange {
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Intensity(Intensity),
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Underline(Underline),
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Italic(bool),
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Blink(Blink),
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Reverse(bool),
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StrikeThrough(bool),
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Invisible(bool),
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Foreground(ColorAttribute),
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Background(ColorAttribute),
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Hyperlink(Option<Arc<Hyperlink>>),
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}
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#[cfg(test)]
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mod test {
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use super::*;
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#[test]
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fn nerf_special() {
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for c in " \n\r\t".chars() {
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let cell = Cell::new(c, CellAttributes::default());
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assert_eq!(cell.str(), " ");
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}
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for g in &["", " ", "\n", "\r", "\t", "\r\n"] {
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let cell = Cell::new_grapheme(g, CellAttributes::default());
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assert_eq!(cell.str(), " ");
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}
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}
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#[test]
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fn test_width() {
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let foot = "\u{1f9b6}";
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eprintln!("foot chars");
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for c in foot.chars() {
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eprintln!("char: {:?}", c);
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use xi_unicode::EmojiExt;
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eprintln!("xi emoji: {}", c.is_emoji());
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eprintln!("xi emoji_mod: {}", c.is_emoji_modifier());
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eprintln!("xi emoji_mod_base: {}", c.is_emoji_modifier_base());
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}
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assert_eq!(unicode_column_width(foot), 2, "{} should be 2", foot);
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let women_holding_hands_dark_skin_tone_medium_light_skin_tone =
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"\u{1F469}\u{1F3FF}\u{200D}\u{1F91D}\u{200D}\u{1F469}\u{1F3FC}";
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// Ensure that we can hold this longer grapheme sequence in the cell
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// and correctly return its string contents!
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let cell = Cell::new_grapheme(
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women_holding_hands_dark_skin_tone_medium_light_skin_tone,
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CellAttributes::default(),
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);
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assert_eq!(
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cell.str(),
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women_holding_hands_dark_skin_tone_medium_light_skin_tone
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);
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assert_eq!(
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cell.width(),
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2,
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"width of {} should be 2",
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women_holding_hands_dark_skin_tone_medium_light_skin_tone
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);
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}
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}
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