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mirror of https://github.com/wez/wezterm.git synced 2024-09-20 19:27:22 +03:00
wezterm/mux
Wez Furlong 807ed3ba1e wayland: fixup timing issue on startup
025732d00f introduced deferred
window creation; the creation would get scheduled into the
spawn queue and then get run again a few milliseconds later
on the main thread.

For reasons that I don't understand, returning to the scheduler
loop to flush or otherwise process messages causes a wayland
protocol error.

Adjusting the notify routine to dispatch immediately if we're
already on the mux thread seems to resolve this.

While looking at this, I cleaned up a destruction order issue
with the opengl state that was then causing a segfault on shutdown.

I also removed a bit of dead paint related code that doesn't
appear to be needed any more.

refs: #293
2020-10-10 16:09:04 -07:00
..
src wayland: fixup timing issue on startup 2020-10-10 16:09:04 -07:00
Cargo.toml lua: add GuiWin and PaneObject proxies for use in script 2020-10-09 13:55:36 -07:00