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Threads through a GuiPosition from mux window creation to allow it to be used when the corresponding gui window is created. SpawnCommand now has an optional position field to use for that purpose. ```lua wezterm.mux.spawn_window { position = { x = 10, y = 300, -- Optional origin to use for x and y. -- Possible values: -- * "ScreenCoordinateSystem" (this is the default) -- * "MainScreen" (the primary or main screen) -- * "ActiveScreen" (whichever screen hosts the active/focused window) -- * {Named="HDMI-1"} - uses a screen by name. See wezterm.gui.screens() -- origin = "ScreenCoordinateSystem" }, } ``` refs: https://github.com/wez/wezterm/issues/2976 |
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derive | ||
src | ||
build.rs | ||
Cargo.toml |