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mirror of https://github.com/wez/wezterm.git synced 2024-12-28 07:55:03 +03:00
wezterm/window
Wez Furlong 95900dc0a5 add some debug to SpawnQueue::has_any_queued
I'm seeing occasional 100% cpu usage on my linux system and I'm
not sure if its just because I'm running a stale binary.
I added this (commented out in this commit, but live on my local
system) debug print to help understand it.
2019-11-22 07:08:22 -08:00
..
examples we can now init opengl but not render it 2019-10-10 08:15:00 -07:00
src add some debug to SpawnQueue::has_any_queued 2019-11-22 07:08:22 -08:00
build.rs window: use wgl for opengl on windows 2019-10-24 19:12:18 -07:00
Cargo.toml remove local workaround for core-foundation UB issue 2019-11-13 00:05:55 -08:00