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e090eb9eae
Continuing from the previous commit, this shifts: * In-memory data -> temporary file * Image decoding -> background thread The background thread asynchronously decodes frames and sends them to the render thread via a bounded channel. While decoding frames, it writes them, uncompressed, to a scratch file so that when the animation loops, it is a very cheap operation to rewind and pull that data from the file, without having to burn CPU to re-decode the data from the start. Memory usage is bounded to 4 uncompressed frames while decoding, then 3 uncompressed frames (triple buffered) while looping over the rest. However, disk usage is N uncompressed frames. refs: https://github.com/wez/wezterm/issues/3263
13 lines
325 B
TOML
13 lines
325 B
TOML
[package]
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name = "tabout"
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version = "0.3.0"
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authors = ["Wez Furlong <wez@wezfurlong.org>"]
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edition = "2018"
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repository = "https://github.com/wez/wezterm"
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description = "Tabulate output for CLI programs"
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license = "MIT"
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documentation = "https://docs.rs/tabout"
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[dependencies]
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termwiz = { path = "../termwiz", version="0.21"}
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