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mirror of https://github.com/wez/wezterm.git synced 2024-11-23 15:04:36 +03:00
wezterm/window
Wez Furlong 191b047126 macos: implement opacity for CGL and Metal
There's a few different knobs to turn, but this
commit turns them and we're now able to respect
opacity settings for both OpenGL/CGL and Metal
renderers.

closes: #141
2020-10-18 14:00:06 -07:00
..
examples upgrade misc deps, notably, async-task 2020-10-05 00:06:01 -07:00
src macos: implement opacity for CGL and Metal 2020-10-18 14:00:06 -07:00
build.rs window: handle opengl context loss on windows. 2020-06-16 21:17:48 -07:00
Cargo.toml Windows: fix enabling dark mode 2020-10-17 19:48:43 -07:00