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A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
3058e245d0
Each layer has the same 3-pass draw that we use for the main terminal display. These layers allow for potentially compositing between the layers. That is untested at the moment as the upper layers use the box model stuff which hard-codes its work to the vb index 1 which doesn't use regular alpha blending. |
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.cargo | ||
.github | ||
assets | ||
async_ossl | ||
base91 | ||
bidi | ||
bintree | ||
ci | ||
codec | ||
color-types | ||
config | ||
deps | ||
docs | ||
env-bootstrap | ||
filedescriptor | ||
licenses | ||
lua-api-crates | ||
luahelper | ||
mux | ||
procinfo | ||
promise | ||
pty | ||
rangeset | ||
ratelim | ||
strip-ansi-escapes | ||
tabout | ||
term | ||
termwiz | ||
test-data | ||
umask | ||
vtparse | ||
wezterm | ||
wezterm-client | ||
wezterm-dynamic | ||
wezterm-font | ||
wezterm-gui | ||
wezterm-gui-subcommands | ||
wezterm-input-types | ||
wezterm-mux-server | ||
wezterm-mux-server-impl | ||
wezterm-ssh | ||
wezterm-toast-notification | ||
window | ||
.cirrus.yml | ||
.gitignore | ||
.gitmodules | ||
.rustfmt.toml | ||
Cargo.lock | ||
Cargo.toml | ||
CONTRIBUTING.md | ||
get-deps | ||
LICENSE.md | ||
README.md | ||
wt-record | ||
wt-replay |
Wez's Terminal
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
User facing docs and guide at: https://wezfurlong.org/wezterm/
Screenshot of wezterm on macOS, running vim
Installation
https://wezfurlong.org/wezterm/installation.html
Getting help
This is a spare time project, so please bear with me. There are a couple of channels for support:
- You can use the GitHub issue tracker to see if someone else has a similar issue, or to file a new one.
- Start or join a thread in our GitHub Discussions; if you have general questions or want to chat with other wezterm users, you're welcome here!
- There is a Matrix room via Element.io for (potentially!) real time discussions.
The GitHub Discussions and Element/Gitter rooms are better suited for questions than bug reports, but don't be afraid to use whichever you are most comfortable using and we'll work it out.