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A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
365a68dfb8
This commit hooks up DECRQM so that we can report that we implement
synchronized updates, and then refines the code that manages sending
data to the terminal model; the first cut at synchronized updates
was a bit simplistic, and now we make a point of "flushing" pending
actions when we start a sync point, and again as soon as we release
the sync point.
This smooths out the jaggies around the orca that I mentioned in
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.cargo | ||
.github | ||
assets | ||
async_ossl | ||
base91 | ||
bintree | ||
ci | ||
codec | ||
color-types | ||
config | ||
deps | ||
docs | ||
env-bootstrap | ||
filedescriptor | ||
licenses | ||
luahelper | ||
mux | ||
promise | ||
pty | ||
rangeset | ||
ratelim | ||
strip-ansi-escapes | ||
tabout | ||
term | ||
termwiz | ||
test-data | ||
tmux-cc | ||
umask | ||
vtparse | ||
wezterm | ||
wezterm-client | ||
wezterm-font | ||
wezterm-gui | ||
wezterm-gui-subcommands | ||
wezterm-input-types | ||
wezterm-mux-server | ||
wezterm-mux-server-impl | ||
wezterm-ssh | ||
wezterm-toast-notification | ||
window | ||
.cirrus.yml | ||
.gitignore | ||
.gitmodules | ||
.rustfmt.toml | ||
Cargo.lock | ||
Cargo.toml | ||
CONTRIBUTING.md | ||
get-deps | ||
LICENSE.md | ||
README.md | ||
wt-record | ||
wt-replay |
Wez's Terminal
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
User facing docs and guide at: https://wezfurlong.org/wezterm/
Screenshot of wezterm on macOS, running vim
Installation
https://wezfurlong.org/wezterm/installation.html
Getting help
This is a spare time project, so please bear with me. There are a couple of channels for support:
- You can use the GitHub issue tracker to see if someone else has a similar issue, or to file a new one.
- Start or join a thread in our GitHub Discussions; if you have general questions or want to chat with other wezterm users, you're welcome here!
- There is a Matrix room via Element.io for (potentially!) real time discussions.
The GitHub Discussions and Element/Gitter rooms are better suited for questions than bug reports, but don't be afraid to use whichever you are most comfortable using and we'll work it out.