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40bb5ddb97
This commit changes the full surface fill to be fully transparent, and adds a separate quad to fill with the configured window background color. The thesis is that this should avoid the apparent weird rgb/srgb mismatch that seems to occur with the window background on Intel macs (those have a different OpenGL implementation than M1 based macs which don't appear to have this issue). refs: https://github.com/wez/wezterm/issues/1000 refs: https://github.com/wez/wezterm/issues/653 |
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src | ||
build.rs | ||
Cargo.toml |